Pikeman Archive

Thread: Crafted pikes post CU need to be redone

LustBunny
Sat Jul 02, 2005 7:47 am
#1


Pre-CU pikes were great drops, dots and damage and such. There was no need to have a WS be able to use an acklay bone or such while crafting a pike. However post CU with DOTs no more, WS's need to be able to use "extra" materials (ie acklay , gorax, etc...) while crafting pikes.


There are already WS's crafting 325 + base dps hammers (unsliced)on our server .

Message Edited by LustBunny on 07-02-2005 09:51 AM




Ashilyn l AmieBethl Lustbunny
the Lustbunny Ranch (2644 , 4827 ) Tatooine
Specializing in just have fun
All "glowy" and glistening
DeathDisciple
Sat Jul 02, 2005 8:16 am
#2


from what i heard they only added pikes like that cuz pikeman was so boned pre CU. low speed and low accuracy. so they decided to throw in uber lootable pikes. i dont think the prof is that bad as it is. i do more damge with it then m swords post CU. most damage ive done so far with my pike is 2077 and it happens pretty frequently compared to my PH that had 314 dps.


and imo dps doesnt really mean much, min/max damage and sac are the way to go.


Message Edited by DeathDisciple on 07-02-2005 11:18 AM

Gunman21
Sat Jul 02, 2005 8:21 am
#3

Pikes arn't about damage and dps, we're about tanking....




Aidelon Kejaci
Legends Among Warriors

Former pikeman correspondent December 2003 - August 2005.

R.I.P. Pikeman!

Cadeyrn
Sat Jul 02, 2005 9:25 am
#4


DeathDisciple wrote:

from what i heard they only added pikes like that cuz pikeman was so boned pre CU. low speed and low accuracy. so they decided to throw in uber lootable pikes. i dont think the prof is that bad as it is. i do more damge with it then m swords post CU. most damage ive done so far with my pike is 2077 and it happens pretty frequently compared to my PH that had 314 dps.

and imo dps doesnt really mean much, min/max damage and sac are the way to go.

Message Edited by DeathDisciple on 07-02-2005 11:18 AM





If you take a good crafted Powerhammer and a good crafted Vibro Lance, the Powerhammer will have a lot more max damage then the VL. Even more so if the Hammer is enhanced with some good bones, then they can go up to 1100 max damage (probably even more, but that's the better PHs I've seen on vendors). The better post CU VLs have a max damage of around 850-900 and the only way to enhance them are high powered vibro motors I think..

They only way you'll outdamage a Swordsman with a half decent Powerhammer is with a pre CU looted VL that got a very good conversion IMO. Edit: Or possibly one of the new RotW weapons, but I haven't looked into those too much.

Message Edited by Cadeyrn on 07-02-2005 09:27 AM



Cadeyrn, Bounty Hunter on FarStar
Ovimi Eha, Blademistress on Infinity
LustBunny
Sat Jul 02, 2005 9:54 am
#5

I agree that pikes are tankers, however when I am tanking 2 master defenders and a lightsaber master I would like to have a decent weapon. Granted there are some that are nice quest rewards and or boss-drops , but I would like to have the option of buying WS crafted weapons that are on par with other weapons that are crafted for the other melee proffs.




Ashilyn l AmieBethl Lustbunny
the Lustbunny Ranch (2644 , 4827 ) Tatooine
Specializing in just have fun
All "glowy" and glistening
Iridescence
Sat Jul 02, 2005 1:36 pm
#6






Cadeyrn wrote:




DeathDisciple wrote:


from what i heard they only added pikes like that cuz pikeman was so boned pre CU. low speed and low accuracy. so they decided to throw in uber lootable pikes. i dont think the prof is that bad as it is. i do more damge with it then m swords post CU. most damage ive done so far with my pike is 2077 and it happens pretty frequently compared to my PH that had 314 dps.


and imo dps doesnt really mean much, min/max damage and sac are the way to go.



Message Edited by DeathDisciple on 07-02-2005 11:18 AM






If you take a good crafted Powerhammer and a good crafted Vibro Lance, the Powerhammer will have a lot more max damage then the VL. Even more so if the Hammer is enhanced with some good bones, then they can go up to 1100 max damage (probably even more, but that's the better PHs I've seen on vendors). The better post CU VLs have a max damage of around 850-900 and the only way to enhance them are high powered vibro motors I think..

They only way you'll outdamage a Swordsman with a half decent Powerhammer is with a pre CU looted VL that got a very good conversion IMO. Edit: Or possibly one of the new RotW weapons, but I haven't looked into those too much.

Message Edited by Cadeyrn on 07-02-2005 09:27 AM




Or, you could just stop looking only at damage, and realize that us with our 94-SAC vibrolances will output far more damage over time than a 125-SAC powerhammer simply because we can use higher damage specials more often..
Abcel
Sat Jul 02, 2005 11:43 pm
#7






Iridescence wrote:





Cadeyrn wrote:




DeathDisciple wrote:


from what i heard they only added pikes like that cuz pikeman was so boned pre CU. low speed and low accuracy. so they decided to throw in uber lootable pikes. i dont think the prof is that bad as it is. i do more damge with it then m swords post CU. most damage ive done so far with my pike is 2077 and it happens pretty frequently compared to my PH that had 314 dps.


and imo dps doesnt really mean much, min/max damage and sac are the way to go.



Message Edited by DeathDisciple on 07-02-2005 11:18 AM






If you take a good crafted Powerhammer and a good crafted Vibro Lance, the Powerhammer will have a lot more max damage then the VL. Even more so if the Hammer is enhanced with some good bones, then they can go up to 1100 max damage (probably even more, but that's the better PHs I've seen on vendors). The better post CU VLs have a max damage of around 850-900 and the only way to enhance them are high powered vibro motors I think..

They only way you'll outdamage a Swordsman with a half decent Powerhammer is with a pre CU looted VL that got a very good conversion IMO. Edit: Or possibly one of the new RotW weapons, but I haven't looked into those too much.

Message Edited by Cadeyrn on 07-02-2005 09:27 AM




Or, you could just stop looking only at damage, and realize that us with our 94-SAC vibrolances will output far more damage over time than a 125-SAC powerhammer simply because we can use higher damage specials more often..






sadly, you would be dead by the time your higher damage specials are still going if the swordsman is wielding a 1200+ max hammer..



as far as trying to get good pikes same way to craft scythes. sword cores
Iridescence
Sun Jul 03, 2005 1:00 am
#8






Abcel wrote:





Iridescence wrote:





Cadeyrn wrote:




DeathDisciple wrote:


from what i heard they only added pikes like that cuz pikeman was so boned pre CU. low speed and low accuracy. so they decided to throw in uber lootable pikes. i dont think the prof is that bad as it is. i do more damge with it then m swords post CU. most damage ive done so far with my pike is 2077 and it happens pretty frequently compared to my PH that had 314 dps.


and imo dps doesnt really mean much, min/max damage and sac are the way to go.



Message Edited by DeathDisciple on 07-02-2005 11:18 AM






If you take a good crafted Powerhammer and a good crafted Vibro Lance, the Powerhammer will have a lot more max damage then the VL. Even more so if the Hammer is enhanced with some good bones, then they can go up to 1100 max damage (probably even more, but that's the better PHs I've seen on vendors). The better post CU VLs have a max damage of around 850-900 and the only way to enhance them are high powered vibro motors I think..

They only way you'll outdamage a Swordsman with a half decent Powerhammer is with a pre CU looted VL that got a very good conversion IMO. Edit: Or possibly one of the new RotW weapons, but I haven't looked into those too much.

Message Edited by Cadeyrn on 07-02-2005 09:27 AM




Or, you could just stop looking only at damage, and realize that us with our 94-SAC vibrolances will output far more damage over time than a 125-SAC powerhammer simply because we can use higher damage specials more often..






sadly, you would be dead by the time your higher damage specials are still going if the swordsman is wielding a 1200+ max hammer..



as far as trying to get good pikes same way to craft scythes. sword cores






Vibrolances use sword cores now??? Damn. I want a Geo Vibrolance!
Balrozgul
Sun Jul 03, 2005 8:06 am
#9


as far as trying to get good pikes same way to craft scythes. sword cores


LOL ... No, not sword cores unfortunately.... Vibro Lances use the WS subcomponent Blade Vibro Unit which unfortunately can only be improved with a few varieties of vibro motors.





Bal Rozguul
(Proconsul of Sentinels of Banir)
Master Ranger ::: Master Pistoleer
"The ability to speak does not make you intelligent." : Qui-Gon Jinn
Cadeyrn
Sun Jul 03, 2005 8:18 am
#10

No, they're using 2 identical Advanced Vibro Blade Unites. So only way to enhance them is by adding Motors to those.

As for the SAC.. the difference between a VL and a PH isn't THAT great. 10 points more on the PH in average I'd say. Put an action reduction power up on both and the difference will be even smaller.

Pikeman being a tanking profession.. hmmm. The only things that would make a Pikeman a better tank then a Swordsman is Intimidate and Warcry in my humble opinion. Two nice skills, no doubt, but they don't even work on Droids like Necrosis or SBDs. We have like 10 more ranged/melee defense, so that can't be it.



Cadeyrn, Bounty Hunter on FarStar
Ovimi Eha, Blademistress on Infinity
raymandust
Sun Jul 03, 2005 9:09 am
#11

If they make intimidate an area attack and they also make warcry an area attack, then we fulfil out role very nicely in my humble opinion.

Until then we can area attack about 12 critters at once but to intimidate or warcry them all at the same time is just crazy, not impossible but crazy.
Iridescence
Sun Jul 03, 2005 9:33 am
#12

Well, Warcry is already kind of an AOE.. though it effects a cone, not the entire area. To be honest this is even more annoying than just letting it be single target.. all it's cone effect seems good for is aggroing everything in front of you for 30-some meters.
Yespa
Tue Jul 05, 2005 6:28 am
#13


/agree. Warcry needs a timer fix, it wears off way too quick.



As for crafted Pikes , i agree. Eventually our quest pikes wil deteriorate, and we will be forced to weild crafted ones.



Currently the max craft damage on a VL is 897. This is of course set in stone, as all weapons now have a craftable max damage. Now, slice that and add pup's you may hit 1k damage, but that leaves us with basic speed, and basic SAC.


I personally rather have the SAC PuP, so my max damage may be a bit lower. Crafting of Pikes needs to be looked at, and so does damage types........and why in the world is the LVA such a cheesy weapon now.......................










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