Musician Archive
Thread: Secondary Profession for Musician
I'm currently working my way to master musician & master dancer on tarquinas. About 10 minutes ago I decided this was pointless seeing as how both of these professions do the same thing... My question to you, the community, is... What would be a good secondary profession for a musician with a low health pool? I'm looking for something else that concentrates more on the action pool, but I don't want an entirely boring profession either. If there is another thread on this I apologize, but if anyone has any ideas I'd like to hear them.
Thx
I'm going for Master Smuggler / Master Musician. Good combo for me, seeing as I can engage in combat if I wish to (which isn't too often), but can also play and peddle spice in the cantinas =)
I almost went Musician / Doctor, but there's no room left for any combat skills whatsoever, I'd be wielding a CDEF pistol forever:/
I like musican/tailor/carbine/noive scout
tailor: is nice becueuse you can ad your self when playing (having tailor tag on)
carbie: so you can go do missions
scout :for hides (for tailor)
I am going master musician/master pistoleer with exploration 2, and pharmacology 4/first aid 4. I am not sure if I can fit all that in or not point wise but that is what I am shooting for. That way when some ruffian comes into the cantina and causes a ruckus I can challenge him to a duel. Win/win situation for me. He beats me he beats a lowly musician. I beat him he loses to a lowly musician.
So far I am 1-0.
Oh by the way, I adjusted my stats so that they are much more balanced.
well I figure a girl has to be able to protect herself from the ruff bar crowds
so I always keep a pistol tucked into my clothing
you can actauly be very good with a pistol and then do destroy missions or explorer missions and go out hunting with friends
and if that drunk just wont leave you alone
*zap zap zap*
Well I did master entertainer and am almost master musician. I would do Master tailor, but I couldn't wield any wweapon at all if I did and... I think tailoring would make me crazy. So, I'm going to keep my tailoring as is or go all the way up one tree and experimental. To do this I have to give up master entertainer, which bites, but its the only thing I see to do.
Nenghi
Master Entertainer/Musician and working on Rifleman. Basically I enjoy getting my head handed to me by just about anyone else when Im not playing at the cantina. ![]()
Slayzer/Laramee
I'm heading towards Master Musician. Everything else seems to fluid
I don't think I'll hit master anything else in fact, but I want enough skills to dabble.
My goal is eventually Master Musician, some Ranger (particularly when the new changes occur), some Carbineer and Novice Medic (gotta keep those Stimpack Bs
). I am also starting up a power supply business, and these skills all work really well to ensure I can get to, and empty, my hoppers and have a cool way to sell them in town.
Of course, being able to have a Probot and an up-to-level-15 pet without being a CH is a boon to.
We are all much more than our skillboxes ![]()
I am almost ME, working on MM, I have a few points in pistol and rifle (I am getting rid of rifle soon), a little in scout for terrain and a little in artisan so I can find the resources myself to make instruments. Wh00! Maybe I'll take up chef to make drinks.