Musician Archive
Thread: Recursive Macros are staying...
Message Edited by bawler14 on 08-14-2004 10:07 AM
It doesn't necessarily have to be something so complex. I've said it already before, theres plenty of ways to tackle the issue.
I think you underestimate the intelligence of software... It can easily trace out exactly what commands a certain chain of events will lead to and see if it will loop, or emply a tag system tocheck to see if the same macro has been called in any chain of command, and set a time limit forcommand chains, orone of countless other solutions. Yes, third party macros will get through, but you'll have less people using those than you have using the built in macros. They said they will be removing recursive macros and nothing they've said so far shows their backing down on that.
LelisiaAlanna wrote:
Buffbots are staying, just as they said in the chat.
"Brekkee - *Rennio{Flurry}* "With the proposed removal of looping macros, will entertainers still be able to use /ui action toolbarSlot00 loops in order to communicate with customers, or will they still be forced to keep repunching short macros? The removal of looping macros solves our buff bot problems, but limits us in the customer service we are allowed to provide to patrons."
"TH - Rennio and to everyone who is concerned about recursive macros, we are not going to remove the /ui macro commands. We are going to use a different method to encourage people to play "at the keyboard". Removing those basic abilities for players to use the GUI command would be a huge inconvenience and we dont want to do that."
"TH - ui macro commands. We are going to use a different method to encourage people to play "at the keyboard". Removing those basic abilities for players to use the GUI command would be a huge inconvenience and we dont want to do that.
So we setup a recursive as follows:
Part one activates Part two, Part two activates Part three, Part three activates Part one. This will be using the /ui commands, or we use a 3rd party app that will just make the macro more lifelike and able to be event driven. Seriously, if entertainers would stop whinning about buffbots in general and ask for them to be removed from public npc city cantina's it would be better. It would cause some players get venture out into player cities and use player cantina's which host buffbots.
As for the "We are going to use a different method to encourage people to play 'at the keyboard'" They will probably give the entertainers some ui box to interact with the customer and allow buffs to be placed faster or stronger or something.
So we setup a recursive as follows:
Part one activates Part two, Part two activates Part three, Part three activates Part one. This will be using the /ui commands, or we use a 3rd party app that will just make the macro more lifelike and able to be event driven. Seriously, if entertainers would stop whinning about buffbots in general and ask for them to be removed from public npc city cantina's it would be better. It would cause some players get venture out into player cities and use player cantina's which host buffbots.
As for the "We are going to use a different method to encourage people to play 'at the keyboard'" They will probably give the entertainers some ui box to interact with the customer and allow buffs to be placed faster or stronger or something.