Musician Archive

Thread: An unintrusive AND useful method to help afk and end bot's

sweatyclimber
Fri Jul 16, 2004 6:31 pm
#1


TH-


As a full time entertainer I thank you for your interest in us. However this system is going to create ton's more spam and overwhelm the well known entertainers with requests. Further... I have spent A LOT of time deciding order of flourishes for the best sound. My band and I have spent COUNTLESS HOURS working on ones that work as a band. I don't feel its right that we should have to change those. I understand that we could simply not do them but if it speeds up healing or increases buffs (and it should do both) then it will become expected... thats the way things go as you well know. Its not going to work well and actually detract from the long time ATK well known ents. I don't mind this interaction key as a method to get rid of afk'rs and buff bots but think it needs to be tweaked. Someone wrote to require a flourish sequence. I think something like that could work well. Here is my thought on that:


1. Have two setperfor's one for buff one for heal.

2. Whenever you do a setperfor a pop-up on the client (the entertainers client) pops up asking them to do a change song to X or 3-5 random flourishes (with the rp possibly) This is a "key" to signal that you are atk... at this time all in the group or that person till the person stoplisten's get this bonus in speed. HOWEVER.... This system must be used to create more powerful buffs then an afk bot... even if that means w/o using thisyou only get 80% buffs or whatever and for the heals as you said those are faster. With this key system it ONLY happens in the beggining because obviously that will prevent long term afk'rs but it will also allow for ents to actually perform and entertain.


kudo's to the original poster of this idea I added to



Cheers,

famousFATWOOKIE
Master musician, Master entertainer of Mos Oasis
-I support ATK people and playstyles.
Find FFWB Here!A SWG History
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