Pikeman Archive

Thread: REFORMATED LVA and VL ave DPS by move:

Kathel_Darkwater
Wed Oct 15, 2003 3:59 pm
#14

Don't forget to keep in mind the effects the attacks do. Damage doesn't always mean everything in a fight. Polearm Spin 2 has dizzy but does less damage than Spin 1. I think it should do more damage as well, but i just thought i would bring this up.
jeffinthebox
Thu Oct 16, 2003 9:28 am
#15

Thanks for the info Opeth...


I wish the DEV's would explain how the to-hit mods and weapon accuracy stats came to be. I think we should have higher to hit bonuses for our specials, especially given the low accuracy of the weapons themselves.


It doesn't seem balanced that a weapon with good accuracy stats like a pistol gets +50 on special attacks when polearms (and other melee weapons) get +15 or less.




Earwig [Starsider]
Pikeman : The only class that couldn't hit the ground if they dropped their weapon.
Knaeve123
Sat Nov 08, 2003 11:12 am
#16

Using the VL exclusively is still a mistake. The one thing these stats don't reflect (excellent excellent work on putting all that together, by the way. I really appreciate it) is the medium armor piercing of the LVA over the light armor piercing of the VL. You'll find that significantly ups your damage above and beyond the base DPS metric.


Logically, you should still use the VL for special moves, especially if your intent is to inflict a state modifier (stun, dizzy, KD) rather than doing extra damage. If your goal is more damage, I would stay with the LVA unless you can't afford the HAM at that point in time (in which case you're most likely about to die anyway).


This is all assuming you've taken into account the natural resists of your target (hint: don't bother with the VL against a Rancor).


Knaeve -- Pikeman




Knaeve Bakayaro IV -- Pikeman

Master Pikeman & Master Creature Handler -- Kauri Server
Dark Legions Imperial PA
Knaeve123
Sun Nov 09, 2003 3:40 pm
#17

I just noticed something. You didn't put in the dps for the standard autoattack (i.e. not doing ANY special moves). So I figured it out for myself. And then I cried.


PolearmHit1, because of the added time tacked on for using that move, does the same DPS as regular autoattack.


So you do no more damage, yet kill your HAM. And to think, when I was a rookie brawler working my way up the polearm line and wearing either no armor or bone armor, I would chain polearmhit1 over and over again all fight long, then sit and heal up all that HAM damage afterwards.


Feel free to correct me if my math is wrong.


For the love of god, I'm HOPING my math is wrong.




Knaeve Bakayaro IV -- Pikeman

Master Pikeman & Master Creature Handler -- Kauri Server
Dark Legions Imperial PA
pyclone
Wed Nov 12, 2003 2:44 am
#18

Where does one find 30% melee dmg power ups lol



Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Braglor
Sat Dec 06, 2003 9:24 pm
#19

Guman21, don't you too feel that this one is worth as sticky? eyh?
jeffinthebox
Wed Dec 10, 2003 9:43 am
#20

Glad to see some folks are still making use of this work.


I didn't take armor piercing into account...perhaps I'll revisit this and create a more comprehensive look at the damage across foe armor types. I can also include the base dps info as well.


Give me some time, this may take a while .






Earwig [Starsider]
Pikeman : The only class that couldn't hit the ground if they dropped their weapon.
antares_Kauri
Wed Dec 10, 2003 9:54 am
#21

I use this info all the time, it's good stuff.

antares
master pikeman



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
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Kentak
Wed Dec 10, 2003 11:46 pm
#22



jeffinthebox wrote:

Thanks antares. I spent a whole night looking this stuff up and calculating everything so I can create better combos. I learned much. For example, unless you have master level accuracy...I think the VL is a better choice than the the LVA. The DPS is a bit lower, but you'll hit far more. Since I created this chart, I've used the VL exclusively with some new combos created based on my calcs. Everyone I group with has noticed the improvement.

The numbers I used were from my weapons. I craft power-ups specifically for pikemen and the ones in second set of calcs I make by the crate and stockpile them.

If you don't use aliases and macros to create combos, I highly suggest it. I just started doing that and find it very helpful. I have two aliases that I use as a combo and target health. I have two more that work as a combo and target action.







what are you talking about....

1) approach giant baz nitch (or mutant baz nitch)
2) use sweep until it gets knocked down (may fail or miss a couple times)
3) spam polearmhit 2 until baz nitch drops

new combos?? what the

if you were killing uber critters all you would do is knock it down stack your bleeds, bail and come back when they wear off and repeat.
jeffinthebox
Fri Dec 12, 2003 10:21 am
#23

Kentak,


What was your pikeman profile when you were soloing baz nitches and what other profession skills do you have that help you? When I posted this I was 2-1-1-1 in polearm. I could do baz niches with a pet if I was on spice orhad buffs, but it took forever. Also, I hate waiting for buffs if there's nobody selling them at the outpost.


Now I'm 3-1-1-2 with master brawler and I find things a bit easier.


I've never found knockdown that useful as most mobs get right back up. Right now I'm not using many specials. Inow do the following with a speed sliced VL or LVA:


/warcry2
/intimidate2
/berserk2


Stacking bleeds and running away isn't really my style of play, but whatever floats your boat.




Earwig [Starsider]
Pikeman : The only class that couldn't hit the ground if they dropped their weapon.
fatboy76
Fri Dec 12, 2003 11:54 pm
#24

I think this info may be out of date. I just did a little experiement and the damage multiplier for polearmspinattack1 and polearmhit2 are definitly not the same.
jeffinthebox
Sat Dec 13, 2003 12:19 am
#25

It's possible they have been adjusted since they were originally published. It wouldn't surprise me if they changed the values and didn't republish them.



Earwig [Starsider]
Pikeman : The only class that couldn't hit the ground if they dropped their weapon.
Neclonmite
Fri Jan 16, 2004 2:42 pm
#26

please sticky this! =)



-Neclon (Rodian) Galaxy of Bria - Master Weaponsmith - Master Merchant - Master Artisan

-Neclon (Slave of the Holocron) Galaxy of Gorath - Desolation Peake
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