Musician Archive
Thread: Musician Vision Doc (the begining)
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sweatyclimber
Mon Jun 14, 2004 8:52 pm
#1
Musician/ entertainer vision doc and development guide.
Our forum has come congested with complaints, and rightly so as we have been slighted by the devs and the playerbase. This doc is hopefully a method to give hope to us as well as the devs a way to give us what we want while remaining in their time frame. If you are posting feedback great! If your posting additions please try to keep them in line with the idea behind this or create a new post. The idea is to improve the game, our experiance and to do so in a realistic method that has the best chance of working.
GOALS:
1. To make entertaining a fun and viable play style all the time and remove the current frustraition while meeting the different needs of players.
2. To show that the basic improvments we need do not require a revamp or a casio quest but mearly a little consistant attention.
3. To bring us back to the happy go lucky type's we once were through the hope that our idea's can get listened to and remind us that mainly what we need is the basics.
ASSUMPTIONS:
It is my thoughts that this profession does not need a revamp but mearly consideration for its role in the game. While great we don't need a lot of the other flash that other professions do. What we do need is attention. When the game went live there was very little that we discussed as changes to the profession. Mainly we wanted new songs and some wanted more control over a viable income stream. The game has progress and in the end, these two still shine through. I see two main other area's that have developed as priorities as well. Band functions and *occasional content*. I think a "Hutt casino" every 1.5yrs is ok if its in depth enough but would prefer smaller aditions that are more feasable with dev resources and more often. Here is how I see that playing out...
IDEA:
Don't Spend forever on one little thing for us. Just consider us in your other revamps. For instance your going to redo smuggler. Why not include a section of that revamp that has us as information brokers to help the smugglers and BH's, artisans and /gasp the RP crowd. Its small but could add great content for us that would keep us busy for a long time to come. It would however also improve the gameplay for many on the server TONS's in fact.
If required, shelve the Hutt Casino to gain time to do the following.
1.Once per quarter add 2 new songs/ dances/ instraments (or unique sounds). From time to time instead of a new song or dance add something such as crafting effects. Be it coloring our instraments or a new effect or holo emote. Or better band control or 1 bug fix. Just add a tiny amount of depth to the professions. This would keep things fresh for us.
2. Time permiting add something bigger like the hutt casino or whatever, but with the smaller additions, we really wouldn't need this so much.
3. We really need you to return our cantina's to us. While I understand some players want afk buff bots ect you need to make room for both types of players. Currently you lump to arch enemies together which does nothing but dishearten us. There are billions of suggestions out there... Take whichever is easiest for you to do and do it. Maybe just seperate the groups ie in a theater X is required which means atk and in cantina its not ect.
WHAT WE NEED:
What we need devs is simple just time to time additions to us. We are a creative group and I for one would say that if need be lump us with politicians and rp/ events people. What else? just a little attention letting us know you have not forgoten about us and not slighting us on questions not from corespondants or not understading our questions before responding.
What we need devs is simple just time to time additions to us. We are a creative group and I for one would say that if need be lump us with politicians and rp/ events people. What else? just a little attention letting us know you have not forgoten about us and not slighting us on questions not from corespondants or not understading our questions before responding.
IN SUMMARY:
Don't think "oh god someday we need to work on the ents" Instead say how can i take what im working on and include as many professions as possible while improving the overall game (this apply's to all profs obviously not just us)
Don't think "oh god someday we need to work on the ents" Instead say how can i take what im working on and include as many professions as possible while improving the overall game (this apply's to all profs obviously not just us)
THANKS:
Thanks for all your hard work in even creating such a game for us and doing a ground breaking profession. Please now lets make it all it can be. Further Devs I hope that you read this respond to it so we can improve/ refine it and make it both useful and something you would act upon.
Thanks for all your hard work in even creating such a game for us and doing a ground breaking profession. Please now lets make it all it can be. Further Devs I hope that you read this respond to it so we can improve/ refine it and make it both useful and something you would act upon.
Warryyr
Thu Jun 17, 2004 12:05 am
#3
Letting us buff outside of cantinas would be a great addition - and I mean besides in camps. We can't craft or use tents. A droid module that lets us buff outside of a cantina would be very useful for Masters, and would benefit Droid Engineers and well, pretty much the whole player base. I'm asked multiple times at starports if I can buff someone - only to reply that we have to go to the cantina, and they refuse.
Battle fatigue should remain healed in only cantinas, we don't want cantinas to completely empty out.
LeBob
Thu Jun 17, 2004 7:16 am
#4
sweatyclimber sorry, I didn't see your thread when I posted this...
I'm gonna come back later and add to your stuff, but I gotta go to work now 
kaldarin
Fri Jun 18, 2004 2:24 pm
#5
I came up with an unusual way to make entertainers more useful and as a side benefit a way to make afkers go away. If a person wants to listen/watch you it pops a yes/no box up on your screen asking if you consent to this. This way you will know who is listening to you, you can haggle over fees and it kills the afk business
famousFATWOOKIE
Fri Jun 18, 2004 2:38 pm
#6
LeBob wrote:
sweatyclimber sorry, I didn't see your thread when I posted this...
http://forums.station.sony.com/swg/board/message?board.id=musician&message.id=14707
I'm gonna come back later and add to your stuff, but I gotta go to work now
np bud... cant wait to see the suggestions and comments on what ppl think if they respond lol! meanwhile i'll be in this AE all week till they say its ok for ents to speak out again.
famousFATWOOKIE
Sat Jun 19, 2004 2:52 pm
#7
ok an addition to this doc... well idea for something to add... course this is all assuming that a dev would ever respond in it and see if any of the idea's on how to "develop" us are feasible.
the idea is instituting the jedi council system into entertainers via fame. The "superstars" would get a little extra abilities like buffing anywhere they wish. maybe buffing themselfs.
Further tiagra's idea of playing at the starport but having the starport athorities frown on it thus try to fine you, kickyou out,ect ect ect would be a neat one. For this use the imp. crackdown code with ST scans but have it search for skill animating entertainers.
the point of this doc developers is this... use the code you already have, so you don't spend lots of time dev. us. Tweak it for entertainer related and BOOM we all win! You don't spend lots of time on us yet we get TONS of content added. Please please consider this doc, or at least respond to it!
NewJedi
Sat Jun 19, 2004 4:50 pm
#8
Good post, sweatyclimber. Actually, there is a decent chance a dev will read this post, even though they won't likely post here. The devs are more likely to read constructive posts like this one.
famousFATWOOKIE
Sun Jun 20, 2004 10:46 pm
#9
NewJedi wrote:
Good post, sweatyclimber. Actually, there is a decent chance a dev will read this post, even though they won't likely post here. The devs are more likely to read constructive posts like this one.
i know NJ but if they don't then this post is basicly useless
bawler14
Tue Jun 22, 2004 6:31 pm
#10
I'd love to see a Dev post three words on any thread on the ent boards: "I read this!" They have no ideathe response they'd get to giving us 2 seconds on their day... Ah well... wishful thinking...
NewJedi
Tue Jun 22, 2004 8:13 pm
#12
Bawler, in fairness to the devs, most of them aren't permitted to post publicly. They can read this forum, but they can't post in it. I do know that some of them read this forum occasionally, though I don't know how often. Instead, they rely on TH (and me) to serve as an intermediary. It would be nice to see TH post here more often, but now's not a good time to press him; the man has been working very long hours recently, what with Publish 9 coming.
Of course, whether Publish 9 should've come before new songs and other entertainer content is another question.
famousFATWOOKIE
Wed Jun 23, 2004 12:14 pm
#13
famousFATWOOKIE wrote:
ok an addition to this doc... well idea for something to add... course this is all assuming that a dev would ever respond in it and see if any of the idea's on how to "develop" us are feasible.
the idea is instituting the jedi council system into entertainers via fame. The "superstars" would get a little extra abilities like buffing anywhere they wish. maybe buffing themselfs.
Further tiagra's idea of playing at the starport but having the starport athorities frown on it thus try to fine you, kickyou out,ect ect ect would be a neat one. For this use the imp. crackdown code with ST scans but have it search for skill animating entertainers.
the point of this doc developers is this... use the code you already have, so you don't spend lots of time dev. us. Tweak it for entertainer related and BOOM we all win! You don't spend lots of time on us yet we get TONS of content added. Please please consider this doc, or at least respond to it!
think by quoting it i can drive the point home?
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