Pikeman Archive
Thread: The 10 questions I'm submitting
Braglor
Mon Jan 26, 2004 8:57 am
#27
hehe, I bet they think about it a lot though
Keto_Jax wrote:
In battle, they don't even use them!
MavilDune3333
Mon Jan 26, 2004 9:03 am
#28
If we cannot be royal guards, then why can unarmed be tera kasi. Why should fighting without a weapon be grounds for having a class with a historical significance? I'm not worried about the other weapons rg's use, we are masters of the polearm, which is their weapon of choice. Why should they not incorporate this into our profession?
Braglor
Mon Jan 26, 2004 9:09 am
#29
...sooo, I'm thinking we'll get some of the usalanswers,"working as intended", "we'll check it out", "this will be adressed in revamp number xxx" and "we will work harder on getting the polearms more attention.. did I get that right? yes, polearms..." Anyonecare to take that bet?
antares_Kauri
Mon Jan 26, 2004 9:15 am
#30
Possibly, but I think the questions are pointed enough that they have to offer something more than that, such as "Why is our hit3 modifier only a x3 attack?" They could say "We'll look into it," but we have 10 questions...They can't possibly get away with avoiding each one.
antares
master pikeman
antares
master pikeman
Braglor
Mon Jan 26, 2004 9:23 am
#31
ha! you really don't think they know of the "ctrl + c" and "ctrl + v" functions?
MavilDune3333
Mon Jan 26, 2004 9:56 am
#32
given my history of their reponses, i think this is a waste of time. although i hope for the best, we could've just had questions 1-10 as:
I mastered polearm. Can i have 63 more skillpoints and an apology?
ArkMindSpear
Mon Jan 26, 2004 10:15 am
#33
wait wait.....let me try...
*puts on DEV hat*
1) Many pikemanview the Emporer's Guards seen in Return of the Jedi as thier SW rolemodels. From their outstanding red uniform to the awe-inspiring force pikes, the Emporer's Guards have extreame apeal to those in the pikeman profession. What can be done to allow pikeman the chance to step in the shoes of one of the Emporer's Guards?
As of right now there are no plans to add the emporer's gaurd's to the pikeman's skills. We will be able to look into this more after the combat revamp.
2) The number one pick for a new pikeman weapon at the master level is the Force Pike, the weapon of the Emporer's Guards. We wish to know if we will be getting this weapon as part of the combat pass, and if not, what new weapon(s) we will be receiving.
We have already put in a new and very unique weapon for pikeman.
hope you enjoy!
3) What does the development team have in store for pikeman other than what we will be getting in the combat pass?
At this time we are focusing on the combat revamp. We will be able to put more into this at a later time.
4) The pikeman community is very small, perhaps even smaller than the jedi population now. Does this affect the amount of dev/coding time that is/is notallocated to us?
We are giving all proffesions attention, so that they will be as balanced as posible.
5) Currently it is very hard for us to determine what our strengths are. We are inacurate, have high HAM costs, low damage per second, very low defenses, and are not very unique. Please tell us, specifically, how this problem is to be fixed (hearing "these will all be adressed in the combat pass will not sit well with pikeman).
We don't like the negative accuracy modifiers, and we are working on the HAM costs for all proffesions. We intend to make every combat proffesion unique and valid in combat. As for defenses, this will have to be looked into.
6) The pikeman community submitted what they wanted to see their profession as. Pikeman want to know how this compares to what the devs will be turning our class into. Did the devs agree/dissagree with the definition, andwhat willour profession be like after the combat pass is completed.
Everything that was said was taken into concideration, and will effect the end product of the class.
7) Two of our trees are comprised of Spin attacks and Area of Effect attacks. These two types of attacks, however, are so similar that they seem to be the same. What can be done to make each of these types of attacks more unique?
This will be investigated, and delt with accordingly. We intend for all skills to be unique and valid.
8) Do the devs agree that our low toughness is to be fixed? If so, how will it be fixed?
Melee defenses and toughness on a whole need to be reconfigured, pikeman defense should not be so low.
9) Why is our hit3 modifier only a x3 attack, when the other melee classes receive a x4 attack? Can we get
this fixed?
This will be investigated, and delt with accordingly. Pikeman were never intended to be damage dealers.
10) How do we rate in the combat pass? Are we at the top of the list as one of the professions that need special attention? If not, why?
All proffesions will get teh same amount of attention.
Q-3PO or Thunderheart, or Holo, or who ever writes these things.
Current **edit** list....
Imperials
Pikeman
Ark
Imperials
Pikeman
Ark
antares_Kauri
Mon Jan 26, 2004 10:22 am
#35
Hehe. Close...but, I think the response for question 8 is a little too committed and specific.
antares
master pikeman
antares
master pikeman
Mercurion
Mon Jan 26, 2004 10:22 am
#36
wow, that was so real, it's like having our very own dev. I'll put 5 creds down on answers that echo ark's satire.
Braglor
Mon Jan 26, 2004 11:30 am
#37
ROFLMAO!!! If we get that answer, I'm so totally outta here
ArkMindSpear wrote:
9) Why is our hit3 modifier only a x3 attack, when the other melee classes receive a x4 attack? Can we get this fixed?
This will be investigated, and delt with accordingly. Pikeman were never intended to be damage dealers.
annelid0
Mon Jan 26, 2004 11:45 am
#38
All very good questions, but it seems to me that #4 and #10 are asking pretty much the same thing: how much attention will we get?
Perhaps the two could be consolidated and we could add a question about block's intended (and actual) functionality?
Perhaps the two could be consolidated and we could add a question about block's intended (and actual) functionality?
Braglor
Mon Jan 26, 2004 11:48 am
#39
too late I'm afraid.. list has been sent I believe?
annelid0 wrote:
Perhaps the two could be consolidated and we could add a question about block's intended (and actual) functionality?