Pikeman Archive

Thread: What to keep what to toss DoT weapons

Utuski
Fri Jul 23, 2004 8:26 pm
#1

Since you guys seem to be the most knowledge giving in this area I'd like to know what you think is worth holding on to and what is worth being deleted


1) stone knife 600/600

fire

health

150

14%

3623


2) stone knife 712/712

poison

health

180

46s

34%

3023


3) Reinforced Combat staff 637/750

fire

health

198

135s

35%

4667


4) Wood staff 595/600

poison

health

212

80s

69%

1729


5) wood staff 600/600

poison Mind

213

155s

67%

1421


6) NS lance 600/600

Normal health disease

poison

health

200

163s

14%

607


7) NS lance 495/495

Normal health disease

Disease

Action

55

317s

55%

5413


8) Vibro Lance 600/600

Fire

Action

194

165s

22%

1832


9) Vibro Lance 495/495

as- 2.6

ap- light

damage- 71-261

rm- -24 all

sac- 26,62,22

DoT

Action poison

79

150s

31%

4306


10) NS Lance 600/600

skill mods.

polearm damage 6

polearm speed 8

warcry 12

as- 2.6

damage 12-246

rm- +7 all

sac- 18,23,17

normal health disease


11) NS Lance 600/600

Skill mods.

Terrain Negotiation 11

warcry 8

as- 6.2

damage- 7-133

Normal health disease

Poison

Action

210

186s

79%

1804


12) NS Lance 600/600

Skill mods.

Def vs. Knockdown 13

Counterattack 11

as- 3.2

damage- 12-230

rm- +7 all

sac- 15,55,17

Normal health disease


13) Vibro Lance 495/495

as- 4.0

ap- light

damage- 126-463

rm- -24 all

sac- 50,41,17


alright thats all of them any words of wisdom are always welcome




Utuski Irzossi ~~~ lvl 90 jedi
Utu Irzossi ~~~ lvl 90 Bounty Hunter
Allan'on opad ~~~ Currently retired 12pt Chef
JLG88
Fri Jul 23, 2004 8:28 pm
#2

1 through 13 ......*delete*



ULTRA- !!!!!
Utuski
Fri Jul 23, 2004 8:33 pm
#3

ah forgot its summer to many kids still on the forums



Utuski Irzossi ~~~ lvl 90 jedi
Utu Irzossi ~~~ lvl 90 Bounty Hunter
Allan'on opad ~~~ Currently retired 12pt Chef
JLG88
Fri Jul 23, 2004 9:21 pm
#4

how would you know? you only have 69 posts, which suggests your rarely on the forums



ULTRA- !!!!!
Utuski
Fri Jul 23, 2004 10:56 pm
#5

lol since when does how many posts you have haveanything to do with how often your on the forums. believe it or not but some of us stay on topic with posts unlike whats going on right now and post only when theres something worth saying. most people with high post numbers either bump there trade posts alot or post pointless comments like the ones above. and your a jedi huh so your probably one of thoughs people who was asking in every profession furom whats the fastest way to grind. ah what a waste of a post dont know why I bother arguing.



Utuski Irzossi ~~~ lvl 90 jedi
Utu Irzossi ~~~ lvl 90 Bounty Hunter
Allan'on opad ~~~ Currently retired 12pt Chef
bmeenan
Sat Jul 24, 2004 8:09 am
#6

Hrm.


Let's see ...


As for the DOT ones ... anything with strength below 100 I would delete for sure. I'd also delete anything with a super low duration (unless it has a super high str).


It depends a lot on what your profession is. I like action DOTs because it does well with Pike.


ok, bottom line ... If I were cleaning house and had those 13 I would keep ...


maybe 2, 3, 4, 5, 8, 11. I don't know I'm a pack rat. None of the lances are the type you'd sell for millions, but a few of them would fill out a pikeman's inventory quite nicely.


The terrian neg skill mod one is sort of nice because if you had to run you could just ready the weapon and bolt.


Good luck with your house cleaning.


BPM




______________________
Rayner of the Naboo
Captain of the Abydos Sky
Chilastra Galaxy
Co-valent
Sat Jul 24, 2004 8:57 am
#7

I'd say delete Diseases with 50 or under strength, Poisons with 200 or under strength, and Fires with 150 or under strength (with the exception of Mind Fire). Also delete things with a poor potency (20% or lower), unless it has an awesome DoT. If the uses are low, only chuck it if it's just above average. There you go, hope this helps.




Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






sidus007
Sat Jul 24, 2004 9:41 am
#8

yeah, i'd delete the 20> potency, they wont stick fast enough it at all



ocsalev nayr,
master pikeyman
i honk for stormtroopers
Utuski
Sat Jul 24, 2004 1:46 pm
#9

Okay thank you all for theinfo I dont PvP much so DoT weapons I've never really had a use for but I always would hold onto the best one I find each night.



Utuski Irzossi ~~~ lvl 90 jedi
Utu Irzossi ~~~ lvl 90 Bounty Hunter
Allan'on opad ~~~ Currently retired 12pt Chef
Echko
Sat Jul 24, 2004 6:59 pm
#10

6,9,10,12= worthless. The others should have some value to someone out there. If nothing else,give the crappy ones to some newb in Eisely, might be enough to excite them.



Echko
~ VIPER ~

""

Utuski
Sun Jul 25, 2004 4:08 am
#11

Alright just got a new one dont know if its really what the name says or not but here it is.


Nightsister Lance (exceptional)

702/750

Def Vs. Int 5

Polearm evasion 7

Terrain Negotiation 13

as- 2.4

Damage 21-410

range modifiers- +7 all

HAM- 9,16,7

normal NS health Disease




Utuski Irzossi ~~~ lvl 90 jedi
Utu Irzossi ~~~ lvl 90 Bounty Hunter
Allan'on opad ~~~ Currently retired 12pt Chef
Co-valent
Sun Jul 25, 2004 4:48 am
#12






Utuski wrote:

Alright just got a new one dont know if its really what the name says or not but here it is.


Nightsister Lance (exceptional)

702/750

Def Vs. Int 5

Polearm evasion 7

Terrain Negotiation 13

as- 2.4

Damage 21-410

range modifiers- +7 all

HAM- 9,16,7

normal NS health Disease







It's no good really, other than Terrain Negotiation,but keep it for the (Exceptional) name.




Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






riseabove
Sun Jul 25, 2004 9:21 am
#13

My general rule for keepers is 200+ str, 70%+ potency, last thing you wanna do is swing all day tryin to land it.



Jeht Eno-Jedi
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