Pikeman Archive
Thread: lil help with a decision plz :)
I tried CH/master medic as a secondary combination and then switched over to master doc, dropping CH and most scouting for a final template of master pikeman, master doctor, novice scout and exploration I. I have loved being able to buff myself, and migrated all of my stats so that most are in mind and I pretty much HAVE to fight buffed, but it has made a huge, huge difference in what I can fight. I like it much better than the CH/pike combination because I would rather rely on myself and my buffs, and I just wasn't meant to be creature handler, I guess, I kept seeing pets as an annoying yet necessary tank. If you do have the interest to work on master doctor I would say it is well worth it. Although my migrated stats make it hard to fight unbuffed, when I fight buffed I do very well PvE. I'm not a PvP player, really, but when I do I go down from mind wounds, accuracy problems, and kiting, and I don't see a good way any buffs could help much with those.
I have to admit I don't know much about food buffs, I dislike the shorter duration and the fact that they currently bug doctor buffs (or vice versa if you prefer to look at it that way). Spice downers are annoying, but the pistol aspect of smuggler could be very useful.
The biggest problem with doctor, for me, is that a lot of time goes into med crafting and when hunting with guildmates I have to balance my roles as healer and damage dealer/tank. I would assume that just as much time, effort, and resources go into spice and food crafting though.
Ehh, I don't use buffs.
**general response "Are you crazy!!!!"**
Yes, I'm lookin for master carb and master pike. I'm a HAM disaster. Naw but seriously, when I go with major hunts I just pace myself and rely on the uber reaction time of our doctor. When I solo, the carb eliminates the annoying kite, plus I can back outta the fight and pull out the carb when needed with the TK taking over main tank.
Doesn't work for everyone but works ok for me.