Musician Archive
Thread: Let Our Combined Voices Be Heard
However.. In my job outside of SWG, I'm a software developer. And I can tell you the most important things are not always those fixed quickest. In a lot of cases, the important fixes require a lot of investigation or planning to implement. If something unimportant but easy to fix is noticed, a quick 5 minutes of work and it's taken care of. Are you really so concerned about those 5 minutes taking away from other development? Would you like them not to change anything else at all musician related until the top issue has been taken care of? If so, it will be quite awhile before we see a change.
In this case, it comes to mind that this may be more than just a cosmetic fix. There could potentially be server resource issues with them not stopping when they should. If that is the case, I can see how it hasn't been an issue until recently, with all the people using stop/start in very rapid succession to get around the minimum buff time.
I want them to take care of our issues too, but I don't want them chained to it so nothing else happens until all the issues are fixed. The game would never go anywhere if that were the case.
I understand that some of the bugs will be easier to fix than others, but as I said in the post following the one that the link goes to TH had, a few days back, in response to an unrelated question of mine, used the line that AI code was very tricky and I think this is very much related to AI...
But frankly, to answer your question... yes, I expect them to devote 100% of their time (that is allotted to our profession) to fixing our (and indeed everyone’s) #1 issue before even thinking of anything else... that is, after all, what the meaning of a #1 issue is... now as far as issues with less priority than that #1... sure there should be some balance between ease of correction and urgency of correction... but I have never noticed that bug he mentioned and I seriously doubt ANYONE has ever commented on it... if our #1 happens to be something that would require a tremendous amount of coding, then yes, it should be skipped (at least for awhile), however; I do not think any of this is the case with some NPC not stopping animating when someone stops playing music near it… I think correcting the spelling of ‘a fizz’ and ‘a fizzz’ would be a little easier than that… don’t you think?
Thanks for your reply, Tiaga.
[edit]for some reason the forums spread double spaces throughout my post
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Message Edited by LeBob on 04-01-2004 02:53 PM