Musician Archive
Thread: Q. about the pa theater and cantina
If they are like the regular city buildings, theaters should heal people twice as fast as the other entertainment oriented buildings.
I had the privledge of placing the first theater on Eclipse this morning. The points NewJedi outlines below are all still valid.
You can't place an ommni, nalar, or anything else for that matter on the stage or seating area. One way to work around this is to have the nalar and it's player backstage but in the group that's playing on the stage.
I really like the design of the theater for practicality much more than the existing guild theaters in cities. Most would have a first impression of the player theater being way too small, but it really works much better that way (range on band listening, visibility, etc). Also, the building permissions affect the backstage and stage area only so you can restrict access to the stage to only the performers (woohoo!).
The only complaints I have are the bugs--beyond what NewJedi said below, we found several ways of trapping people on stage and /eject doesn't work since you're already 'outside'--and that the stage could be a little deeper for more flexibility in dance choreography. Otherwise, I like it!
NewJedi wrote:
There are several differences.
1. Last I tested them on Test Center, player theaters were buggy. I couldn't heal or buff in the "outdoors" part of the theater -- only backstage. Mind you, this was a couple weeks ago; I don't know if those bugs have been fixed yet. Cantinas, by contrast, work fine.
2. A cantina takes 5 lots; a theater, last I checked, takes only 3.
3. Theaters are mostly "outdoor" venues, and when I last tested them on Test, they seemed to behave like rooftops: I could play chid horn or bandfill there, but not ommni or nalargon. I can't place the ommni and nala on the ground. Again, this may have changed in the past couple of weeks, but not that I've heard.
4. If they both work, then yes, they'll serve the same basic function. They just look quite different. Personally, I'm partial to the cantina. I think it's one of the neatest buildings in the game.
Sigh. Apparently, it wasn't a showstopper.
TEFs will also lock you onstage with no route for escape (that's actually how we came across the problem hehe).