Pikeman Archive
Thread: ......and then the sun came up on Pikeman
Page 5 of 5
Moheb
Fri Jan 30, 2004 4:52 pm
#53
Will these updates affect our existing polearms ( including energy lance ) or only the ones post patch?
And yes, wonderful news ![]()
Moheb
Fri Jan 30, 2004 4:58 pm
#54
Ignore the above, just read the similar posted question =/
don't bite me
StGabriel
Fri Jan 30, 2004 8:45 pm
#55
On kauri there's some PH with -15/-12 range mod. like vl.
That would have come at a cost to damage and/or HAM costs however.
Your old weapons won't change I'm afraid, so you will have to get new ones.
That would have come at a cost to damage and/or HAM costs however.
Your old weapons won't change I'm afraid, so you will have to get new ones.
Verasette
Fri Jan 30, 2004 9:14 pm
#56
hehe if they cant make the IMP and Rebel themepark bagdes retro-active, what makes ya thing they will make our weapons that way ?
ill tell ya this much, ill have a crate of LVAs and VLs in my floor come that fatefull day.
*prays to the slicing gods*
Verasette
Sat Jan 31, 2004 8:51 am
#57
hrmm. good info. gonna have to go back threw them however, i want the loot. anyone seen the Sny Snootles bikini poster? LMAO its hilarious, go check it out on the TC forums if you havent already.
daymeeuhn
Sat Jan 31, 2004 10:55 am
#58
Woo hoo. We hit a tad bit more often. -lol-
I dunno man, accuracy has never been one of my problems. Fix the fact our main attack isnt balanced with other professions, then I'll be happy.
"Waah waaah your weapons do more so making your attack have the same x4 would mean youd do alot more damage."
Yeah bud, thats the point. Pikemen = low defense, high offense. Unfortunately, our offense is only mediocre.
Dont get me wrong, Im a pikeman and I love it and I can beat anyone 1v1 with my weapons. I just think if theyre going to take the time to "fix" stuff they should fix it all instead of one small detail.
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