Musician Archive
Thread: Ideal HAM stats for musicians
Warryyr wrote:
Hmm...I understand the quickness for Action cost. But, my stats are generally the inverse.
I do more Stamina/less Quickness. That way, I regen faster between flourishes. I don't mind the Action cost, so long as in the time it takes to do another round of flourishes, I'm fully healed again.
Eh, a Quickness buff is usually pretty cheap from a Doc, so I just pony up the dough and toss them some credits. Pretty interesting stuff you've got goin' on here, though.
Yes, there are probably different combinations of quickness/stamina that would work too. It is about finding a balance between the two that works.
I very much like to be able to give a buff right away without having to think about getting buffed. It's not so much the money (actually I'm master doc too) but the convenience that matters to me. ![]()
pervel wrote:
Warryyr wrote:
Hmm...I understand the quickness for Action cost. But, my stats are generally the inverse.
I do more Stamina/less Quickness. That way, I regen faster between flourishes. I don't mind the Action cost, so long as in the time it takes to do another round of flourishes, I'm fully healed again.
Eh, a Quickness buff is usually pretty cheap from a Doc, so I just pony up the dough and toss them some credits. Pretty interesting stuff you've got goin' on here, though.
Yes, there are probably different combinations of quickness/stamina that would work too. It is about finding a balance between the two that works.
I very much like to be able to give a buff right away without having to think about getting buffed. It's not so much the money (actually I'm master doc too) but the convenience that matters to me.
I hear ya...I'm ALL about convenience. Well, by which I mean I'm really lazy. Ha! ![]()
My laziness basically kept me from really tweaking any stats, instead I just plopped down some cash to get the buffs whenever I thought I might need them.
Dancing is definitely more costly Action-wise than Music. I guess it sort of makes sense, Dancing is much more physical. But man, it sure does take some stamina to play music for 3 hours or so.
Maisland wrote:
I have a Bothan master musician/master dancer and have discovered something that strikes me as odd:
All of her action stats (Action, Quickness & Stamina) are at the max for her race.
This gives her enough to do a full music buff (5 flourishes per pause 8)... no matter what instrument/song she uses.
BUT... it's not enough to do a full dance buff (same number of flourishes in the same amount of time) without buffs or someone healing her.
I guess that music has an advantage over dance in this.