Pikeman Archive

Thread: Why do ranged always kick my butt in PvP

Foomerang
Wed Aug 31, 2005 4:34 pm
#1

you will always have to run down a ranged prof. good news is, you have a few things to help give you the edge:


1: burst run food


2: youre a master doc, dont heal til youre down to 25% health in order to conserve mind


3: improved intimidate immediately


4: armor break all the time


5: dont use warcry until they are low on action or mind or both. why slow their attacks down when youre trying to get them to burn up as much action/mind as you can?


6: parry ripotse stance is only good when youre in a bad pinch (when you are stunned, dizzied, and you are up for another knockdown)


7: switch your heals with your stims so you dont use as much mind, pop a ruby if you really need to


8: buy a crate of synth steak and loop a macro for it. activate the macro when all else fails and you are low on health and mind. that last 700 health will last a long time.


9: use corners/objects. make them come to you as often as you can. hide around a corner for a bit or behind an obstacle.especially when your mind is getting low, they will think that youre trying to rest and recharge and will come right up to you point blank 9 out of 10 times.


10: dont buy into the weapon theory that better damage=winning. Speed and sac are your most important factors to lasting in pvp. get your lance speed sliced and use sac powerups.


11. finally, have patience. you are a tank that can heal, if you just stood there and didnt even attack, you could stay alive for 15 minutes easily.


hope that helps


Remters
Wed Aug 31, 2005 6:50 pm
#2

I have a few things to suggest....


First of all find a good SAC/DPS pike dont worry to much about max damage tho i suggest atleast 850 max


Next like the guy above said heal when your 25% health left


Also never ever ever ever let your action go all the way down! If you do more than once its a good sign that your not doin something right or your just gonna lose!


Next Use attacks that dont deal much and try abd always have CoB up and intimidateup! (id say thats basically the most important thing in a duel if your master pike.....)


Well thats all i can say now >.< if i find anything else ill send youa PM or ingame email!



Corbantis - Remters - Lost and lonely

blaketheone
Wed Aug 31, 2005 6:53 pm
#3

lol range is easy,except the mcm/mbh,there not hard but annoying



--------------------------------
Jundon jundon- lvl 90 Sith Lord
Melee Stacker from Pre-Cu and CU
#14 out of 100 on "Wanderhomes Hall-of-Fame"

Svisxo- Ex Pre-Cu Jedi (Banned)
OriahTundra
Thu Sep 01, 2005 12:52 am
#4

I hold my own for a while, even with food modding my action.


I always run out, they they heal themselves or run away. I knockdown and it starts over till i eventually get grinded down(thier knockdowns dont help).


Anyadvice? Im fairly new to PvP hate having to run the ranged down lol



IGN Colonel Oriah Tundra Elder Doc and Pike Now a Medic till my times runs out.

Chokeholds... shutting up punks since the beginning of time.
vcnickels
Fri Sep 02, 2005 6:40 pm
#5

One thing that I do, and I admit it's kind of a cheap shot, is auto-follow them. It helps you stay in close where you can just lay into them.

In addition to keeping Armor Break on them try to keep them on the ground as much as possible. Right after they drop hit them with Impale and/or a Leg Hit (in case they have the nerve to get back up), you can keep up the impale but I like to just use Melle Hit/Strike to save on pools.

Before they get up hit them with a Stun or Dizzy attack. I have rarely been able to put both Stun and Dizzy on anything at the same time so it's a matter of time and place which one to use but use one.

With that said I have a few other thoughts...

I highly recommend that ALL melee classes get TKM. There really just isn't any other way. I don't PvP much at the moment, I just hit master Pike recently, but TKM has been the foundation of my abilities.

In PvP with Pike and TKM you get CoB; to add to your defense, Meditate/Power Boost; to add to your health and what is possibly the single most usefull ability in Melee, Inate Armor. It's free, doesn't degrade and is weightless so there are no penalties.

At TKM I beleive the Inate Armor is akin to 6k defense across the board. That's a really good set of armor that you never have to worry about.

Most, if not all, ranged attackers will be wearing the biggest and best armor that they can and will have penalties attached to them that you will not. As a Pikeman wearing a suit of RIS will look really *hawt* but being the badd ass in the duster with the Pike will look cool.

Another cool thing with TKM is self healing. Meditate is a great skill, it will heal your wounds, stop your bleeding and pretty much otherwise make you feel good.

So auto-follow those ranged SOB's and drop 'em to the ground where they belong. When you're done listening to their plee's for mercy drive your Pike through their Armor Plated Heads.



g Farellion Gallendil g

Antarian Rangers; Kauri Server
Teras Kasi Master, Master Pikeman


"A foolish consistancy is the hobgoblin of little minds, adored by little statesmen and philosophers and divines."

- Ralph Waldo Emerson



Smuggler4ever
Fri Sep 02, 2005 7:41 pm
#6

Use the terrain to your advantage. Don't just randomly chase them, run back behind buildings and in between alleys. Make them play your game, don't play theirs; it's one of the biggest benefits I've found in PvPing.

I would always keep Warcry on them. Yes, if you save it, they'll waste a lot of action, but in all honesty if they're a good ranged player, and have good equipment, they won't be running low on action very often at all if they're kiting. I speak from experience, I used to beat melee people all the time with my BH/Rifles because they would chase me constantly, and with all the action foods and a good rifle, I could spam specials almost constantly. Don't bank on them losing action, take charge and cripple their attack power with Warcry and Intimidate.

Parwan Nutricake is the burstrun food, and probably you're best friend in the fight next to Warcry/Intimidate. Keep a stack handy all the time, and use it when it's needed, not just whenever it runs out. As a doc, you'll want plenty of mind foods, as well (I personally use Mandalorian Wine, Won Won, and Spiced Tea). A good hint with foods, as well, is to keep Blob Candy, Bofa Treats, and Spiced Tea eaten at all times. They last for 40 minutes, and they hardly use up filling anyways, so there's not much reason not to.

Wait to go for the knockout punch. Don't spam specials on them constantly unless your action affords you that ability. Just keep the generic melee hit on auto attack (or the next step up, if you don't mind the increased action drain), and keep state affects on them. Wait for them to get halfway down on health (most people won't heal until they go less than half health), then KD them and try for the knockout. At the very least, you'll force them to concentrate more on healing with that than on attacking.

Overall, keep your wits about you. Don't panic if they root you, or if they KD you, or if you start to get low on health. If you keep Warcry/Intimidate on them, you should be fine in those regards. Heal at around half health (in case those sneaky bastiges follow my advice, too ), and you should be fine. Some people, you just can't beat, so don't get discouraged if you lose. But you should do significantly better if you follow some of this advice, and practice your own methods, as well.




Reiver Sha'das, Bothan Extraordinaire
Master Pikeman | Swordsman | TKA | Doctor


Remters
Sun Sep 04, 2005 11:14 am
#7

lol heal when you fell you need to heal if you had just got kd'ed and your at 50% dont worry till your at 25% but if they havent kd'ed in a while watch yourself and watch their attacks carefully because they could getcha badly!



Corbantis - Remters - Lost and lonely

Eleutherios
Sun Sep 04, 2005 12:08 pm
#8






Foomerang wrote:

2: youre a master doc, dont heal til youre down to 25% health in order to conserve mind





I'd advise against this. With the right foods, mind won't be an issue, and then you should heal at 50%. 25% doesn't leave much room for error (you get KDed at just the wrong time, your heals lag, etc.)



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