Musician Archive

Thread: Entertainment Revamp

Kameckobe
Sun Jul 10, 2005 12:14 am
#1



Heres what I think it should be...


Musicians


  • Each instrument now has its own unique sound. Bandfill is now low brass instead of all bass, omni box is the drums. The horns...Fizzz = oboe, Fanfar = flute, Traz = sax, chid = clarinet (just suggestions)

  • New instrument, another string

  • Removed xp reqs from post master content ie Western

  • Put instruments back into knowledge line. Replace instrument use line with marching line

  • No longer have to always target omni box and narlagon

Dancer



  • Fixed all flourishes

  • (whatever else dancers want I've never been one)

  • FIX THE PROPS

Entertainer



  • Put BF back into the game

  • Positive BF like someone said

  • Fix ID xp reqs so ID 4 doesnt cost more than novice

  • New buffs

  • Entertainer quests are now worthwhile, payouts have been scaled to your mastery level ie Masters will earn much more than a novice entertainer

New Buffs



  • Musicians-Boost Running Speed/Terrain Navigation (the combat player can run with less care as to the distance and terrain while he hums our tunes in his head)

  • Dancers-Boost Accuracy (This ones for you, baby!)

  • Musicians-Mind Buff (like it used to be)

  • Dancers-Mind Buff (like it used to be)

  • Musicians/Dancers-XP Gain Boost

Thats all i got right now, feel free to dissect and add


Message Edited by Kameckobe on 07-09-2005 12:56 PM

Message Edited by Kameckobe on 07-12-2005 02:22 PM




-----
"But what about the poor creature handlers? Well, they might have to consider themselves among the most shafted of player segments in MMO history."
- GameSpy.com, Nov. 8, 2005

CANCELLED.
Synner1985
Sun Jul 10, 2005 5:35 pm
#2


I Like!



If only the devs would pay attention to these ideas i would re-grind to master musician again!the only reason i went to master entertainer (Again) was for the mando



Master Musician with a GUITAR sounding Guitar, not a violin sounded one will be ace!



we can only hope tho... GREAT idea with the buffs




Synner
Owner Of "Synner's 7th Heaven" On Dantooine
Smuggler - The Devil Without A Cause
Former Mayor Of Fort Storm And Ex-STORM (Original Rebel Guild) Member :'(
Alivelle
Tue Jul 12, 2005 2:10 pm
#3

Shame, even though all entertainers know how to fix the class in a simple way, devs persist in ripping chunks out of us for no explained reason.

/signed, although for us that doesn't mean anything apparently
archeteckto
Tue Jul 12, 2005 4:46 pm
#4

entertainers get the shaft







DR.aELOV



GUILD KILLED BY NGE
NOT THAT I'M GONNA NEED ONE ANYMORE
6/30/03-11/16/05
R.I.P. SWG
Synner1985
Tue Jul 12, 2005 6:11 pm
#5


again....



Synner
Owner Of "Synner's 7th Heaven" On Dantooine
Smuggler - The Devil Without A Cause
Former Mayor Of Fort Storm And Ex-STORM (Original Rebel Guild) Member :'(
Doriana
Tue Jul 12, 2005 7:35 pm
#6


Kameckobe wrote:

New Buffs

  • Dancers-Boost Accuracy (This ones for you, baby!)
  • Musicians-Mind Buff (like it used to be)
  • Dancers-Mind Buff (like it used to be)



No.

NO no no no no non o nonoo nono nonono.
NEVER

no!!

have I said no enough times yet?

/shudder




Doriana | Anabelle

Elder MasterDancer | (sensor hibernating)

-I support ATK people and playstyles.



Kameckobe
Tue Jul 12, 2005 10:02 pm
#7

Yikes sorry, just trying to think of things off the top of my head to give us economic viability, feel free to post your ideas.




-----
"But what about the poor creature handlers? Well, they might have to consider themselves among the most shafted of player segments in MMO history."
- GameSpy.com, Nov. 8, 2005

CANCELLED.
Doriana
Wed Jul 13, 2005 8:18 am
#8

Well, there's already a 7 page thread on that here.

But mind buffs and combat buffs don't bring "economic viability," they bring buffbots. I'm extremely glad they're gone.




Doriana | Anabelle

Elder MasterDancer | (sensor hibernating)

-I support ATK people and playstyles.



Tammylynn
Wed Jul 13, 2005 9:01 am
#9






Kameckobe wrote:



Heres what I think it should be...


Musicians


  • Each instrument now has its own unique sound. Bandfill is now low brass instead of all bass, omni box is the drums. The horns...Fizzz = oboe, Fanfar = flute, Traz = sax, chid = clarinet (just suggestions)

  • New instrument, another string

  • Removed xp reqs from post master content ie Western

  • Put instruments back into knowledge line. Replace instrument use line with marching line

  • No longer have to always target omni box and narlagon

Dancer



  • Fixed all flourishes

  • (whatever else dancers want I've never been one)

  • FIX THE PROPS

Entertainer



  • Put BF back into the game

  • Positive BF like someone said

  • Fix ID xp reqs so ID 4 doesnt cost more than novice

  • New buffs

  • Entertainer quests are now worthwhile, payouts have been scaled to your mastery level ie Masters will earn much more than a novice entertainer

New Buffs



  • Musicians-Boost Running Speed/Terrain Navigation (the combat player can run with less care as to the distance and terrain while he hums our tunes in his head)

  • Dancers-Boost Accuracy (This ones for you, baby!)

  • Musicians-Mind Buff (like it used to be)

  • Dancers-Mind Buff (like it used to be)

  • Musicians/Dancers-XP Gain Boost

Thats all i got right now, feel free to dissect and add


Message Edited by Kameckobe on 07-09-2005 12:56 PM


Message Edited by Kameckobe on 07-12-2005 02:22 PM





I actually like these ideas. Too bad I did not read something like this in the test server patch notes!
Synner1985
Thu Jul 14, 2005 2:46 am
#10

Why can't they be real! :'(



Synner
Owner Of "Synner's 7th Heaven" On Dantooine
Smuggler - The Devil Without A Cause
Former Mayor Of Fort Storm And Ex-STORM (Original Rebel Guild) Member :'(
Arturun
Thu Jul 14, 2005 9:50 am
#11

Because the devs would actually be doing what we want!
Synner1985
Thu Jul 14, 2005 5:32 pm
#12

rofl.... VERY good point...



Synner
Owner Of "Synner's 7th Heaven" On Dantooine
Smuggler - The Devil Without A Cause
Former Mayor Of Fort Storm And Ex-STORM (Original Rebel Guild) Member :'(
Amity239
Tue Aug 02, 2005 7:24 pm
#13


You bunch of cry babies Grind Fiends at the FAN FEST !!!!



"booohoo i cant level Jedi in 18 weeks booohooo please take battle fatigue so i can just grind away and not enjoy


the true SWG experience for the true SW fan " and Wine Wine Wine Wine, i cannot believe the devs listend to this and gave in


YOUR TAKING AWAY GAME DEPTH you stupid GRIND FIENDS, whats next take away wounds so we can all be Jedi in 18weeks


( 3 weekphases 6trees done ) have a server with nothing but 100,000 jedi accounts ?????? this is worse than taking away 9 stat HAM April 28th


VERY SIMPLE SOLUTION make BF just 10 times less, what used to be 100 wound will now be 10 only, should keep the winny pimple face


grinders happy, and will return some much needed depth to the game !


The cantinas are deserted now, soon the entire servers will be if this trend continues


and the GRIND FIENDS winers can just go play with there sabers by them selves rofl.



I normally dont post not time too much fun in SWG at least used to be, but looks like ill will need to start


posting lots too in development forum, to keep the winers at bay.


signed


A TRUE SW FAN




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