Pikeman Archive
Thread: Do Post-Patch looted Pike Weapons have fixed range Mods?
I think you still takes yer chances with them. Some looted lvas were -65 if you recall.
Part of the roll of the dice with loots. You might get one with low range mods you might not.
They improved the accuracy on the LVA and VLs by 20, on both crafted and looted. I've gotten looted LVAs with, instead of the usual -65/-65/-65, they now have -45/-45/-45.
antares
master pikeman
Bah..antares and his fast posting...ok well thanks..-45?..still seems high to me..
Message Edited by CLab2021 on 02-20-2004 02:24 AM
CLab2021 wrote:
Bah..antares and his fast posting...ok well thanks..-45?..still seems high to me..
antares
master pikeman
Legwand wrote:
And it would be nice if 20 dollar bills popped out of my ass like kleenex but that won't happen either.
wait wait wait, so you mean to tell me that kleenex pops out of your ass? ![]()
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shutout wrote:
Legwand wrote:
And it would be nice if 20 dollar bills popped out of my ass like kleenex but that won't happen either.
wait wait wait, so you mean to tell me that kleenex pops out of your ass?
LMAO!
No, no, no. I meant as in the way when you pull a kleenex out of the box another pops up in its place.
Were kleenex popping out of my ass I would consider doing a magic act like the one where the guy pulls the ribbons out of his sleeve. I'm sure lots of people would pay to see that act.
Moheb wrote:
Just bought my new baby
4mil down the hole and.... oh and thats +7 ranges
Nightsister Lance:
Condition: 589/750
Skill Mods:
Berserk: 17
Defense vs. Knockdown: 13
Polearm Evasion: 25
Attack Speed: 5.4
Damage:
Min:21
Max: 409
Special Attack Cost:
Health: 12
Action: 47
Mind: 14
Damage Over Time:
Type: Disease
Attribute: Health
Strength: 40
Duration: 1200s
Potency: 70%
Uses: 8000
Damage Over Time:
Type: Poison
Attribute: Mind
Strength: 244
Duration: 129s
Potency: 62%
Uses: 7283
Nevermind. I was thinking you're crazy until I noticed the mind poison. Carry on.
Message Edited by Legwand on 02-21-2004 03:37 AM