Patch Notes Archive

Thread: HotFix Notes: Live November 5, 2004 Version 104456.104574

DMSL
Sat Nov 06, 2004 4:54 am
#14

OK last comment, i promise.


AFK disable doesn't work either, i get kicked out of the game after 20 mins or so. Sometimes it takes longer, but i get kicked.


sknomad
Sun Nov 07, 2004 12:22 am
#15

Since I don't read these particular forums much.. I haven't seen it posted (or addressed or even acknowledged) - but what is the status of the bounty hunter droids being fixed?

They seem to get broken by the mark (jedi') logging in/out quickly, shuttling around, and.. using JTL. I'm under the impression that this is a re-occurance of the bug (as it happened several publishes ago, but then was found and fixed) .. it has now been going on for a couple months, and I don't think the bh community has received anything as far as acknowledgement goes.

This is a game-breaking bug/exploit - bh can not be bh, they have to be their backup profession (pistoleer, medic, dancer, whatever) - basically the entire bh profession has been invalidated by this problem. Not only is it causing a high level of frustration for BH, but it is also hurting the jedi - as now, bh can only hunt the very weak/new (who don't know about the bug/exploit) or the few admirable jedi (who refuse to exploit it).

Just a heads up, something more than 'we are aware of the problem' .. this needs a fix, like 2 months ago (it's overdue).




Bloodfin : Talbot Lowca : Inannah Bria : Poo'Doo
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:: "You should try playing more and grinding less" :: CTD : Improved client stability strikes again ::
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DMSL
Sun Nov 07, 2004 4:51 am
#16

This is a JTL related complaint/request, can you please remove the lot requirement for multiplayer starships? Crafting players are already having problems with the mere 10 lots they have, while combat profs have an advantage.


So i have come up with an idea. Raise the lots for crafting players (Artisan, Architect, Doctor, Droid Engineer etc) to 14 and lower the lots for combat profs to 8.


What would also be a good idea, which would save all of us a lot, is to increase house item limits. I suggest the following:


- Small House: 2 lots: 200 items.

- Medium House2 lots: 300 items.

- Large House:2 lots: 400 items.


Maintenance should differ as usual, but should be synched with the number of item slots in each house. There should be limits to this though, but i need to do some thinking to finalize this.


Could also keep it the way it is concerning house lot requirements, just increase the item limits to 200 for small, 300 for medium and 400 for large. Also, ships should have good item limits too, but should not require a lot. If they are, you should at least give the players that are already short on them 2 extra lots and decrease lots for other players from 10 to 8.
ShinBacca
Mon Nov 08, 2004 6:25 am
#17

oops bug report in wrong area sorry.

Message Edited by ShinBacca on 11-08-2004 05:27 AM





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ErazorHarpia
Mon Nov 08, 2004 10:03 am
#18






DMSL wrote:

This is a JTL related complaint/request, can you please remove the lot requirement for multiplayer starships? Crafting players are already having problems with the mere 10 lots they have, while combat profs have an advantage.


So i have come up with an idea. Raise the lots for crafting players (Artisan, Architect, Doctor, Droid Engineer etc) to 14 and lower the lots for combat profs to 8.


What would also be a good idea, which would save all of us a lot, is to increase house item limits. I suggest the following:


- Small House: 2 lots: 200 items.

- Medium House2 lots: 300 items.

- Large House:2 lots: 400 items.


Maintenance should differ as usual, but should be synched with the number of item slots in each house. There should be limits to this though, but i need to do some thinking to finalize this.


Could also keep it the way it is concerning house lot requirements, just increase the item limits to 200 for small, 300 for medium and 400 for large. Also, ships should have good item limits too, but should not require a lot. If they are, you should at least give the players that are already short on them 2 extra lots and decrease lots for other players from 10 to 8.





Good suggestions there DMSL



I am now inclined to believe that the 'return trip' tickets are NOT broken, they have been changed deliberatly to force people to use their ships for ALL travel. Am I getting cynical or do I know SEO's tactics better than I used to?





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UKMars
Mon Nov 08, 2004 5:08 pm
#19

Just got this afer a 25 minute fight doing an overly long JTL mission:

SwgClient_r.exe: 104456.104836
unknown location : FATAL be5fbc55: ExceptionHandler invoked

Hard to do this stupid missions when the only thing reliable is the fact you'll crash.



I spent hours on this sig...
And all I came up with is this crap!
DMSL
Tue Nov 09, 2004 2:58 pm
#20

I have been getting client crashes and runtime errors the last couple of days. Whatever was in the last update really screwed up the game files.


PerX-bloodfin
Tue Nov 09, 2004 4:09 pm
#21

sweet



PerX
~~~~
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DarthDominator
Wed Nov 10, 2004 5:19 am
#22

Try checking your video card drivers for those having problems, the latest drivers probably not the best drivers to use right now.




Dominius | Sokha

Who's the more foolish: The fool, or the fool who follows him?
______________________________________________
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Crimson Plains, Corellia & New Crimson, Talus
Fried_Yoda
Wed Nov 10, 2004 10:47 am
#23






MageMirage wrote:



Look it's the one star bandit.




People should be smart enough to know by now that posts like those get one starred by half the people who read them.


Tiggs, is the fix to the memory allocation crash the same as the fix to the Runtime Error crash experienced by many of us in the past few days?


I've also noticed some FPS lag. I have my graphic settings on low, and i have 1GB of RAM, but in places like Moenia, riding to the starport from outside the city with your speeder will cause some bad FPS lag.



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Narut0
Fri Feb 04, 2005 9:41 pm
#24

did i get 2nd or 1st page



Infinity [Gray-dark] 10 times ACE PILOT & only gay jedi in the vlillage
Infinity [Kaga] 2 times ACE PILOT & intergalactic Pizzia boy
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