Musician Archive
Thread: Buffbots
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Mariki
Tue Mar 15, 2005 5:15 pm
#1
This was a response to a question on the Kettemoor boards and I thought I would share it here:
Zade_Taerin wrote:
If I may, I have some questions that I'd like to ask the entertainers:
First Question:Why do you play an Entertainer Character? RP? A guild-buffer? Money?
Second Question, tied to the first: How does an AFK Entertainer effect your purpose?
I ask the first question in order to compare it against the second, for example:
-If you are an Entertainer character for RP purposes then why should you care that people use the buff-bots if the users don't really have any intention/time to RP with you in the first place?
- If you are a guild-buffer then your client base is pretty specific and you're in business to support yourgroup, buff-bots don't effect your purpose
- Money?Well in this case buff-bots are certainly a factor. QUESTION: As an entertainer what sort of expenses are you looking atthat would "break the bank"?As a full entertainer profession youwould have house maintenance, clothing expenses, food.DoEntertainer missions ortips not cover off your weekly expenses and more?
As a Combatant and a person who has not been in the Entertainment class I know very little about your class dynamics. If you could answer the above questions for us in the "Non-entertainment" field then we may be more apt to see things a different way.
Entertainers are healers and buffers. Just as doctors don't spend all their time at the starport doing buffs, they do other things too. Regardless of what other things they do, they know that they always have the option of going to a starport and performing that function and its a source of income. I know entertainers would never spend all their time also doing buffing, just like doctors, there are enough of them that it would seem like there is usually one available. Unfortunately entertainers have something that doctors don't have though,a buffbot available 24-7 at a convienent location that totally negates the very need of entertainers to ever do a mind buff. Every single entertainer on the server is no longer needed. Even additional buffbots are not needed. This game mechanic is so poorly designed that two player NPCs have totally shut down every single entertainer on this server. Consider the very gravity of that. Two NPC's capable of servicing 12,960 people a day each. (24hrs x 60 min divided by 2 min each x up to 18 others in the group). Can you imagine that happening in any other profession? Its totally insane but its a fact. People don't even have to think about needing an entertainer anymore. And is it any wonder entertainers are starting to become hard to find now? That they can't compete with that?
Bionic
Tue Mar 15, 2005 6:16 pm
#2
I play an Entertainer because music has always been something I have enjoyed, I am a social player as opposed to a combatant, and I enjoyed getting to spend time with my friends ingame outside of in a combat setting.
AFK Entertainers have removed the social interaction that hooked me on June 26th, 2003 and had me hooked until Eclipse musicians discovered recursive macro's and hologrinding made them the norm as opposed to a laughed at minority. I understand your argument that buffbot users don't have any intention to RP in the first place, but think of it from our perspective; if there had never been buffbots (which are admittedly by SOE a problem they "want" to solve), many of the players who have known nothing except for /invite; /listen; /pause 120; /disband; could have done what the veteran players learned very early on.
Entertainers are not merely healers of your character's battle fatigue, if utiltized as a resource correctly. They remove much of the monotony of fighting by injecting real interaction and that "Star-Warsy" feeling we all claim to want. Sitting around in a room with awful '70s furniture, listening to campy music while looking over your shoulder for Stormtroopers, and chatting up the locals for any information they can give, tipping them a few credits for their company and knowledge.
I am idealistic about our profession, but only because I saw such amazing things the first week of game that I STILL can not drop my entertaining skills with a glimmer of hope that the magic will come back.
AFK Entertainers have removed the social interaction that hooked me on June 26th, 2003 and had me hooked until Eclipse musicians discovered recursive macro's and hologrinding made them the norm as opposed to a laughed at minority. I understand your argument that buffbot users don't have any intention to RP in the first place, but think of it from our perspective; if there had never been buffbots (which are admittedly by SOE a problem they "want" to solve), many of the players who have known nothing except for /invite; /listen; /pause 120; /disband; could have done what the veteran players learned very early on.
Entertainers are not merely healers of your character's battle fatigue, if utiltized as a resource correctly. They remove much of the monotony of fighting by injecting real interaction and that "Star-Warsy" feeling we all claim to want. Sitting around in a room with awful '70s furniture, listening to campy music while looking over your shoulder for Stormtroopers, and chatting up the locals for any information they can give, tipping them a few credits for their company and knowledge.
I am idealistic about our profession, but only because I saw such amazing things the first week of game that I STILL can not drop my entertaining skills with a glimmer of hope that the magic will come back.
LyteFoot
Tue Mar 15, 2005 11:05 pm
#3
I hate the "money" question. The answer is we want the same things you want, the cool loot, the neat decoration items, changes of clothes, etc. The way a pure entertainer gets this is to buy it because none of it is available through non-combat means. However all you guys who got it free and have amased wealth through combat grinding price it beyond anything we could reach. So as meager as you think an entertainers costs are they are actually on par with everyone else's. Why should this class be denied these items?
The rest of his rhetorical questions have been answered so many times I simply quit trying anymore. They don't care, all they care about is logging in, hitting something, and logging out. SOE seems to think it is important that they do so and is changing the game to fit their style. I've retired to my circle of friends to do what I enjoy and let them play their game as they see fit. If SOE ever does remove unattended play then those same combatants can try to find me cause I don't look for them anymore. I do combat and entertaining and simply have zero need for them so for their sakes they better hope the day doesn't come that they need us.
The rest of his rhetorical questions have been answered so many times I simply quit trying anymore. They don't care, all they care about is logging in, hitting something, and logging out. SOE seems to think it is important that they do so and is changing the game to fit their style. I've retired to my circle of friends to do what I enjoy and let them play their game as they see fit. If SOE ever does remove unattended play then those same combatants can try to find me cause I don't look for them anymore. I do combat and entertaining and simply have zero need for them so for their sakes they better hope the day doesn't come that they need us.
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