Musician Archive

Thread: Mandoviol and Ceremonial

KoraJubali
Wed Jan 28, 2004 12:33 am
#14

I made a post on this topic back at launch, let me find it. . ...



http://forums.station.sony.com/swg/board/message?board.id=musician&message.id=228&page=3


there's one comment, near the bottom of the page.


http://forums.station.sony.com/swg/board/message?board.id=entertainer&message.id=1102#M1102


Here's the one I was thinking of. My opinion might have changed since 7/16/03, I forget what I said except that it was a dreaded real life comparison. Following is the a comment I noted a while back in August:


http://forums.station.sony.com/swg/board/message?board.id=musician&message.id=2251#M2251


One more tid bit follows:


http://forums.station.sony.com/swg/board/message?board.id=entertainer&message.id=1716#M1716




To sum up: A little diversity is good, add a different stringed instrument to Master Musician before we take Mando from Master Ent. If we could all master every profession then it wouldn't be a fun game, it would be Diablo II.




--=+=--
Kora Jubali
Proprietor: Red Lekku Canteen
Located at 5670 5890 NabooClear Water Plains
Xphilos
Wed Jan 28, 2004 10:56 am
#15

"Pistoleers don't get to use every pistol or pistol skill in the game, even at Master."


why?


it's not a rhetorical question.


there *is* a good answer.


why don't Master Pistoleers get to use every pistol and pistol skill?


becauseif Master Pistoleers could use every pistol and pistol skill they would be *overpowered*, in comparison to other combat classes, for the amount of skill points they expended. it has to do, once again, with game balance.


those who oppose moving mandoviol and Ceremonial to the Musician line aren't making sense. a lot of you are the same ones who want *more* instruments and songs for Musicians but apparently you think adding one additional instrument and one additional song would upset the game balance so badly that it would make Musicians overpowered.


think about it. that doesn't make sense.


the truth is *there is no game balance issue* for Musicians. if we had 10 more instruments and songs we would still not be "overpowered", and we certainly would not if we had *one* more instrument and song.


give Master Entertainers *tons* of their own good rewards, give them free accounts, and extra character slots, and yachts and sports cars and free PC's and whatever, give them their *own* rewards, but put the music and dance rewards in the music and dance lines.




.otto.

The Big Bang: First there was nothing. Then it exploded.
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