Pikeman Archive
Thread: Question to Gunman21 about CB
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capzyL
Wed Oct 27, 2004 5:03 pm
#1
Gunamn21:
wrote Hiyas
So, the summit is awsome so far. We've gotten some real interactive stuff with the devs and theres been a lot of cool stuff going on. Right now we're all drinking a few hundred $$ in beer and just shooting the breeze in panthu's room.
As far as pikeman:
We're still forbidden from saying anything we went over today (and belive me, it's a HUGE amount of information...we're still going over it at this very moment) But, we did go over profession roles and other major aspects of the combat balance. There was a lot of questions answered reguarding our profession (yes, they really did think of us this time ) but there's always concerns to think about that we will hopefully be able to quell durring the sandbox (testers beware: we've got our work cut out for us). Overall, things will be *MUCH* better for us once this thing is actually pushed to live. I'm sooooo eager to post as much information as I can reguarding pikeman, and will do so as soon as the devs give me the green light.
Overall, there's a long way to go, but things from my end look really good and should be really fun for us.
Cyall soon
So, the summit is awsome so far. We've gotten some real interactive stuff with the devs and theres been a lot of cool stuff going on. Right now we're all drinking a few hundred $$ in beer and just shooting the breeze in panthu's room.
As far as pikeman:
We're still forbidden from saying anything we went over today (and belive me, it's a HUGE amount of information...we're still going over it at this very moment) But, we did go over profession roles and other major aspects of the combat balance. There was a lot of questions answered reguarding our profession (yes, they really did think of us this time ) but there's always concerns to think about that we will hopefully be able to quell durring the sandbox (testers beware: we've got our work cut out for us). Overall, things will be *MUCH* better for us once this thing is actually pushed to live. I'm sooooo eager to post as much information as I can reguarding pikeman, and will do so as soon as the devs give me the green light.
Overall, there's a long way to go, but things from my end look really good and should be really fun for us.
Cyall soon
This was some time ago, how is things developing and will we be able to see any information conserning pikeman anytime soon? me along with many of my follow pikemans (i suspect) are very curious abouts whats going, Would love a heads up.
/regards Swift'
asciiadam
Wed Oct 27, 2004 6:42 pm
#2
I am with you 100%. Now that JTL is out fix the damn game. i.e. Pikeman and Smuggler. I like jump, don't get me wrong, and i know that there is a lot of bugs still, but fix the ground game. That is the core, that is the money!
Gunman21
Thu Oct 28, 2004 1:19 am
#3
I am not allowed to release any information reguarding this at this time 
The seccond they allow us to post the info, I'll be all over it.
Message Edited by Gunman21 on 10-28-2004 01:19 AM
DeludedBioEngineer
Thu Oct 28, 2004 6:25 pm
#5
ok i swore i would never do this..but i'm going to say it 
this lack of info from the higher devs (i do not blame corr's) is what made me drop pikeman a few weeks ago... they are not going to really fix the borked profession known as pikeman..
granted i picked up carbineer so i think i just traded one letdown for another 
Khoivo
Thu Oct 28, 2004 8:55 pm
#6
Gunman21 wrote:
I am not allowed to release any information reguarding this at this time
The seccond they allow us to post the info, I'll be all over it.
Message Edited by Gunman21 on 10-28-2004 01:19 AM
/cheer, YAY finally some light at the end of the tunnel!!!!
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