Merchant Archive

Thread: Business killers

MRipper
Wed Jan 28, 2004 9:00 pm
#1



CLOSED THREAD

Message Edited by MRipper on 06-09-2005 10:41 AM

RTL3
Wed Jan 28, 2004 9:02 pm
#2

lol its just a thing. you cant stop people from selling things out of a pack. i think merchant takes too many skill points as it is




Revolver Ocelot
"4 Da Shorteez"

Fenrix
Thu Jan 29, 2004 2:24 am
#3

Business is business to be be honest, and your vendors are around 24/7 the hawkers aren't. However I do feel poeple carrying around x00k of resources is a bit wrong (I do it myself). Hopeful with more stable droid, we can see more binary load lifters in use for this opperation.



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Haruspex77
Thu Jan 29, 2004 2:53 am
#4

Business is a PvP activity. You are showing the typical mentality of wanting to nerf the winners instead of learning from them.


Yes, it is true, merchants have a lot less advantage over Bounty Hunters in selling things than the BH has in a fight with the Merchant. Nobody seemed interested in equalizing that by giving us combatdroids.


However, there is nothing that BH can do to sell stuff that you can't do too. Learn from him and use your small advantage to dominate if you can. Just don't agree to duel him!


Eola
Thu Jan 29, 2004 6:55 am
#5

Not for nothing, but nerfing the amount of resources we can carry would be a horrible idea. I don't sell resources, but I do have a lot of harvesters out feeding my WS business. I tend to visit them every 2 or 3 days, which generally means I'm coming back with several hundred thousand resources in my inventory. Nerfing us from carrying them, even for a short time, would at least quadruple the amount of time I spend going back and forth to my harvesters.


If your business model isn't working, find a new business model that does work, don't try to get the code changed to cripple everyone else and make your strategy a winner.



Eola Lasmy -- Master Weaponsmith, Master Artisan, Master Merchant
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PSKstang
Thu Jan 29, 2004 8:31 am
#6

Yes I have 3 accounts, but I do not sell resources. The harvesters I have are used to gather my personal supply of flora I need. As a chef I use alot of different resources and some having to be rather specific. I still find that I do not have enough harvesters so I stopped mining everything except for flora and instead have given buisness to other vendors for my metals, chemicals and reactive gas. And like mentioned before, when I check on my harvestes, I do them all at one time. Sometiems 5 days later and at one point I can be carrying about 1 million units of resources. Limiting the amount of resources we can carry will only further diminish the amount of crafters we have around.



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