Pikeman Archive
Thread: MACRO TIME!!!
Page 2 of 2
Acadai
Tue Nov 09, 2004 5:42 pm
#14
Macro 1:
/center
/pause 34;
/ui action ClearCombatQueue;
/macro Centered
Macro 2:
/ForceOfWill;
/DeathBlow;
/pause 0;
/macro PvP
it makes it easier to /dump when theres a pause in there, even if it is 0.
and for God's Sake don't forget your foods (Brandy/Muon/Piketta Pie/Synth Steak)
/center
/pause 34;
/ui action ClearCombatQueue;
/macro Centered
Macro 2:
/ForceOfWill;
/DeathBlow;
/pause 0;
/macro PvP
it makes it easier to /dump when theres a pause in there, even if it is 0.
and for God's Sake don't forget your foods (Brandy/Muon/Piketta Pie/Synth Steak)
Benpimpin
Tue Nov 09, 2004 11:04 pm
#15
I only use a CoB Macro, and I have adeathblow macro that says /win in spatial after I DB them
Danag
Wed Nov 10, 2004 12:25 pm
#16
This is my favorite for running caveman missions (Mokk, Janta, whatever) on Dant.
Works well for Rancor missions on Dath, as well. I just make sure I'm about 9m away from the lair, so's I can make sure the lair is one of the items my area attacks hit, forcing more and more Rancors to pop out.. :-) Good for XP grinding. :-)
It makes certain that the closest MOB is the one currently being targetted prior to executing each attack, and takes advantage of the area-KD, area-dizzy, and Hit3. Does a very good job at getting them on their back, and keeping them dizzy. :-)
Pause statements may have to be modified, depending on your current level/speed. My character happens to also have Combat Prowess 0/0/0/3, which speeds things up noticably. :-)
I basically run to the lair, hop of my bike, hit the F-key I have this macro dropped in, and sit back and enjoy the show. Once everything is good and dead, I just /dump and proceed to finish off the lair with Hit3 (which I also have macroed, but it's small and simple, so there's really no need to post it, heh)
Hope it helps somebody. :-)
Macro Name: Pike_group_attack
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/attack;
/polearmSweep2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmHit3;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmHit3;
/pause 1.5;
/macro Pike_group_attack;
-
Danag @ Gorath
Works well for Rancor missions on Dath, as well. I just make sure I'm about 9m away from the lair, so's I can make sure the lair is one of the items my area attacks hit, forcing more and more Rancors to pop out.. :-) Good for XP grinding. :-)
It makes certain that the closest MOB is the one currently being targetted prior to executing each attack, and takes advantage of the area-KD, area-dizzy, and Hit3. Does a very good job at getting them on their back, and keeping them dizzy. :-)
Pause statements may have to be modified, depending on your current level/speed. My character happens to also have Combat Prowess 0/0/0/3, which speeds things up noticably. :-)
I basically run to the lair, hop of my bike, hit the F-key I have this macro dropped in, and sit back and enjoy the show. Once everything is good and dead, I just /dump and proceed to finish off the lair with Hit3 (which I also have macroed, but it's small and simple, so there's really no need to post it, heh)
Hope it helps somebody. :-)
Macro Name: Pike_group_attack
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/attack;
/polearmSweep2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmHit3;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmArea2;
/pause 1.5;
/ui action untarget;
/ui action cycleTargetOutward;
/pause .5;
/stand;
/polearmHit3;
/pause 1.5;
/macro Pike_group_attack;
-
Danag @ Gorath
Malinko_Oknilam
Wed Nov 10, 2004 8:34 pm
#17
F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7 F4 F4 F4, Shift F12, F4, F7, F7, F7, Shift F11, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7, F4, F4, F4, Shift F12, F4, F7, F7, F7, Shift F1, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7 F4 F4 F4, Shift F12, F4, F7, F7, F7, Shift F11, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7, F4, F4, F4, Shift F12, F4, F7, F7, F7, Shift F11/deathblow
TheNola
Wed Nov 10, 2004 8:59 pm
#18
Do bleeds stack?
PrinceofDorne wrote:
... also here's my bleed stacking macro...
/ui action clearCombatQueue;
/polearmactionhit2;
/polearmactionhit1;
PrinceofDorne
Wed Nov 10, 2004 9:04 pm
#19
TheNola wrote:
Do bleeds stack?
yes, i believe they do...
just like intimidate and dots stack.
Kreagan
Wed Nov 10, 2004 9:57 pm
#20
Malinko_Oknilam wrote:
F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7 F4 F4 F4, Shift F12, F4, F7, F7, F7, Shift F11, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7, F4, F4, F4, Shift F12, F4, F7, F7, F7, Shift F1, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7 F4 F4 F4, Shift F12, F4, F7, F7, F7, Shift F11, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7, F4, F4, F4, Shift F12, F4, F7, F7, F7, Shift F11/deathblow
hmm, for me its f9, f9, f9, shift f7, f11, shift f6, f11, f11, shift f11, f8, f8, f8
drathon-3
Thu Nov 11, 2004 12:37 pm
#21
Kreagan wrote:
Malinko_Oknilam wrote:
F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7 F4 F4 F4, Shift F12, F4, F7, F7, F7, Shift F11, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7, F4, F4, F4, Shift F12, F4, F7, F7, F7, Shift F1, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7 F4 F4 F4, Shift F12, F4, F7, F7, F7, Shift F11, F4, F5, F5, F4, F7, F7, F7, F7, F7, F7, F7, F7, F4, F4, F4, Shift F12, F4, F7, F7, F7, Shift F11/deathblow
hmm, for me its f9, f9, f9, shift f7, f11, shift f6, f11, f11, shift f11, f8, f8, f8
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