Musician Archive
Thread: Buffing ins and outs thread, FAQ
1 in 3 people are not recieving the buffs
1 in3 are getting bugged stats
1 in 3 get the buff
Let me start with a description of how I think the problem arises. If a musician targets someone who is listening to him and then types /setperform , then the target gets the buff. So directed buffs, at least for me, seem to be working solidly.
The ones that are problematic are the passive buffs. In these cases, despite the musician completely exhausting his or her action bar with flourishes, the buffs don't apply. This problem arises if they started listening to you after you were already a member of their group. The classic example, and what happened to me, was when I was in a hunting party and I tried to buff everyone's mind; no buff came of my efforts.
What I've noticed, and what I was able to confirm with a few willing NRA members, is that this problem is completely fixed if your eventual targets are able to /listen to you (or are able to hold down their mouse over you until "listen" becomes an option) before you become a member of that group. In my case, I was a member of a hunting party. I /disband 'ed myself and started playing music. Everyone in my party /listen 'ed to me. Then, when everyone was ready, I /join 'ed the group again. A few flourishes later, everyone had about 1.75x their willpower and focus stats.
I'm not sure what gives rise to this bug. I noticed, for example, that when I try to select an entertainer that I'm already grouped with, "8 Listen" is not an option; rather, "8 Heal Damage" is an option. Does it have to do with the code not allowing someone to really "listen" to someone in their group? I don't know. What I do know is that this appears to be an effective workaround.
Incidentally, I'm charging 0K credits for members of my guild, 1K credits for members of my faction, and 2.5K with discretionary application for non-rebels. What is everyone else charging? Am I pricing about the same as you guys, or far less?
BCH
i am fencer and i use a lot of drugs, a few ppl i regularly hunt with use my muon gold as well.
and that is the problem.
sometimes when i use muon gold, the stats get scrambled.
mind is enhanced by 500 iirc all the times.
but the focus and willpower stats get some strange numbers.
mostly they look like 400/900 so the max stat has been buffed but the stat sticks to the old number.
once i was buffed by an entertainer (master dancer/master musician) and i used muon gold (needed that little bit of extra focus/willpower) and my focus/willpower stats went to something like 150/1400 and my mind pool was regenerating extremly slow (no it was not a downer because the mind was still at x/2500 and x was regenerating very slowly).
right now it looks like all the focus/willpower buffs are broken most of the time.
doctor buffs are great though, they work all the time.
another thing is which way round to apply those buffs.
for example base stat on mind is 1000, entertainer buff enhances to 2000 muon gold use enhances this one to 2500.
other way round i get 1500 from muon gold and then the entertainer buffs me up to 3000, after the downer i have 2500 mind without drugs.
looks like the devs have a lot of work on their hands with that buffing.
and please please please give us an official post/guide/faq on "how" entertainers are supposed to buff mind stats so that the buffs stick for 2-3 hours.
till now the duration of the buffs is rather random....
Hello all...
This note is in relation to screwed up stats after mind buffs.
I am a rifleman and never been to your forum before today (not enough hrs in my day).I posted the following informationin another thread earlier and saw no response. Reading this thread I did not see the information mentioned, so thought I would re-post in this thread:
I had gotten a /setperform mind buff the second dayof the buffpatch. I hunted a while but got killed a little bit later. After cloning the buffs were gone, my stats all appeared "normal",and I had some wounds. SO I went to the med center, healed, and asked a Master Doc for some HA buffs. He tried to buff me, but it Failed and reported to him that i already had buffs. Again, I looked at my stats and everything looked normal. He tried again, same thing. I logged off, back on, same problem. He gave up.
A few minutes later I ran into a second Master Doc and asked him to try... same thing, BUT this time, he had some good advice. He said that Windows and SWGmay keepold "cached" files sitting around that don't necessarily go away just because you log out. He told me to try logging out, rebooting Windows, and then login in and try again. I did this, and Lo and Behold I was able to buff successfully both my HA with him, and my mind at the cantina.
So if you have friends who are willing to live with the results if it DOESNT work, you may want to test this theory. Basically, screw up your friend's stats, then have them totally reboot their system and see if everything returns to completely normal and that they can buff again.
One other additional point: On my computer, I went to my TEMP directory and deleted all the unused files before rebooting. I'm not sure this makes any difference at all, but thought I would mention it.
Good Luck...
Just a reply to Wayne's post about rebooting windows helping to reset mind buff problems:
Short reply:
Don't worry about rebooting windows. Just exit the SWG program, wait 5 minutes, then log back in.
Long reply:
There is a difference between logging off and logging back on a minute later, compared with logging off and waiting 3-5 minutes before logging back on.
As we've all seen, when people log off they usually go linkdead for a couple of minutes before their character actually "leaves the galaxy." If you log back on before your linkdead character dissapears from the galaxy, then the server apparently treats it as if you just had a brief "burp" in your connection. The server doesn't bother reloading your character, since it's still there in "serverland."
But, if you reboot windows, you will usually have a longer delay between your logout, and your subsequent login, and this is often long enough that your linkdead character on the server actually goes away, forcing the server to load a new copy of your character from the database, and resetting all of your stats to what they should be, instead of the buggy values.
Rebooting windows shouldn't be necessary to clear any data caches SWG has set up, as long as you completely exit the SWG program, and start it over. On the other hand, unless you're running XP, rebooting windows every once in a while just to fix problems with windows itself is usually a necessity.