Pikeman Archive
Thread: Pikeman Vs. Jedi
Uncrate a fresh PSG as soon as you get to him, it will have LS resists.
Your pike is nice, but a 1000 dmg one is preferable. Use a fire dot, on mind that he likely can't cure. Use Hit3 since it's spread over random pools, and therefore he has to use HeallAll, which uses more force than HealAction, etc. Just Spam Spam Spam and Heal.
wrrle wrote:
I dont have any problems getting back up, on any of my toons. Sure the dizzy resticks but usualy not till after you stand back up. All in all area2 dizzy does not stick that often. Even when speedcapped.
Equilibruim wrote:
wrong wrong wrong coldnt be more wrong. You can heal dizzy, but your still kd, and when your spamming area2, you get dizzy back on you as soon as you cure it, therefore, not allowing you to get up. Newb.
wrrle wrote:
I dont have any problems getting back up, on any of my toons. Sure the dizzy resticks but usualy not till after you stand back up. All in all area2 dizzy does not stick that often. Even when speedcapped.
Equilibruim wrote:
wrong wrong wrong coldnt be more wrong. You can heal dizzy, but your still kd, and when your spamming area2, you get dizzy back on you as soon as you cure it, therefore, not allowing you to get up. Newb.
yeahhhhhhhhhhhh.... come duel me anytime on starsider heh....
Damon123 wrote:
Well, PSG with LS resists is exploiting. Synthsteak is not doing well, cause Jedi have a scatter hit.
I dueled a pikeman with a 890 max dam. LVA at speed cap, was not too hard to incap him.
Sorry to say so, but the only thing that kills me is DoT, and I am not a defender.
D.
Well gee, so is bugging your force. Synthsteak works beatifully, particularly when combined with a LS PSG (I've got ones with 48% lightsaber resists. I don't take very much damage.)
Beating a jedi as a pikeman 1v1 if you're well equipped, well prepared, and know what you're doing is possible, particularly if they're NOT bugging their force. So, no, beating them 1v1 isn't the hard part, really....
The hard part is getting them to fight you 1v1. ![]()
Equilibruim wrote:
wrrle wrote:
I dont have any problems getting back up, on any of my toons. Sure the dizzy resticks but usualy not till after you stand back up. All in all area2 dizzy does not stick that often. Even when speedcapped.
Equilibruim wrote:
wrong wrong wrong coldnt be more wrong. You can heal dizzy, but your still kd, and when your spamming area2, you get dizzy back on you as soon as you cure it, therefore, not allowing you to get up. Newb.
yeahhhhhhhhhhhh.... come duel me anytime on starsider heh....
All the jedi has to do is having his enemy targeted, and hit /stopBleeding (0001 Healer).
Then he will stand up right away... even though he is dizzy. That's how simple it is.
Jedi has a 5 second delay after healing. If you can damage them faster than they can heal... you win. If you burn down their force, you win.
I'm a master healer. Dots are not the issue normally... Fire creates wounds and BF. Using totalheal to remove the fire also removes the wounds. Aka costs more force. Just because you're a Mhealer doesn't mean you can't be touched with dots. Totalhealself is quite force-expensive to use when you got wounds/bf/dots/states and damage.
I am Mpikeman/Doc 4030/Fencer 4400 with speed cap
I usually have Mind buffs,two brandy, synthsteak with 25 fill..muon on back up.
I use a 855max LVA(soon a 977 max
)and a 123stren and 255 stren health fire...I get them on there asses so they can hit me less and use polearm area2 and either a KD or a posture change. At times I'll just use polearmhit3, but I rather them on there asses. Imight add a 290 stren health poison there too, but usually not. Most of the time, I'll health incap the jedi. Even faired well when there were Master jedi light side Knightswith force armor, which they don't drain as much then.