Merchant Archive

Thread: Merchant Poll: Have Poachers hurt your business?

DingoBoi
Fri May 28, 2004 8:24 am
#1





Dragonscout wrote: And big deal if you guys hate me. I find it terribly funny that you all get so upset over something that doesn't directly hurt you.









I wrote: Your stupidity amazes me. This does directly hurt me. Every poached sale from a poached vendor is a credit that should have been in my pocket or the pocket of a real merchants.If it didn't hurt me directly, I wouldn't be as angered by it.









Balkstar wrote:
Now as for this crap about not hurting any Merchant directly. Would you like to be the one to conduct the poll of Merchants that feel that they have not lost business because exclusive tools for the Merchant class turned out not to be so exclusive after all due to a bug in the game and that every Tom, **edit**, and Harry crafter can use the same advertising engine as the rest of the merchant class for free? I think you are just trying to ignore facts and making up your own story as you go along to fit your skewed view of the world.





This poll is inspired by Balkstar's post.


Do you feel/know that vendor poachers have stolen your business? Are you losing sales/credits to these THEIVES?


Please respond with your yes/no answer (real merchants only---poachers can comment but by definition cannot participate)


Please also include the estimated credit value of your lost business to date.





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DingoBoi
Fri May 28, 2004 8:30 am
#2

oooh, i get to post the first reply.


YES DAMMIT. I HAVE LOST SALES DUE TO THESE THEIVES!


estimated lost sales due to poachers for my business exceed 400 Million credits since launch. But according to Dragonscout, that's really not directly affecting me. (and no i'm not kidding about the amount. epc is a billion credit corporation)


Impact of these losses: Going from employing up to 26 real players harvesting for me to 7. POACHERS ARE SCUM!





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Numtini
Fri May 28, 2004 8:51 am
#3

I only sell my own things, but I'm a responsible crafter and have the necessary points in merchant for the vendors I use and the advertising.


But I think poached vendors are killing everyone's business because of all the empty vendors, the majority of which I'm sure are poached. It makes it very very difficult to get someone to try a shop if the last 20 they went to were empty.



Karai Li-ig
Master Tailor & Droid Engineer
Dantooine Mining Outpost
DocSavag
Fri May 28, 2004 9:07 am
#4

Yes


It is difficult to place a credit figure on it but let me give you a history of my operations.


Months ago before it was common knowledge that you could just take the Merchant Skills and set up everything and then drop them a WeaponSmith who I had bought items from while she was grinding to master was trying to run her store front with her one bulky vendor. The costs were high (as the maintenance was higher for those vendors back then) and she wanted multiple vendors for different stock. She hired me. I made nearly 7 million credits in just a couple of months running vendors for her and that was off of a 10% charge for each sale. That relationship ended because she got out of the business and went on to other things.


How many of those relationships have I lost the opportunity at since then? Several I am sure. The potential revenue is certainly in the area of 20-30 million credits for me over the past 6 months or so. I tried for a while to replace that relationship, even working on a deal with another Weaponsmith who didn't have operations on Tatooine that would have imported his weapons. That didn't work out, basically becasuse he could run everything himself without any real cost.






----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Balkstar
Fri May 28, 2004 10:07 am
#5

Yes.


All anyone has to do is look at the global map to see how many vendors are out there advertised. Does anyone really think that most of them are actually people that left skill points in Advertising III? If there were, there would be a hell of a lot more "Merchant" tags out there.


It's hard to display your shop with all the noise that is out there from the exploiting crafter nation.


(Hands Dingoboi more eggs.)



Balkstar Bartoc - 56th level Smuggler, Ex-Master Smuggler, Ex-Master Merchant, Privateer Ace Pilot,

Coosin Larstar - 90th Level Jedi, Ex-Master Fencer, Ex-TKM

Flurry

DingoBoi
Fri May 28, 2004 10:11 am
#6

/throws eggs



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BaronZemm
Fri May 28, 2004 10:54 am
#7

What is a merchant poacher?
DingoBoi
Fri May 28, 2004 11:46 am
#8






BaronZemm wrote:
What is a merchant poacher?



Poachers are those who exploit the merchant profession by obtaining vendors, then dropping all merchant skills, but still keep and use the vendors. They do not keep the skill points invested in merchant to keep the benefits the profession enables.




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Songe
Fri May 28, 2004 8:53 pm
#9

Of course, considering that probably 3/4 of the vendor owners don't actually have any merchant skill, I prolly have lost a lot of customers to players who should not even have had a vendor in the first place. I would even guess that the crafter who was my main competition for a while doesn't have any merchant skills.



------

Novice Lekku Stomper
DragonScout
Sat May 29, 2004 8:58 pm
#10

Lol. Guess work, and arguements built on quicksand. You cannot estimate how much business is lost due to poachers. Because you cannot separate money lost to poachers (which you can't necessarily say is lost to them if their vendors are empty -- which a lot of you claim is a problem -- so they arent buying from anyone else) from money lost to other 'legit' merchants, or to private sales/forums.

As it is now, with resellers, I could easily have no merchant skills what so ever, no vendors at all, and lay down the same power corporation dingoboi has going, and could probably sell it even better because I could undercut him by selling it on the boards in bulk. He could buy me out, but big deal because it would be easy enough to match him in production, and then he would have excess stock which would force HIM to sell lower, which in the long run would help the consumer by lowering overall prices. lol. (see.. this stuff would be fun to play with, just unfortunately, you don't need merchant at all to do it.)

You cannot directly prove that money is being 'stolen' or 'taken' from YOU(general YOU towards merchants overall), because you cannot prove without a doubt, that the money would have gone to YOU. You can guesstimate it. You can say, well... in a perfect world that people were forced to rely upon merchants to sell things, then yes maybe that money would have gone to you, but it doesnt work that way, at all. There are plenty of other ways to sell things, and I know a lot of people that use those other ways... in shadowfire at least. Hell, as it is now, I know people who refuse to use merchant, poached vendors or no, because of the crappy tools you have for even the SINGLE benefit you do have -- vendors.

So, a challenge, since you used me as part of your inspiration for this poll, show me, in facts, exactly how you are losing money DIRECTLY because of poachers.

DocSavag's post came close, but it would have worked better if the person had stopped working with him because she/he decided to master merchant themselves and then dropped it. THAT would have been a direct loss of money. Her getting out of the crafting business has nothing to do with vendor poachers. Also, you can't prove that because there are more vendor poachers out there now, that that is the reason he can't set up clients like that as easily now... it might be because if said client uses your vendor, they still have to do twice as much work... get the items together, then give them to the merchant, make sure he knows the correct prices, wait for the merchant to stock it, and then finally recheck the vendor to make sure it is all done right. That is a pain in the butt. And then on top of that the merchant wants a cut of the profits? lol. I don't think so.

So anyways, if you are going to have your poll, fine. But show some facts other than.. "we think it is this way, so it is this way, and no one else has a clue cause they just want our skills for free." lol




Zerathi/Shawn -- the grumpy wookiee of Shadowfire
Songe
Sat May 29, 2004 9:14 pm
#11

Easy, it's logic. Imagine that there are 10 vendors selling a product, and 2 of them belong to players who don't have the skills anymore. Imagine that those 2 vendors never existed in the first place... Where would the customers have gone? To the other 8 who have the skills of course!


See, that was easy. Your argument could have worked, but as only 10% of the player community reads the forum, there is really no need to prove that the 90% others just shop at vendors, even if a minority of them use 'other ways' of buying what they need... It's obvious.Do you have to prove that the sky is blue?




------

Novice Lekku Stomper
DingoBoi
Sun May 30, 2004 1:28 am
#12

I grow weary of this. I KNOW i have lost sales to poachers. I KNOW some of my larger competitors don't have merchant and probably most of the smaller ones. I keep good tabs on the competition.


I really doubt you have the dedication to do what I've done as a businessperson. Nobody elsein all the galaxies has that I'm aware of. You could, but managing that many employees is not small task and took up most of my gameplay time. We aren't talking cross server lots trades here. This requires daily work and alot of it. I did enjoy it. That's the 'game' for me, playing the economic one. Exploiters take away some of my fun.


While debatable, I would think most would not pick up merchant (by merchant I mean a skill that enables any vendor, even business 3). Those free credits aren't so free when you have to finally invest the skillpoints.


And yes, estimates are estimates only. However, I didn't just pick 400M out of the air. My estimates are based upon data i've collected since the launch of the game. Even if I was 200M off on my estimate, that would still be 200M in sales lost and I don't consider that peanuts. (and i know of several merchants who are my direct competitors who don't have the skills and know of several as well who would drop the business because they WON'T invest the skillpoints and don't wish to go through elaborate 'deals' with real merchants.)


I also know of several customers who no longer buy from me because they can get it cheaper from a poacher' who likely wouldn't even be selling because they can't afford the skillpoints. To me, that is pretty direct proof this hurts me.


I would hope the one thing we can agree on is that 'poachers' do hurt other merchants through lost sales. If it weren't so easy to do, people wouldn't do it. If it required the skillpoint investment, people would be forced to make decisions where they allocate those precious skillpoints, as the game was designed. While there certainly are other ways to sell, the vendors are still the most efficient for in game transactions and are are open 24/7.


I know you do disagree with me on many points and you are entitled to your opinion even if it is wrong..


We won't positively know till the vendors do require skillpoints, but I'm betting it will improve the merchant profession and my business. How will you bet?





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DragonScout
Sun May 30, 2004 12:11 pm
#13

Hmm. Okay. I think I am going to have to rethink this. Vendor poaching does pull money away from merchants, if you are speaking of merchants as a group of people selling, and don't focus on individual merchant sales.

If you focus on an individual, it breaks down because one person cannot blame any imaginary loss of money upon vendor poaching because there is no proof of it. They could be losing money to other merchants, artisans with business 3, the bazaar, the forums, direct sales, or the dreaded vendor poachers.

That being said, I still think it is a fairly minor issue, especially considering all the other ways to sell items, and the more important lack of tools/abilities that merchants have. But, for now, if you want to just focus on vendors and merchants as a group, you win.

hehe. What IS the sky? as you go up into the 'sky', and you look 'around' you, is it blue? If you cup a portion of the 'sky' in your hand, does it still apear blue? as you get closer to the atmosphere, does it stay blue? or, does it slowly change to black? lol. Anyways, the sky is actually supposed to be more of a violet than a blue, but because of the way our eyes work, the blue is more visible to us. And, yes, a lot of people felt the need to 'prove' what color the sky was and/or why it appears blue. I don't, mainly because it has already been done.



Zerathi/Shawn -- the grumpy wookiee of Shadowfire
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