Pikeman Archive
Thread: Suggestion for Swordsman/Pikeman/Fencer New Special Move!!
- Increase Accuracy and Toughness (x1.5)
- Duration: 10-20 sec
- Special Move Cost: 100-150mind with 1-10 wound points to Willpower and Focus
2. Pikeman (Candamage the action pool)
- Increase Speed (x1.5-2)
- Duration: 10-20 sec
- Special Move Cost: 100-150action with 1-10 wound points to Quickness and Stamina
3. Fencer (Can damage thehealth pool)
- Increase Damage (x1.5-2)
- Duration: 10-20 sec
- Special Move Cost: 100-150health with 1-10 wound points to Strength and Constitution
(Just thinking while i should be sleeping:smileywink![]()
- Increase Accuracy and Toughness (x1.5)
- Duration: 10-20 sec
- Special Move Cost: 100-150mind with 1-10 wound points to Willpower and Focus
2. Pikeman (Candamage the action pool)
- Increase Speed (x1.5-2)
- Duration: 10-20 sec
- Special Move Cost: 100-150action with 1-10 wound points to Quickness and Stamina
3. Fencer (Can damage thehealth pool)
- Increase Damage (x1.5-2)
- Duration: 10-20 sec
- Special Move Cost: 100-150health with 1-10 wound points to Strength and Constitution
Just thinking while i should be sleeping![]()
BurstingDragon wrote:
2. Pikeman (Candamage the action pool)
- Increase Speed (x1.5-2)
- Duration: 10-20 sec
- Special Move Cost: 100-150action with 1-10 wound points to Quickness and Stamina
Just thinking while i should be sleeping
I really can't speak for fencers or swordsman, but I really have no use for the pikeman move you're describing.
I don't need increased speed and I don't need another action hit. Leg hit works just fine if I'm looking to do action damage.
What we need is something unique like TKs have in force of will and powerboost. Or that equilibrium stuff the zabs have.
Keep up with the ideas though. Better you thinking up new stuff because the devs sure as hell aren't.