Pikeman Archive

Thread: Accuracy cap?

Eax
Sun Feb 27, 2005 5:37 am
#14

actually the only HARD cap is speed, stuck with 100
the others mentioned are softcapped at 125 (max. available through profession), than you can add the +25 with AA/CA, on top of that, there is food


Greetings
Eax
Malbeuf
Mon Mar 07, 2005 11:20 am
#15


Did a quick search and came up empty.


At what point does Rifle Accuracy stop working? I'm currently at 160, 170 with a small stim.


Thank you.




Malbeuf, of which there is only one.
Ackehece
Mon Mar 07, 2005 11:27 am
#16








must not have looked that hard - it is in the newb faq and over 1000! other threads here.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Ackehece
Mon Mar 07, 2005 11:29 am
#17

I would especially point you to:




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




TyfoE
Mon Mar 07, 2005 12:58 pm
#18

FAQ : What does the Rifleman need to hit the accuracy cap?

There is no cap on accuracy



:: Tasty Snack åIncorporated ::
Tyfo, 12-point Master Chef at Tyfo's
(3322 -5630, Danevang Mall, Corellia)
Malbeuf
Tue Mar 08, 2005 7:42 am
#19

Thank you for the quick reply.





Malbeuf, of which there is only one.
HanzoRegana
Tue Mar 08, 2005 2:42 pm
#20


Theres no accuracy cap methinks. But I should think theres a point where you stop missing

Message Edited by HanzoRegana on 03-08-2005 09:42 PM




Medaus Estar
Mandalorian Rangers
Swordsman Master  Teräs Käsi

We may meet again, but until then, may the Force be with you. I've had some great times

Crash752
Thu Jun 09, 2005 1:45 pm
#21

I have checked the stickies already.



This isn't a high selling point for a weapon but I am very interested in how high aweapons accuracy can get. My question is has anyone found a cap on weapon accuracy? Are there weapon specific caps? What would the theoretical accuracy be for weapon experimented fully into accuracy?



Overseer
Vade_WS
Thu Jun 09, 2005 1:56 pm
#22

Presumably all stats have a cap, but I don't think many of us gave accuracy a serious work out. Maybe I should try testing this a bit, but accuracy doesn't seem to be as useful as it once was.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
Crash752
Thu Jun 09, 2005 2:09 pm
#23






Vade_WS wrote:
Presumably all stats have a cap, but I don't think many of us gave accuracy a serious work out. Maybe I should try testing this a bit, but accuracy doesn't seem to be as useful as it once was.





Accuracy is important in certain circumstances. The way it works now post- CU is that it is not only a chance to hit modifier but isalso adamage modifier depending on your targets melee / ranged defense.



Overseer
Vade_WS
Thu Jun 09, 2005 2:21 pm
#24

Yes, but only if your increased accuracy is higher than your opponents defense mods. In PvE I don't think there is any way to tell this and most people would take higher damage anyway. I've seen some combat stats posted on accuracy, but not much.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
Page 2 of 2