Musician Archive

Thread: 38 skill points returned

Gknee
Tue Aug 23, 2005 11:38 am
#1

So..with the new buff..I can give up Master enertainer, get a buff and still play my mando. So....who has some good ideas for my 38 points.



Nosmina Osoga
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Mesric Sanctuary, Tatoonine
(mmmm.....Cake.....)
Minty freshness!!
Gknee
Tue Aug 23, 2005 1:34 pm
#2

the problem is that they are now allowing non masters to use the instrument and the props that were once exclusively for Master entertainers.

I'm sure tailors would love the color palette for master at a lower level. I'm sure Combat Medics would love the Advanced bacta toss at 2 boxes away from that skill...but you dont' see the devs giving them that. Why should Entertainers be allowed to have skills they aren't qualified for just because they got a buff. If you are going to allow this for Entertainers..I want my 4004 combat medic to have some benefits too...give her some skill she isn't qualified for in the CM line!!!



Nosmina Osoga
Proprietor of The Dew Drop Inn
Mesric Sanctuary, Tatoonine
(mmmm.....Cake.....)
Minty freshness!!
Echinacea
Tue Aug 23, 2005 2:27 pm
#3




SlickRiptide wrote:


The mando is the most visible mark of a ME but it's hardly the hallmark of it. If the other unique abilities of the mastery don't console you for the dilution of the mando's uniqueness, then you don't really value ME that much.



I have to beg to differ on this one, darlin'. As it stands right now, the only way someone is playing a mandoviol is if they're a Master Entertainer. It's always been a sticking point that the mandoviol is the only stringed instrument and is only available to Master Entertainers...so when you see someone playing one, you know they'vemade aserious investment into doing so.


On the one hand, I'll be tickled no end that I can play the mandoviol without having to blow all those points into M.Entertainer. While I do really love Formal2 and Ceremonial, it's the mandoviol that's called me back to being a Master Entertainer a total of 8 times now. Yes, that's right. I've dropped and re-learned Master Entertainer on my main character that's lived in the Starsider galaxy since Day 2.(Yeah, I am nuts.)


On the other hand, I think Master Entertainer really needs something to set them apart even more now.



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SlickRiptide
Tue Aug 23, 2005 6:00 pm
#4








Echinacea wrote:


I have to beg to differ on this one, darlin'. As it stands right now, the only way someone is playing a mandoviol is if they're a Master Entertainer. It's always been a sticking point that the mandoviol is the only stringed instrument and is only available to Master Entertainers...so when you see someone playing one, you know they'vemade aserious investment into doing so.





That's no different than saying "The only way someone is playing Ceremonial is if they're a Master Entertainer...so when you hear someone playing it, you know they've made a serious investment in doing so."


If someone is a master strictly to play mandovial, then they don't really value the master box. I suppose I was wrong to say that Mandovial is not the hallmark; rather, it shouldn't be. Losing mando to lower-level "part timers" shouldn't be a big deal if master entertainer is an accomplishment in and of itself.


One thing about this new buff - It should mean that inspired master musicians can now playall instrumentswithout having to take master entertainer. I wonder how many master musicians will be dropping master entertainer as a result? As far as that goes, the master musicians are in the same boat. Nalargon will now be available to non-master musicians. I wonder how they are feeling about that?



Message Edited by SlickRiptide on 08-23-2005 06:33 PM

Gknee
Tue Aug 23, 2005 6:29 pm
#5



SlickRiptide wrote:


Echinacea wrote:
I have to beg to differ on this one, darlin'. As it stands right now, the only way someone is playing a mandoviol is if they're a Master Entertainer. It's always been a sticking point that the mandoviol is the only stringed instrument and is only available to Master Entertainers...so when you see someone playing one, you know they've made a serious investment into doing so.

That's no different than saying "The only way someone is playing Ceremonial is if they're a Master Entertainer...so when you hear someone playing it, you know they've made a serious investment in doing so."

If someone is a master strictly to play mandovial, then they don't really value the master box. I suppose I was wrong to say that Mandovial is not the hallmark; rather, it shouldn't be. Losing mando to lower-level "part timers" shouldn't be a big deal if master entertainer is an accomplishment in and of itself.

One thing about this new buff - It should mean that inspired master musicians can now play all instruments without having to take master entertainer. I wonder how many master musicians will be dropping master entertainer as a result?

Message Edited by SlickRiptide on 08-23-2005 06:02 PM





Hence the reason for the post. I really hope that they rethink this. I have been Master Entertainer for so long..and it was nice to be able to play Mando on western..and people knew that I was committed to being a musician. Seriously..how many times do you hear ceremonial...not many, but you see mandos...now everyone will have one. Why spend 38 pts on something everyone can do.



Nosmina Osoga
Proprietor of The Dew Drop Inn
Mesric Sanctuary, Tatoonine
(mmmm.....Cake.....)
Minty freshness!!
Panthu
Tue Aug 23, 2005 7:14 pm
#6






Gknee wrote:

I have been Master Entertainer for so long..and it was nice to be able to play Mando on western..and people knew that I was committed to being a musician.



Ok, I think this is a unique desire that is tied into having multiple toons on the same server. It seems to only ever be said by players like you who run multiple specialized chars on one server or TC regs who use their three slots as specialized templates each covering a whole area of the game.


There is nothing wrong with this opinion, I understand where it's coming from... but you have to understand that this is not how the game was actually designed to be played and it is far from the most common setup.


If we were all playing the game the way Raph wanted us to, we'd each have only one char per server and it would be a blend of all the different playstyle offerings we wanted to partake in - no one would have a "crafter toon", "combat toon", and "ent toon." You'd have one toon that you lovingly molded into your ultimate vision for that unique char.


We still have more people playing one toon on one server than all of the multi-account holders combined I think so this is the outsider opinion by far. If they gave us all two more char slots on each server, I'm sure everyone would agree with this version of "commitment" though.


Maybe they should give us all extra slots? I don't know, but until then most players are not going to want to pay more in SP just to showcommitment. Most people with one toon filling all of their gaming needs want to do more with that one toon - not to show anything to anyone, but because they actually want to fit more into their already cramped char to have fun playing it.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

NJ62
Tue Aug 23, 2005 7:19 pm
#7

The problem with crafting one character into your perfect mix of playstyles is that it is less viable (but not impossible) after the CU due to the CL system. The CL system strongly encourages (but does not mandate) a "pure combat" character, and a mixed-class character has a rougher time of it.

This is precisely the reason I found the emphasis on stacking in the CU to be problematic. If anything, a second combat profession should give minimal benefits so that we encourage people to expand into other areas, such as crafting or other types of support.



n'Jessi
former correspondent, former player

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Panthu
Tue Aug 23, 2005 8:45 pm
#8






NJ62 wrote:
The problem with crafting one character into your perfect mix of playstyles is that it is less viable (but not impossible) after the CU due to the CL system. The CL system strongly encourages (but does not mandate) a "pure combat" character, and a mixed-class character has a rougher time of it.

This is precisely the reason I found the emphasis on stacking in the CU to be problematic. If anything, a second combat profession should give minimal benefits so that we encourage people to expand into other areas, such as crafting or other types of support.





I don't disagree with the above, but there was always a reason why Nos on SS and you on TC had multiple specialized chars. It's always been more efficient and I'm sure most people would do it this way if it was made the norm by giving us all multiple slots that could be used on the same server.


I have multiple accounts, play on TC, and totally understand how much more you can do with this setup. I am odd in that I have Ent on all my chars and Medic on most, lol. So, I have been able to stay in touch with those early one account one server one char sentiments to some extent. I can see both angles on this particular thing.


It's just, I believe in going with the greater good in development and doing it this way rewards many more players. *shrug* The many single charplayers who will love this just have greater numbers than the few multi-char hardcores like us that would be losing a bragging right on one of our many chars that we divide our play time over.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Tralmek
Tue Aug 23, 2005 9:53 pm
#9


Panthu wrote:
I am odd in that I have Ent on all my chars and Medic on most, lol.

Awhile back I purchased a second account for myself, because I needed a combat character on a couple of servers--my Entertainers' spending habits are just off the scale, and with all the buffbots around I wasn't making as much as I wanted to. (so yes, my combat characters were support characters for my Entertainers ) Since the end of mind buffs, however I've been making more money on my Ents so I've migrated almost all of my combat characters' skills over to tailor (other crafting professions too, but mostly tailor) to support my entertainers' other habit--an obsession with clothes.

Message Edited by Tralmek on 08-23-2005 10:53 PM




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NJ62
Wed Aug 24, 2005 12:01 am
#10

Maybe some light medic skills so you don't have to Walk It Off...



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Gknee
Wed Aug 24, 2005 12:20 am
#11

haha.....

That's not a bad idea though..

OR....they could just make it so non masters couldn't use my mando!!! GIVE ME a reason to keep Master Entertainer!!!!!



Nosmina Osoga
Proprietor of The Dew Drop Inn
Mesric Sanctuary, Tatoonine
(mmmm.....Cake.....)
Minty freshness!!
SlickRiptide
Wed Aug 24, 2005 12:54 am
#12


Well, I've said this in other threads - ME has a unique dance, a unique tune, a unique instrument, a unique prop, a buff skill bonus... The mando is the most visible mark of a ME but it's hardly the hallmark of it. If the other unique abilities of the mastery don't console you for the dilution of the mando's uniqueness, then you don't really value ME that much. If you're only in it to play the mando, then you might as well go ahead and drop the mastery, relinquish those 38 points in ID and dance, and depend on the inspiration to enable you. I'm not saying this applies to GKnee, but I think it DOES apply to a sizable portion of the ME population.


I rarely dance, and I never do Image Design. It's been many moons since I've been a correspondent. *heh* Meanwhile, I miss the old days of being a miner and I still want to work up some pistoleer. It's certainly tempting to use those 38 points to re-learn artisan and surveying and get my combat level up a bit.


Dropping Master Entertainer would lose a large part of the "identity" I have for "Slickriptide", the Bria entertainer, so I don't know that I'll do it. It surely is tempting, though.



Lorelai_Seabreeze
Wed Aug 24, 2005 3:26 am
#13

My take on the instrument.
It doesnt affect me since I will not be dropping any skills and dont mind if others can or cannot use it.
In my opinion though, the dance, song and other items given at the master box dont raise an eyebrow.It has always been wow a mando and never oh listen whats that song or what dance is that.
It was always a status symbol to some and now your taking that symbol away.




Lorelai Seabreeze------Annalize Seabreeze
Jedi MLS Mdef healer 3xxx enhance xxx2
Tri Master Ent Dancer Musician


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