Musician Archive
Thread: A new thought regarding buff competition
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Fragpuppie
Thu Nov 11, 2004 9:50 am
#1
So I was thinking last night......
A dangerous pastime, I know.
As there will not be changes in the near future to either the buff system to implement a better interface, or the removal of AFK play (both of which will happen and that is not the point of this thread), I would like to lobby that we gat some DEV time to fix a problem introduced a few publishes back that I feel is compounding the issue. This is something that was slated to be fixed. I think we should push for this to happen sooner rather than later as part of a larger change.
If the problem of not being able to get music and dance buffs at the same time is fixed, I think that the situation in the cantina will SOMEWHAT improve.
Buffbots can claim exclusive attention of buff seekers and heal seekers because they can satisfy ALL the needs of healing and buffing in the most efficient manner in a single person running a single macro. IF both buffs were able to be applied at the same time,andsince the buffbot can only provide 1 buff at a time, the second buff becomes available for the ATK entertainer to provide. The customer can also feel free to watch a dancer while getting the music buff to spread the healing around without the possibilty of interfering with the buff.
Can this be macroed so that 2 entertainer buffbots stand side by side.....yes, yes it can, but it adds complexity to the process regarding invites and disbands or adds burden onto the people running the "buff groups" to keep them constantly going.
Will this solve the entire problem....NO
However, it may provide an opening so that we may be able to compete for HALF the business. I'm sure that people will still go to buffbots for the first buff, but we can be there to provide the second one. The customers are happy in that they get out faster, we get some business, and the healing is spread around a bit more.
Anyone have thoughts?
Fragpuppie Uber
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Founding Member - Frag's Puppies
Contact S'ita for bookings
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Founding Member - Frag's Puppies
Contact S'ita for bookings
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Banthabutcher
Thu Nov 11, 2004 10:45 am
#2
I think it would work... somewhat.
Most of the big area have more than one buffbot going at a time, and chances are they're running opposite buffs att he same time, i.e. Bot A is doing dancing while Bot B is doing music. Nothing's stopping a leader from just inviting both at the same time...
/sigh
But it would be a nice gesture from the devs to show that they're doing something to combat the problem.
Other things that could provide a small fix?
-
Make it so /join or /disband can't be put into a macro -
Make it so you can't /join or /disband while AFK -
The only thing that can break an auto-AFK is physically moving or typing something in the box. Emotes and macro'ed text no longer works. -
You can't gain XP while AFK... period.
This list goes on...
Fragpuppie
Thu Nov 11, 2004 11:22 am
#3
Banthabutcher wrote:
I think it would work... somewhat.
Most of the big area have more than one buffbot going at a time, and chances are they're running opposite buffs att he same time, i.e. Bot A is doing dancing while Bot B is doing music. Nothing's stopping a leader from just inviting both at the same time...
Yes but if this was the case......
Person...call him A walks into cantina.....
Invites buffbot X to join group....
Invites buffbot Y to join group.....
60 seconds pass.....Buffbot Y finally joins as that is when they hit in their macro
60 seconds pass Person B asks to join buff group
60 seconds pass Buffbot X joins
60 seconds pass Person C enters ands joins group
60 seconds Y disbands
B and C are only partially buffed tho A is fully.....
B and C ask A to reinvite Y....maybe it works...maybe not maybe someone else has invited Y
lets say it works
60 Secs D asks for and gets invite
60 secs X disbands
OK now you have 4 people at 4 different points in the buff process.........only 1 bot in group and a leader who is done and wants to run......Maybe he will transfer lead....maybe not.
AND this is a simple example......lets talk about the bots who alternate music and dance. Will they change their macro depending on who else is there? That implies that they check.....meaning they are atk a bit.....I don't mind that. Even if it just thins it out among the bots that is an improvement because not EVERY location has 2 bots running 1 music 1 dance coordinated with each other.
Maybe person AA gets lucky and gets the music bot as they enter, but the dance bot is out of cycle......well they can still hit up a live dancer at the same time.
My thought is that more flexibilty will breed more opportunity for everyone. I do NOT think this can solve anything.....just help a little.
Fragpuppie Uber
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Founding Member - Frag's Puppies
Contact S'ita for bookings
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Founding Member - Frag's Puppies
Contact S'ita for bookings
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Shorrim2
Thu Nov 11, 2004 12:11 pm
#4
My /makeLeader button is right next to my /disband button. I hope I don't accidentally hit the wrong one when I'm in the same group as two buffbots. After all, griefing a bot can get you banned.
NewJedi
Thu Nov 11, 2004 12:54 pm
#5
We sure need to get the devs to fix the bug that prevents simultaneous buffing. Now's a good time for me to bug the devs about this.
Banthabutcher
Thu Nov 11, 2004 2:11 pm
#6
/shrug
Just being pessimistic I guess.
If the buffbot owners ever coordinate (i.e. use the exact same macros or agree that one bot constantly dances while the other constantly plays) we're screwed... but if they're independant, yeah. It could help.
Of course, there's always the chance that players won't care and just do it one ata time like always. Or players start inviting Live players into Bot groups and we get banned for "tampering" /rolleyes
At least it'll raise Live awareness.
Xyrdre
Thu Nov 11, 2004 3:39 pm
#7
Whetherbots start working to set up simultaneous buffing group schemes or not, fixing this bug can't further hurt things for live entertainers, it can only open up possibilities that might help... a little. The chance at a little help is a welcome chance to take.
LyteFoot
Thu Nov 11, 2004 9:54 pm
#9
Banthabutcher wrote:/shrugJust being pessimistic I guess.If the buffbot owners ever coordinate (i.e. use the exact same macros or agree that one bot constantly dances while the other constantly plays) we're screwed... but if they're independant, yeah. It could help.Of course, there's always the chance that players won't care and just do it one at a time like always. Or players start inviting Live players into Bot groups and we get banned for "tampering" /rolleyesAt least it'll raise Live awareness.
As powerful as the macro system is it isn't powerful enough to coordinate with another macro. Yes you could have a one bot who only performs and another that does the rest of the process but that would still be tricky to keep operational. You would have to know that both bots got into the group, etc. There isn't anything in the macro system to provide this feedback to the macro and let it make decisions. So the odds that two unattended characters could keep a buffing pair reliably operational for hours a day is limited at best. It would give live players a small advantage. It would also reinforce the connection bewteen musician and dancer that was lost when they broke this. That connection is the more important piece to me because it means a pair of entertainers will not only be more efficient at buffing but have an incentive to perform together and we need those incentives.
MadLeprechaun
Fri Nov 12, 2004 1:09 am
#10
there's alot of things the devs need to be bugged about but this is definately on the top of my list.
LyteFoot
Fri Nov 12, 2004 1:36 am
#11
Yes this would help a great deal. No it isn't going to be simple for two bots to coordinate thanks to lag, required action from the non-ent to invite the bot, etc. It does offer an advantage and one I would love to have. Imaji is mastering dance, we entertain together almost always, and this would give us a huge advantage. This teaming of the professions was the original intent and it was the breaking of this ability that really brought the bots on so strong since they got the competitive advantage from the single buff at a time bug.
NewJedi
Fri Nov 12, 2004 11:02 am
#12
Well, I just reminded the devs about the simultaneous-performance bug. I'm glad Fragpuppie reminded me about it; this week was a good time to raise it.
Message Edited by NewJedi on 11-12-2004 10:03 AM
LyteFoot
Sat Nov 13, 2004 1:16 am
#13
NewJedi wrote:
I'm glad Fragpuppie reminded me about it; this week was a good time to raise it.
Message Edited by NewJedi on 11-12-2004 10:03 AM
Now that is an interseting statement 
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