Pikeman Archive
Thread: A question for Gunman and all vet of pike
Page 1 of 1
RangerDemon
Thu Oct 14, 2004 11:58 am
#1
Hello guys and gals,
When i started out brawler in February, I remember that we have the damage mod. Which would enable us to put out more damage with the same weapon and same move as we move up the profession. As I understand, it is now broken, my question is that will it be fix in the future? Or we just have to go and try to loot that legend pike?
Malinko_Oknilam
Thu Oct 14, 2004 6:00 pm
#2
Lihpson wrote:
professions dont get damage mods, because as we elevate up the trees we gain more weapons (higher damage, faster, or different damage type) and also higher damaging specials. I think unarmed gets damaged mod bonus's because they only have one weapon, and one damage type. This weapon is fairly weak, so inorder for them to do any sort of respectable damage they need the damage mods. At least that is my take on the situation, but yes pikemen dont get any damage mod increases, we just get more damaging specials.
TK specifically has a mod in the profession called Unarmed Damage, this is why Damage Mod SEA's work only for TK.
Sawro
Fri Oct 15, 2004 12:01 am
#3
All melee damage mods, with the exception of unarmed,have been taken out of the game.
Sawro
Fri Oct 15, 2004 12:09 am
#4
Oh, and it has been out of the game since beta. For some reason the attachments still drop with the mod on them.
RangerDemon
Fri Oct 15, 2004 12:18 am
#5
so basicly melee and range are the same, we just have to look for that exceptional weapon in order to be effective in combat?
Kreagan
Fri Oct 15, 2004 12:32 am
#6
RangerDemon wrote:
so basicly melee and range are the same, we just have to look for that exceptional weapon in order to be effective in combat?
i did fine in pvp as a rifleman with a crappy jawa rifle, not the case with pikeman.
Lihpson
Fri Oct 15, 2004 12:38 am
#7
professions dont get damage mods, because as we elevate up the trees we gain more weapons (higher damage, faster, or different damage type) and also higher damaging specials. I think unarmed gets damaged mod bonus's because they only have one weapon, and one damage type. This weapon is fairly weak, so inorder for them to do any sort of respectable damage they need the damage mods. At least that is my take on the situation, but yes pikemen dont get any damage mod increases, we just get more damaging specials.
Xaurus
Fri Oct 15, 2004 2:06 pm
#8
Malinko_Oknilam wrote:
TK specifically has a mod in the profession called Unarmed Damage, this is why Damage Mod SEA's work only for TK.
/agree
Makes sense. After all, if theres nothing toget a bonus to,then you get no bonus. The question now is, will the long anticipated, fairy-tale-like combat revamp actually fix this?... Or, at least, remove the drops of useless mods?
Malinko_Oknilam
Fri Oct 15, 2004 2:39 pm
#9
Xaurus wrote:
Malinko_Oknilam wrote:
TK specifically has a mod in the profession called Unarmed Damage, this is why Damage Mod SEA's work only for TK.
/agree
Makes sense. After all, if theres nothing toget a bonus to,then you get no bonus. The question now is, will the long anticipated, fairy-tale-like combat revamp actually fix this?... Or, at least, remove the drops of useless mods?
Yeah I'm betting a lot of he server lag is coming from all these trash drops and other loots. Dont delete, idlecharacters for space, delete the trash loot.
Page 1 of 1