Pikeman Archive
Thread: Preliminary Pikeman CU guide
Planet CityWaypoint
Corellia Kor Vella -3412 3084
Talus Dearic522 –2934
Tatooine Mos Espa -29312386
Rori Narmle-5278 –2328
NabooTheed -5375 4311
Pikeman Armor
- Padded
- Marauder
- Bone
- Kashyyykian Black Mountain
- Ithorian Defender
- RIS (Quest Armor)
- Rebel Battle (factional armor)
- Stormtrooper (factional armor)
Message Edited by Gunman21 on 05-02-2005 05:39 PM
my 2 cents
on a side note it's refreshing to come to this forum where everyone seems stoked and interested in the cu... i hate all the doom and gloom posts out there... even if i do share some of they're concerns. i guess us pikemen/women are just glad to see some balancing happen as we are currently the "melee underdogs".
cheers,
Absolutely. Once the rules are deturmines on this (Right now there arn't any restrictions but that is subject to change) I'll be happy to add this.
PrinceofDorne wrote:
hey this looks awesome gunman... u might want to mention something about how any melee profession can use the attacks of another... i realize that this stacking feature hasn't been fully determined just yet and that there might be restrictions involved such as certain weapon types being required for certain attacks but, it's definately something to consider when templating.
The Electric Polearm requires an Advanced Reinforcement Core. The Adv Reinforcement Core can be replaced with an Acklay bone, so we can finally have some acklay weapons
On the downside, the electric polearm is pretty weak, so there's no reason to use it if you're a master pikeman when a good VL will easily exceed the damage that the electric polearm can do.
aekeem wrote:
chindi2k2 wrote:
I'm playing a Mswords/pike/brawler 4x4x medic on TC-ep3 at the moment , wearing adv marauder battle armour and mostly using a NSEL. Fighting at Fort Tusken i'm not taking much damage at all , although the warlord for example is about lvl 60 where i am lvl 80. The days of 1-2 hit kills seem to have gone , even on commoners. I'm not sure if the sword specials are working correctly with a pike yet , i'm still a bit lost without the combat queue. I have a feeling some of the specials are still not animating correctly as it seems to be an auto attack animation.
The Tuskens get up very quickly from a KD but the improved intimidate and warcry seem to stick well. Also the nutrient injection at 4xxx medic gives me an extra 400 health so is pretty useful , although the bacta shots are stillvery weak in my opinion.
try pvp and tell me 2 hit kills are gone
also could you tell us how your nsel converted? from the gear i had it appeared we should all start buying up all the uber vibrolances we can find cause they converted to way higher damage
Message Edited by aekeem on 04-16-2005 12:51 PM
Yeah i've been reading about PvP being a bit odd heh. As to weapons , i've just got blue frog ones as i'm on TC-ep3. From other posts though it seems that VLs and NSELs are the way to go (VL and NSEL are master level weapons).Current highstat LVAsseem to have been made weaker than agarden variety VL / NSEL.
chindi2k2 wrote:
I'm playing a Mswords/pike/brawler 4x4x medic on TC-ep3 at the moment , wearing adv marauder battle armour and mostly using a NSEL. Fighting at Fort Tusken i'm not taking much damage at all , although the warlord for example is about lvl 60 where i am lvl 80. The days of 1-2 hit kills seem to have gone , even on commoners. I'm not sure if the sword specials are working correctly with a pike yet , i'm still a bit lost without the combat queue. I have a feeling some of the specials are still not animating correctly as it seems to be an auto attack animation.
The Tuskens get up very quickly from a KD but the improved intimidate and warcry seem to stick well. Also the nutrient injection at 4xxx medic gives me an extra 400 health so is pretty useful , although the bacta shots are stillvery weak in my opinion.
try pvp and tell me 2 hit kills are gone![]()
also could you tell us how your nsel converted? from the gear i had it appeared we should all start buying up all the uber vibrolances we can find cause they converted to way higher damage
Message Edited by aekeem on 04-16-2005 12:51 PM
in addition to being weaker than my worst vibrolance i can no longer use my high damage lva since the cert is in commando
chindi2k2 wrote:
aekeem wrote:
chindi2k2 wrote:
I'm playing a Mswords/pike/brawler 4x4x medic on TC-ep3 at the moment , wearing adv marauder battle armour and mostly using a NSEL. Fighting at Fort Tusken i'm not taking much damage at all , although the warlord for example is about lvl 60 where i am lvl 80. The days of 1-2 hit kills seem to have gone , even on commoners. I'm not sure if the sword specials are working correctly with a pike yet , i'm still a bit lost without the combat queue. I have a feeling some of the specials are still not animating correctly as it seems to be an auto attack animation.
The Tuskens get up very quickly from a KD but the improved intimidate and warcry seem to stick well. Also the nutrient injection at 4xxx medic gives me an extra 400 health so is pretty useful , although the bacta shots are stillvery weak in my opinion.
try pvp and tell me 2 hit kills are gone
also could you tell us how your nsel converted? from the gear i had it appeared we should all start buying up all the uber vibrolances we can find cause they converted to way higher damage
Message Edited by aekeem on 04-16-2005 12:51 PM
Yeah i've been reading about PvP being a bit odd heh. As to weapons , i've just got blue frog ones as i'm on TC-ep3. From other posts though it seems that VLs and NSELs are the way to go (VL and NSEL are master level weapons).Current highstat LVAsseem to have been made weaker than agarden variety VL / NSEL.
Message Edited by Taallyn on 04-17-2005 04:32 PM
Message Edited by Taallyn on 04-17-2005 04:33 PM