Musician Archive

Thread: Why cantinas don't have self healing?

seline
Fri Jan 14, 2005 2:43 pm
#1

Since the day I've started entertainment business, I really wonder this questions answer. Why cantina buildings do not have self-healing over time feature? In my opinion that would solve all weird-responses about peak time from Devs (or used as a reason not to remove recursive macros)


Medical Centers has heal-over-time feature why not cantinas?


I'm all pissed to that bot issues like all entertainers trying to figure out why combatants chooses to have novice medic but not novice entertainer if they NEED that bad in peak times...








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Tralmek
Fri Jan 14, 2005 3:25 pm
#2

Cantinas do heal Battle Fatigue over a period of time. It is just a verylong period of time. I use this function to avoid the use of LAMers & buffbots on the (exceedingly) rare occasion I can't find a live Entertainer to help me.




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seline
Fri Jan 14, 2005 3:27 pm
#3






Tralmek wrote:

Cantinas do heal Battle Fatigue over a period of time. It is just a verylong period of time. I use this function to avoid the use of LAMers & buffbots on the (exceedingly) rare occasion I can't find a live Entertainer to help me.






Does it? I stayed long time AFK sitting in cantina, no BF or mind wounds healed, tho, in hospital, mind wounds get healed. Weird.




Hail to my all fellow players.. Time for us has ended.. New Era may not come.. May the Force be with you all.. always..
Account 1 | Account 2 | Account 3 | Account 4 | Account 5 | Account 6
Do you realise how sad to burry R.A of Intrepid (PRE-PUB9 Jedi), S.A of Infinity (POST-PUB9 Jedi) | .. and nameless 18 other living breathing characters?

Tarnak_Archvold
Fri Jan 14, 2005 7:27 pm
#4

Only PC med centres heal BF in my expense. I have also used it in the past when I have not been able to find a live entertainer. However, I have to admit it has been some time since I have not been able to find a live entertainer when I needed one




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MusicalDina
Sat Jan 15, 2005 4:15 am
#5

perhaps it has been broken at some point, but i know for a fact NPC cantinas used to heal mind wounds and BF way back last year (been an ent for longer so i never needed it, but friends used to always gripe about how slow it was)


Now PC cantinas im not so sure about. i have heard it does and i have heard it doesnt. It really is hardfor me to comment because, well, i never needed to find out.



DinaJa Erso
Master Doctor
Master Musician
Aleyo
Sat Jan 15, 2005 4:20 am
#6

I went into the Theed cantina today with sound focus/willpower wounds and with battle fatigue. I then spent some time alt-tabbed talking to someone. When I went back, to take care of my wounds and BF, I found that at least my BF had lowered (it used to be over 100 and now it was 76). Sadly, I hadn't paid attention to what the focus/willpower wounds were originally, so I can't absolutely confirm that they get healed automatically. But at least BF does, in static cantinas.




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Xyrdre
Sat Jan 15, 2005 10:36 pm
#7



I've tried to test the auto healing of static city theaters on three ocassions now, but haven't been able to get in long-term testing on any of those three ocassions ( I tend to have a lot of people contacting me constantly in-game). But here's what I found in initial tests.



Static city cantinas (where I was testing) do indeed have auto healing, and have over the course of the 6 months spanned during my test attempts. The rate of auto healing, however, is very erratic. In all cases, 3 points of BF were healed at each interval... but the interval times did not appear to have any pattern or consistencyto them. Sometimes it would be as little as 2 1/2 minutes between BF healing 'pulses', other times as long as 12 minutes, with the majority of these intervals falling somewhere between4 and7 minutes.



In contrast to static city medical center autohealing - I havewaited in medical centers in the past,using their autoheals for minorwounds (100 or less),when I could not locate a medic willing to heal. As I recall, med center auto heal rates in static cities heal at the rate of 10 wounds to each healable statevery 5 minutes, with time intervals consistent and predictable.





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Echinacea
Mon Jan 17, 2005 10:27 am
#8

Healing fatigue via performing isn't regular, either. When I'm healing myself, not listening to or watching anyone else, the amounts that are healed are very erratic. It ranges from 19-27 per tick on fatigue, which is all I ever pay attention to, since that heals more slowly.


It still chaps my tush that med centers and scout camps heal mind wounds, along with health/action ones, as part of their heal-over-time function. But then, I'm an idealist.



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