Pikeman Archive
Thread: Novice Brawler intimidate, warcry, and frenzy...?
Okay... I can't really afford the skillpoints for master brawler... but I was wondering, how much better are the master brawler intimidate and warcry? Significantly better than the novice ones? Also, do they land more often. I have to try over and over to get the novice ones to stick.
--Rathmata
They don't land more often but they last 20 sec instead of 10sec for warcry and double the time for intimidate not sure how long.
For me its not worth it, because I like the kill creatures one at a time.
If you like to land intimidate on all creatures attacking u, and then fight, then MB is for u.
I personally just like to handle creatures one at a time, especially without MB
Master Brawler El'jah here
The attacks do land more often. I think it's got something to do with that +20 to the skill at master brawler.
Grab some BE enhanced clothing and it'll land even more ![]()
If you had the skill points it would be worth it. Intimidate is your friend and intimidate 2 lasts forever. You target each mob and land intimidate and boom everything does half damage and it'll last for a good long while. Like I said I've got it and I'm agonizing about rather or not to keep it because I love warcry2 and intimidate2 so much.
Also don't forget about the 4 ranged KNOCKDOWNS that Master Brawler gives. All of the lunges that you get at novice become 20 meter knockdowns at master brawler (yes they do. . . there are rumors floating around that they do not but remember I'm a master brawler and it does give a knockdown AND they cost less HAM than their pikeman/TKA counterparts. A ranged knockdown with lower HAM costs!)
The only problem is the cone effect on warcry/intimidate is useless. MOB's gather around you in an AOE effect so warcry2 and intimidate2 still only hit one critter at a time.
CLab2021 wrote:
Master Brawler here too!...with my +13 War Cry, and +14 Intimdate Bio shirt they stick alot ..I rearly get hit anymore~!
er fixed