Pikeman Archive
Thread: PIKEMAN PVP TEMPLATE
While you posses tons of defences you lack 1 thing that will make you a dead man in PvP... cure poison.
I assure you this template matched up with mine Master pike/ doc 4440 / tkm 0003 would not stand a chance... I dunno about other servers but on bloodfin you cannot PvP without cure poison. The number of CM's has grown beyond belief...
Message Edited by Log1c on 04-06-2004 05:12 PM
I've gota mixture of everything. 4/0/0/4 TK, 0/2/4/0 Fencer and 3/0/4/4 Swordsman, as well as my master Brawler/Pikeman.
I don't know the numbers off by heart, but I've got something like 100 vs dizzy and 85 vs stun, etc..
I quite enjoy it.
Also, for the doctor guy who says he owns, I've fought many doctor/elites and they just don't do the trick. They are way too susceptible to mind attacks. A poison, a mind fire and a bleed and its lights out for you. The best part is when they try to heal themselves, further damaging their minds. Good times.
*waves hand* you dont want to master pikeman. pike is not uber... you want to be a dancer ![]()
ok, here is my ultimate PVP template.... Master Jedi
thinking about dropping it for brawler/Swordsman/Carbiner and some fencer for the stat defence ![]()
Legwand wrote:
I've gota mixture of everything. 4/0/0/4 TK, 0/2/4/0 Fencer and 3/0/4/4 Swordsman, as well as my master Brawler/Pikeman.
I don't know the numbers off by heart, but I've got something like 100 vs dizzy and 85 vs stun, etc..
I quite enjoy it.
Also, for the doctor guy who says he owns, I've fought many doctor/elites and they just don't do the trick. They are way too susceptible to mind attacks. A poison, a mind fire and a bleed and its lights out for you. The best part is when they try to heal themselves, further damaging their minds. Good times.
this is what im going for looks way too good...
heres the numbers:
Berserk +20
Block +115
Combat Equilibrium +10
Counterattack +85
Defense vs Blind +60
Defense vs Dizzy +100
Defense vs Intimidate +40
Defense vs Knockdown +55
Defense vs Posture Change +60
Defense vs Stun +70 Dodge +75
Intimidation +20
Meditate +75
Melee Defense +127
One-handed Melee Toughness +29
One-handed Weapon Accuracy +75
One-handed Weapon Speed +65
Polearm Accuracy +155
Polearm Speed +80
Polearm Toughness +31
Ranged Defense +100
Taunt +40
Two-handed Melee Accuracy +120
Two-handed Melee Speed +40
Two-handed Melee Toughness +44
Unarmed Accuracy +175
Unarmed Damage +115
Unarmed Speed +40
Unarmed Toughness +39
Warcry +20
Unarmed Center of being +10
Unarmed Center of being duration +25
Polearm Center of being duration +35
One-handed Weapon Center of being duration +27
Two-handed Melee Center of being +31
Defense Acuity +56
Unarmed Center of being efficacy +80
Two-handed melee Center of being efficacy +105
One-handed weapon Center of being efficacy +80
Polearm Center of being efficacy +115
Master pike, doc 4440, tkm 0003.
alt: 122% mind buff, 125% willpower/focus buffs.
The number of people that can kill me 1 on 1 on bloodfin can be counted on 1 hand.
If you cannot cure poison and diseas, you are a speed bump with the way combat medics are out of hand. Having 2 exceptional pikes that output 1200+ mind poison with over 100% potency sure helps as well.
IForgotMyName wrote:
Legwand wrote:
I've gota mixture of everything. 4/0/0/4 TK, 0/2/4/0 Fencer and 3/0/4/4 Swordsman, as well as my master Brawler/Pikeman.
I don't know the numbers off by heart, but I've got something like 100 vs dizzy and 85 vs stun, etc..
I quite enjoy it.
Also, for the doctor guy who says he owns, I've fought many doctor/elites and they just don't do the trick. They are way too susceptible to mind attacks. A poison, a mind fire and a bleed and its lights out for you. The best part is when they try to heal themselves, further damaging their minds. Good times.
this is what im going for looks way too good...
heres the numbers:
Berserk +20
Block +115
Combat Equilibrium +10
Counterattack +85
Defense vs Blind +60
Defense vs Dizzy +100
Defense vs Intimidate +40
Defense vs Knockdown +55
Defense vs Posture Change +60
Defense vs Stun +70 Dodge +75
Intimidation +20
Meditate +75
Melee Defense +127
One-handed Melee Toughness +29
One-handed Weapon Accuracy +75
One-handed Weapon Speed +65
Polearm Accuracy +155
Polearm Speed +80
Polearm Toughness +31
Ranged Defense +100
Taunt +40
Two-handed Melee Accuracy +120
Two-handed Melee Speed +40
Two-handed Melee Toughness +44
Unarmed Accuracy +175
Unarmed Damage +115
Unarmed Speed +40
Unarmed Toughness +39
Warcry +20
Unarmed Center of being +10
Unarmed Center of being duration +25
Polearm Center of being duration +35
One-handed Weapon Center of being duration +27
Two-handed Melee Center of being +31
Defense Acuity +56
Unarmed Center of being efficacy +80
Two-handed melee Center of being efficacy +105
One-handed weapon Center of being efficacy +80
Polearm Center of being efficacy +115
To top this off, I have a shirt that has +15 defense vs stun, and +10 defense vs. blind.
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