Musician Archive
Thread: Why I'm AFKing my way to master
I think this is hopelessly optimistic. There are already far more than a *few* buffbots around and I predict it will worsen after the grinders disappear.
Zutan wrote:
(sure.. there will still be a *few* buffbots around)
MusicalDina wrote:
why are you a musician?
if leveling is boring to you so too will master.
The first time because it was the Holo grind search. Not by choice.
The second time on a second character (underway now) because I am looking for emersion. I stay ATK for how ever long I can, and then I do AFK overnight. Why not? I mean really, if the system is there and legal for me to get some xp overnight what is the harm in all honesty?
I want master Musician as a means to generate revenue. On my primary character I had a friend "set me up" and never really worried about money. On my new Character, it is a true JOY that some lady just tipped me 10k..
Thatmeans that TONIGHT I can go and buy me some Bio-Cloths to enhance the xp, I hope...
(and get rid of this accursed newbie clothes)
Different circumstances, but I will tell you this....AFK people, IMO, will be minimized after the Jedi revamp, but will never go away unless SOE puts measures to stop it. And if they stop AFK in respect to musician in some way, they HAVE to do it across the board, and for the casual gamer who cannot spend 5-10 hours or MORE a day in game, it will decrease their competitiveness. Lets not forget that SOE is trying very hard to keep the game level for ALL playing styles and ages. In that you will always lose something.
Personally, the only way you will ever "win" a war with the afker's is to take measures yourself: Like do not allow AFKers in the group, or make a macro saying something like "Please tip the real Entertainers who are HERE for you..." or something.
To restate, I believe when the holo grind is GONE, you will see alot of bandwagon Entertainers jump ship. Then the people who are in it for the profession will rise to the top and AFKing will NOT be near as rampant. Although I believe alot, like me, will AFK while sleeping, thus, it will never die.
Just some thoughts from a guy whose perspective is slightly changing now from grind to emersion...![]()
Rayn
QGodot wrote:
Is there any way that we could submit our name, level, and band desire to a machine vendor and have it be accessible like that?
IE:
you email/submit to a vendor
godot
entertainer
0201
create a small band; 2 musicians with equal or higher ranks
then, this translates to
****************************************************
| request |profession|rank | price|
==============================================
|create a small band, 2 musici...|entertainer|0201| 99999999999|
****************************************************
cantina owners could also put requests for bands to play.
and then,entertainers (or anyone)can access these vendors, see the names, and contact them... it increases the fun, the experience, the likelyhood of $$...
was this worth your read? did all of this make sense? don't want to make a bad first impression here...
Tralmek wrote:
Aleyo wrote:
Cudayn wrote:
Not sitting at the computer while you are leveling your character in any profession is, IMHO, the cheap and easy way out. You do not "learn" about your class and its almost as if someone has handed you something that you don't deserve, yet you will take it anyhow.
I agree with many of your sentiments Cudayn, but I have to take issue with one statement. I'd argue that, unfortunately, there's not all that much to learn about the musician profession. Don't get me wrong, I'd *LOVE* for there to be more to learn. But as it is, you don't learn much more from the X number of hours between skill boxes than you do from the first hour per skillbox.
I very much enjoy what I can learn, and what I have learned. I just took the approach that when I'm home, at the computer, I'll play around with things, and when I'm asleep or at work I'll let my character continue progressing. What I miss in the meantime I'll learn when I get back.
I did make Master Musician last night, and have no plans to ever leave the profession behind. I'll be enjoying what there is left to learn, and how to work with bandmembers to put together some great shows. Maybe even start up my own cantina.
-Scipionus Mentus
Actually, I wouldn't say that learning the ins and outs of musicianis the primary benefit to doing the profession at the keyboard. If I had chosen to do the hologrind, and had known anything about how social professions should be utilized, I would have done Entertainer, Dancer, and Musician first and I would have finished up with Image Designer. Why oh why would I do this? Because when you socialize with your customers as an entertainer, you learn all sorts of things about their lives, their professions, their bugs. You learn what things to do first when leveling that profession, and you know what things to stay away from. As an entertainer, you can use that information yourself, or you can spread it around and help customers who come in. I learned more about the other professions as a Musician than I ever did with my Artisan/Merchant/Doctor. I would do Image Design last because one thing people don't talk about much is their armor, but when the two of you are stuck together for 10 minutes, for their stat migration, there really isn't anything else to talk about except why they're getting the stat migration: They want to wear their new ub3r 1337armor. As an ID I have learned more than I ever wanted to know about armors.
So, I know this was a round about way of saying it, but there are other things to learn with Musician (and other entertainer professions) than just how to use the music commands.
There are other things to learn too like what instruments sound best on what songs, and what /flos sound good on what instruments on what songs, etcetera.
-Lilo
/bandflourish x; /flourish y;
E.g. in Jazz, with me on the Chid, /ba 2; /flo 1; is really sweet.
LadyGrey wrote:
Don't let the negative AFKophobes get you down. Play the game however you want.
Message Edited by Tralmek on 06-16-2004 12:03 PM
/curtsey