Merchant Archive

Thread: Draznar's Merchant Guide v 2.6

Draznar
Tue Jan 13, 2004 1:17 am
#1

Draznar's Merchant Guide v 2.6


Suggestions and corrections are always encourage. This guide is the fruits of many of the Merchant Forums posters. Thanks for all the

help.


How to become a Merchant: You must complete Business 4, have 5000 Merchant XP, and train Novice Merchant with a
href="http://swg.allakhazam.com/db/bestiary.html?action=search&name=&aggro=Either&type=4&killer=Either&ttype=23&stalk=Either&planet=0&tame=Eith

er&city=0&herd=Either&sortby=Planet&pack=Either&minlev=&maxlev=&range=Either&meat=0&hide=0&nonglobal=0" target=_blank>Merchant

Trainers
.


Merchant XP (Sometimes comes in lumps):


  • 150 XP per hour per vendor [Received in lumps whne vender Exists*] (Can place first at Bus 3)

  • 50 XP per view of vendors by person [Must click refresh or a category. Veiwing multiple vendors does not increase] (Can get every 10

    minutes)

  • 50 XP per visitor per house for Entry Fee [Can be on multiple houses that you own] (Can place at house terminal at Bus 1)

  • NO XP for purchases/bazaar ... none ... zip ... nada

  • Suggestion: Go up management first to get per vendor xp. Then Adv 3 for planetary map.

  • *Just like harvesters, vendors only exist when a player can see it. When there are no players arround the vendor drops from the

    servers memory. When another player comes into the house the vendor will load again, experience over time will be updated, and the vendor will

    "exist" till it unloads again.

Placing a Vendor: Once you have Business 3 completed you can place a vendor by using the “Create Vendor” option of the house menu of

a house you own or on the admin list. the vendor will be added to your inventory. Simple drop it where you want it.


Moving Vendors: Terminals can be moved prior to being initialized. All others can only be rotated. After initilization vendors cannot

be moved.


  • /move forward 10 (will move object 10 spaces the direction you are looking

  • /move back 10 (will move object 10 spaces the opisite direction you are looking

  • /rotate left 30 (will rotate the object left 30 degrees)

  • /rotate right 30 (will rotate the object right 30 degrees)


Number of Vendors: Maximum of 6 (total in all locations) at Management 4


  • 1 at Business 3

  • 1 at Novice Merchant

  • 1 at each level of Management

Vendor Maintenance:


  • Vendor: 15/hr

  • Vendor, Eff 2: 12/hr

  • Vendor, Master: 9/hr

  • Vendor & Planetary Map: 21/hr

  • Vendor, Map, Eff 2: ??/hr

  • Vendor, Map, Adv 4: ??/hr

  • Vendor, Map, Eff 2, Adv 4: 14/hr

  • Vendor, Map, Master: 10/hr

Available Vendor Types: Pictures of all vendors



  • Business 3: Bulky Terminal

  • Business 4: Robo Bartender Droid

  • Novice Vendor: Bazaar Terminal, Random NPC (Random Player Race, Selectable Male/Female)

  • Hiring 1: Power Droid, Player Character NPCs (selectable now)

  • Hiring 2: Bank Terminal, Treadwell Droid, Additional NPC (devaronian, ishi tib, nikto, weequay) (Race list to be added)

  • Hiring 3: Fancy (Travel) Terminal

  • Hiring 4: Surgical Droid

  • Master Merchant: Protocal Droid (C3PO type)

AD Barking: Available at Advertising 1. Under Vedndor controls select Ad Barking, then sellect one of the categories.


Custom Ad Barking: Available at Advertising 2. You now have a category called custom (at end of list) that allows you to create your

own phrase.


Planetary Ad Campaign: Available at Advertising 3. You can now register you vendor on the planet map. Since your vendors name

is listed on the planetary map, you should name your vendor in such a way to identify the store and what it sells. (i.e. Draznar's Adventure

Outfiters or Draznar's Power Company)


Word of Mouth: They never added the feature to have an NPC in cities to advertise their wares and vendors.


House Signs: A new sign is available at each level of Management. Must be the onwer or on admin lis to select.



Efficency Discounts:


  • Efficiency 1: 20% off Bazaar Fees (16 credits or 80 credits for premium sales)

  • Efficiency 2: 20% off Vendor Fees

  • Efficiency 3: 20% off Bazaar Fees (12 credits or 60 credits for premium sales)

  • Efficiency 4: 20% off Maintenance Fees (any structure you own, i.e. on your lots)


Merchant Tiltes:


  • Advertising IV = Propagandist

  • Effeciency IV = Businessman (same as Artisan/Business tree)

  • Hiring IV = Foreman (same as Architect/Construction tree)

  • Management IV = Manager

Cut, Copy, & Paste:


  • Ctrl-O (options), Controls, Map Keys, Chat Controls

  • Remap Cut (Ctrl-Shift-X), Copy (Ctrl-Shift-C) & Paste (Ctrl-Shift-V)

Using Color/Tabs: Color can be used in Signs, Emails, and Descriptions by using \#FF0000 (where FF0000 is the hex color for red
href="http://www.lynda.com/hexh.html" target=_blank>Hex Color Link
) and tabs can be used by entering \@01 or \@02 in text.


Multiple Line on house sign or harvesters: Create color text in macro or email editor, copy and paste to name field.


Ideas for signs in house: change the name (use color) of a packs and drop it.


Vendor on Planetary Map: Option available on Vendor after getting Advertising 3, Register then select category.


Dressing a vendor: Requires Hiring 4, just drag cloths, armor, or weapons onto vendor. The vendor will never

return the item.


Length of sale: Items remain for sale for 30 days. They drop to the stockroom. Items in the stockroom are deleted after 7

days
. DO NOT Store items in the stockroom.


Offers to Vendor: Items offered to a vendor count against the person 25 limit on bazaar sales.


NotePad: The /notepad command allows you to edit a text file from SWG that stores as notes.txt in your profile directory. (For

example if your station name is Chatlana it would likely be C:\program files\StarWarsGalaxies\Profiles\Chatlana\notes.txt) This file is useful

for storing bits of information you may need in your adventuring. MOst merchants use this for sales letters and item descriptions. The notepad

autosaves any changes, so you can escape (ESC) out of it without losing any information. Suggection: Map to a short-cut key.


Saving Mail: The /mailsave command saves your mail in individual numbered (datestamped) files in your profile directory in a

subdirectory called 'mail'. This is also a faster way to download all the message and change them all to read. PepeGSay has created a
href=http://www.thedotcommakesitfunny.com/swg/SWGMerchantEmailProcessor.aspx target=_blank>SWG Merchant Email Processor
.


Merchant Tent FAQ


  • Who can make Merchant Tents? Architects with Construction I can make tents. They require 400 metal, 600 hide, 200 ore, 20

    fiberplast panels (Artisan made), and 4 indentical reinforced fiberplast panels (Tailor made).

  • What's the maintenance rate? 10cr per hour

  • Can tents be placed outside of a player city? Yes. They can be place anywhere a house could be placed.

  • Can I declare residency at my tent? Yes. It acts like a normal house in every way EXCEPT for the fact that it always stays

    public.

  • Can you drop items in a Merchant Tent? Yes. They can hold upto 75 items, not including vendors.

  • How many lots does it take? 1 lot. It's just short of a 3x3 footprint, about the size of a Naboo round.

  • How many vendors can I place in a tent? As many as you want, Merchant skill permitting. Any type of vendor can be placed in a

    tent.

  • It says I lack the skill to own the building. What's this mean? Means you don't have the Merchant skill Efficiency IV,

    structures.

  • Can someone else place a tent for me and admin me to it? Yes. Someone with Eff IV can place a tent and admin someone else to it, and

    they receive the same full rights as they would on a house, including the ability to drop vendors. However, keep in mind you are still renting

    a lot from the person with Eff IV.

  • Can I transfer the Tent to another player? You place a merchant tent and then /transferstructure it to someone without Eff IV. It

    will give you the same error as when a non-eff4 merchant tries to place it herself. the owner MUST have Eff IV.

  • What colors do tents come in? Tents come in three colors, each with a diffenernt type of foundation. The
    href=http://img.villagephotos.com/p/2003-10/440443/tentbrown.jpg target=_blank>Default
    (the deed listed with no color) is a mild, wood-like brown with a

    leathery pattern and the Tatooine sandstone base. The Grey is a soft,

    almost blue, grey has red stripes and the plain Corellian metal base. The
    href=http://img.villagephotos.com/p/2003-10/440443/tentgreen.jpg target=_blank>Green
    is a muted emerald with a circular pattern and the Naboo cinderblock

    base. All feature the same two hanging yellow lights out front. Any color can be placed on any planet.

  • I'm on a mount, and the tent interior displays as red like a private house. Why? All buildings are automatically private while

    riding a mount. You need to /dismount first, and then enter. Can tents be built outside player cities?


Misc. FAQ


  • Can someone else manage/share a vendor? A: Only the owner of a vendor can manage that vendor.

  • How many items can I put on my vendor? A: There is no limit at this time, but
    href=http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=18573 target=_blank>this may change soon
    .

  • Why do I see the items from my other vendor? A: You are looking at the Region view on your vendor. The merchant has a unique view,

    where we can see Univers, Region, or the specific vendor. Customers can only see what is on that specific vendor.

  • What was the price I had on this item in my stockroom? A: If you double click icon the item you will see the previous price and

    description.

  • How do I create and reuse a standard advertising email? A: Email the message to yourself, then you can forward it to others.

  • How can I copy my descriptions? A: Map keys for cut, copy, and paste (see above). Copy the descriptions to the ingame /notepad. Cut

    and paste to the description field.

  • How do I manage vendors on other planets. A: Select stock room. Click the button for the whole galaxy. You'll see ALL your items

    on EVERY vendor that didn't sell. Click on sell and the item wil go back on the vendor it was previously listed on.

  • How do I rename a vendor? A: You can't rename a Vendor. You will need to create a new on and transfer your inventory.

  • How can I hire an NPC to bark in a city? A: You Can't. This feature was canceled in Beta.

Known Bugs


  1. Surrender Skill:Players can place vendors or merchant tents, surrender Merchant skills, and still retaining the use of the

    vendors and merchant tents. This undermines those that are merchants, and makes our class a throw away.
    NO OTHER CLASS IN THE GAME

    ALLOWS YOU TO RETAIN A SKILL AFTER YOU BACK OUT OF IT!!!

  2. Overlaping Vendor Names: In the overhead view (Ctrl-M) vendors at the same location will have their names overlap, so none a

    legible.

  3. Not on Planet Map: After server reset the vendor must exist before it will show on planetary map.

  4. Not Initialized: Even though vendors have been initialized, some vendor gives you this error when using it. Only effects Droid annd

    Terminal style Vendors. Workaround

    Thread

  5. Multiselect Item Deletion: If you multiselect and retrieve more than your inventory can handle, you will lose the items that do not

    fit in you inventory.

  6. Tax on Offers: Offers to vendors in PC are taxed. Thus, items that are resold are taxed twice.

  7. Disapearing Vendors: Vendors randomly vanish, sometimes returning on server rest, sometime not. This may be tied to the house being

    on a server boundary. CSRs have fixed a few.

  8. "This Item No Longer Exists": Item is not gained, but credits are refunded. ( refunding credits doesn't make up for a potentially

    irreplacable item being destroyed)

  9. Vendor Damage: Vendors do not report that they are nearly out of maintence.

  10. Custome Ad Barking: The %TT and so on do not work in the "NON CANNED" barks.

  11. Failed to create vendor. Your inventory may be full. The volume of the female Aqualishes are bugged such

    that it takes up more space in your inventory than you have available.

Known Bugs with WorkArounds


  1. Empty Stockroom/Offers: All items on Stock Room or Offer disappear after dealing with one. For some reason a category is being

    changed, so list only shows this empty category. Fix by clicking All.

  2. Efficiency: The maintenance rate does not always reflect the Efficience skill. Fix by paying some maintenance (even 1 credit

    will do).

  3. No Emails: Some users stop receiving emails. Fix by using the /emptyMail command until you get the "unable to empty mailbox"

    message.


Helpful Links



Power Leveling


Suggestions and corrections are always encourage. This guide is the fruits of all the Merchant Forums posters. Thanks for all the help.


Recommended Path:



  • Novice artisan: Mine or buy a bunch of metal. You can use my survey macro (See Macros at end). Use my Practice Crafting Macro (See

    Macros at end) to make survey devices.

  • Business 1: Buy a house or better yet several Houses. You can place 10 of the small round Naboo houses, since they take up only one

    lot. Setup a entrance fee of 1 credit for 15 minutes. Change sign to say you will tip those who pay your fee. Offer gifts to those that visit

    all your houses. Or come up with your own creative way to get people to visit the houses.

  • Business 3: Place up a vendor and sell stuff. I recommend selling items that you can make or buy off a friend. Change sign to

    reflect what you are selling. If you can place your vendor in a busy place it would be better with the current overtime xp problem.

  • Business 4: No need to craft, You are now waiting on merchant experience. Note: Experience is buggy (See experience section

    of Guide)

  • Novice merchant: Place another vendor.

  • Management Tree: Place another NPC vendor for each level. I used my basement to store empty vendors. Keep all your stock on one

    vendor, then you can delete and replace the other vendors if xp overtime becomes bugged.

  • Advertising Tree: At 3 start registering your vendors on the planetary map.

  • Efficiency Tree: Decrease the cost of doing business.

  • Hiring Tree: You can have fun with different vendors.

  • Master: Congratz you can now place your silent protocal droid and maybe try another holocron.


Survey Macro: /kneel; /sam; /pause 3; /sit; /pause 30; /ui action toolbarSlot13; (Macro in Shift F1)


Practice Crafting Macro: Macro in Shift F1. Crafting kits in Shift F2–F4. Experiment to find the /sel ## for one of the survey

devices.



  • /ui action toolbarSlot13;

  • /selectdraftschematic 80; Need to find correct ##

  • /pause 4; Time to click resources

  • /nextcraftingstage;

  • /nextcraftingstage;

  • /createprototype practice no item;

  • /createprototype practice no item;

  • /pause 3;

  • /ui action toolbarSlot14;

  • /selectdraftschematic 80;

  • /pause 4;

  • /nextcraftingstage;

  • /nextcraftingstage;

  • /createprototype practice no item;

  • /createprototype practice no item;

  • /pause 3;

  • /ui action toolbarSlot15;

  • /selectdraftschematic 80;

  • /pause 4;

  • /nextcraftingstage;

  • /nextcraftingstage;

  • /createprototype practice no item;

  • /createprototype practice no item;

  • /pause 3;

  • /ui action toolbarSlot12; Restart



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Havok3060
Mon Jan 19, 2004 12:35 am
#2

Wow , evrything you should know or thought you knew is in here . good job my good lad !



_________________________________________
Nerf Me-
Outer Rim Smuggling Supplies
Master Smuggler Master Merchant Servicing Bria Since 2003
Zamphire8
Mon Jan 19, 2004 5:32 am
#3

WOW, You the man.


AWESOME that answers evrything.





Rock Ridge General Store And Mercantile
c:::::::::::::::::::::::::::::::::::::::::::::::::::)-o)zzzzzzz)_)
Nikii_Nightstrider
Tue Jan 20, 2004 1:56 am
#4

Im a goof Can you make a male vendor shirtless?



Nikkii Nightstrider - Eat, Drink and Be Merry!
Eat at Nikkii's - Fine Foods and Fashions
Nabubu (-1400, -4030)
Coronet (524,-5244)
Vrs-FM
Tue Jan 20, 2004 9:39 pm
#5

If more people took their time to help like this.......


Awesome Job!


Thanks alot




Dawny StarChaser-Radiant
Exxie
Wed Jan 21, 2004 1:52 am
#6

Holy bump batman!

Fantasic guide. I just started doing merchant and had so many questions you answered. Thanks a lot!




AUCRAUF

Defender of the Blue Soldiers... Labatt that is!

Draznar
Wed Jan 21, 2004 9:47 am
#7

Hey this has only been a work in progress for about 5 months. :-) thanks for all the thanks...



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Crillan
Wed Jan 21, 2004 11:51 am
#8

Does the exp per hour per vendor depend on when you set the vendor up or do you get exp for all your vendors at once, every hour? Also can you gain exp by browsing your own vendor? I was told you can but I don't see anything happening even when I hit refresh every 10 minutes.



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
Crillan
Wed Jan 21, 2004 12:45 pm
#9

Also, do you get exp from vendors in someone elses building? I have a vendor in a friend's med center but I'm not sure I'm getting the exp for it.



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
FragN8Tr
Wed Jan 21, 2004 2:40 pm
#10

is this still up to date, because I have no way to personalize a bark. I only have the standard bark menus that set the phrase?



-Rawbee - Master Artisan - Rawbee's Vendor Sweet water, Dantooine-

This Lowca's finest Products and Resources Ask me how! Defender of the Rebellion - Certain Death.... No Chance for Success.... WHAT ARE WE WAITING FOR! Force Sensitive Slot Locked - OUCH! 1st HOLO Commando Marksman: 4-4-4-4/ Brawler 4/0/0/0 Novice Commando


Crillan
Wed Jan 21, 2004 7:54 pm
#11

So no exp for entry fees on someone elses building? bah hehe



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
Draznar
Thu Jan 22, 2004 1:36 am
#12





Crillan wrote: Does the exp per hour per vendor depend on when you set the vendor up or do you get exp for all your vendors at once, every hour? Also can you gain exp by browsing your own vendor? I was told you can but I don't see anything happening even when I hit refresh every 10 minutes. Also, do you get exp from vendors in someone elses building? I have a vendor in a friend's med center but I'm not sure I'm getting the exp for it.



XP is given at ticks in the game (every 10 minutes I beleive)if your vendor *Exists* otherwise you get it in lumps when the vendor *Exists* and is used. You cannot really browse your own vendors. You get a different interface and get no XP from using it. Who owns the house does not effect vendor xp, only entrance fee xp.



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Draznar
Thu Jan 22, 2004 6:10 am
#13

Yes this is up to date. What level of Advertising do you have? If you scroll through the list of canned responses, the bottom one should be Custom.



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

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