Pikeman Archive
Thread: NS Energy Lance after CU
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stusher
Sat Jan 29, 2005 4:41 am
#1
'The only wounds a player can receive are health wounds. All other wound types will be removed from the game.' quoted from http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=63147cu notes
bah! no more constitution dot
Message Edited by stusher on 03-20-2005 01:51 PM
bmeenan
Sat Jan 29, 2005 12:29 pm
#2
I wouldn't assume anything you hear about the CU is true unless you hear it straight from a red-named developer or correspondent. As a side, my biggest desire for the NSEL is that I wish the particle effect would work all the time.
annelid0
Sat Jan 29, 2005 8:19 pm
#3
bmeenan wrote:
As a side, my biggest desire for the NSEL is that I wish the particle effect would work all the time.
Heh, once I finally got one I became a compulsive shuttler just to see the effect. Finally a use for round-trip tickets!
VacaXXX
Mon Jan 31, 2005 6:52 am
#4
i believe that they mean the ability to stack 2 different mind poisons, here i will explain. . . .
ok, your now a combat medic and you go into battle with your poisons
you have three poison - Mind poison A
-Mind poison B
- Mind poison C
now, if you throw 1 for a tick of 100 (A)
t he next for a tick of 250 (B)
and the last for a tick of 500 (C)
thats a single round of damage hitting for up to 850 points, now think about this with mindarea poison A,B,C and Mind disease A, B, C, then area disease A,B , C, then imagine these with spider venom in it, , , ,
get the drift, if you get 3-4 CM throwing these at once, the other side loses even if they have 5 docs, they cant keep up healing themselves an the others even with area heals, b/cause the pot on the poisons are so high
Bongo2k
Mon Jan 31, 2005 7:18 am
#5
Ahh i understand now, most CMS dont stack different types but the thought is kinda scary. As long as i can stick my mind poison and fire il be happy 
Malinko_Oknilam
Mon Jan 31, 2005 4:12 pm
#6
Dont worry about Dots after the CU, they wont be needed. 
stusher
Tue Feb 01, 2005 5:50 am
#7
Malinko_Oknilam wrote:
Dont worry about Dots after the CU, they wont be needed.
so where does that leave the nsel.... guess i should wait until after CU to buy one?
Ovakito
Tue Feb 01, 2005 7:15 am
#8
stusher wrote:
Malinko_Oknilam wrote:Dont worry about Dots after the CU, they wont be needed.
so where does that leave the nsel.... guess i should wait until after CU to buy one?
Eh, i want one just to have one, but that's just me...
stusher
Tue Feb 01, 2005 10:23 am
#9
yes but i would probably buy one, but not much point spending 5mill if it isnt going to work properly
Richai
Wed Feb 02, 2005 7:18 am
#10
Malinko_Oknilam wrote:
Dont worry about Dots after the CU, they wont be needed.
you know that for 100%?
...idiot
Abdullahsmith
Wed Feb 02, 2005 9:41 am
#11
I think alot of ppl think that they will get rid of the DoT in the CU. I doubt they will But I think its safe to assume that the wont be the End all be all of Combat as they can be now.
The Effect on the NSEL doesn't ever work for me. I never see the Fireball/flash of it. I so see the Lightning after I shuttle but thats it. 
Bongo2k
Thu Feb 03, 2005 3:13 am
#12
http://starwarsgalaxies.station.sony.com/content.jsp?page=Combat%20Upgrade:%20High%20Level%20Goals
That says dots will be balanced(search for the word dot), so if you read anywhere that dots will be removed its utter bs 
Message Edited by Bongo2k on 02-03-2005 10:13 AM
swashblucker
Thu Feb 03, 2005 4:23 am
#13
You can,stack an area with a single as well, so max would be single a,b,c area a,b,c.You can have one disease per bar. Including secondaries,
VacaXXX wrote:
i believe that they mean the ability to stack 2 different mind poisons, here i will explain. . . .
ok, your now a combat medic and you go into battle with your poisons
you have three poison - Mind poison A
-Mind poison B
- Mind poison C
now, if you throw 1 for a tick of 100 (A)
t he next for a tick of 250 (B)
and the last for a tick of 500 (C)
thats a single round of damage hitting for up to 850 points, now think about this with mindarea poison A,B,C and Mind disease A, B, C, then area disease A,B , C, then imagine these with spider venom in it, , , ,
get the drift, if you get 3-4 CM throwing these at once, the other side loses even if they have 5 docs, they cant keep up healing themselves an the others even with area heals, b/cause the pot on the poisons are so high
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