Merchant Archive

Thread: Vendor fees- can someone please answer my question?

Keltrien
Mon Sep 01, 2003 6:21 pm
#1

I'm on vacation in Ohio and noticed something in my home board about vendor's fees going up. I had read Holo saying that they were not going to impliment their original plan (a percentage of the total value on the vendor per hour) and were instead going to slap a sales tax down.


What's the deal? I have over 500k of merch on my vendor and am really freaking out. Do I need to have my friend log onto my account and pull everything on my vendor? I put 50k into the vendor maintence before I left but if that won't last very long if they changed it to the percentage plan.


I have an NPC vendor, if that makes a difference.


I really appreciate someone answering my question.








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I used to be pretty frickn' cool, now I'm just old.
MasterGuiJan
Mon Sep 01, 2003 8:15 pm
#2

It looks like they haven't made the change yet, so you shouldn't need to worry about it. Although I would suggest dumping 10k in the Maintenance pool next time you're going to be gone for a little while.



_________________________________________

Gui-Jan Itor
Senate President - Avian Technology and Trade
Master Architect
Master Merchant
Master ShipWright
Dark Lord of the Quiche
Youch1
Tue Sep 02, 2003 4:13 am
#3

Well, one solution might be to only take the tax from your bank account after a sale has gone through - rather like VAT taxhere in Britain. That I could just about live with, but being taxed up-front for listing items as an architect? Noooo!



~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~

Skarra, Master Architect of West Bestine, Tatooine, Radiant - fine Furniture, Homes, Harvesters and Resources at -2200, -3444 just 1 minute west of town.

~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~

Draznar
Tue Sep 02, 2003 11:04 am
#4

I have already added over 10K to my main vendor just incase they drop an changes with little or no notice.



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Raea
Tue Sep 02, 2003 11:47 am
#5

Do a little searching. They aren't going to do the Total For Sale / 1000 every 45 minutes thing anymore. It's going to be closer to:


200 credits / hour + 5% sales tax


down to maybe 100 credits / hour with advanced merchant skills.


-Raea




Dr. Raea
-6652, 3491 SW Theed, Naboo

Draznar
Tue Sep 02, 2003 11:56 am
#6

Where did the 200 credit thing come from? It seems everyone is using that. Is this actually from Holo or a guess? If that is based in the 45 minute model, that would be 6,400 credits per day.Maintenance on a PA hall is only 2400 per day.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Raea
Wed Sep 03, 2003 12:30 am
#7

Do a little searching. It's based on Holo's post ripped right from his mouth... or fingers in this case...


I highly recommend watching the "Dev Tracker" thread. You'll find some good reads. I've done the searching for you... check out this post:


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=444371#M444371




Dr. Raea
-6652, 3491 SW Theed, Naboo

Draznar
Wed Sep 03, 2003 12:47 am
#8

Ok. I saw that but he still did not say how often. I am hoping that they make this maintenance more in line with other structures. I could run a wholefactory cheaper. :-)



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

DocSavag
Wed Sep 03, 2003 7:26 am
#9






Raea wrote:

Do a little searching. It's based on Holo's post ripped right from his mouth... or fingers in this case...


I highly recommend watching the "Dev Tracker" thread. You'll find some good reads. I've done the searching for you... check out this post:


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=444371#M444371






Lets be clear that the post Holo made doesn't say anything about per hour rates. It says a 200 flat charge going down to 100. Doesn't mention a time at all. 200 per hour seems a bit high considering other rates so I would be surprised if it were really that hight.






----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Shonid
Wed Sep 03, 2003 9:01 am
#10

I am forced to agree, no where in Holo's post does he mention a time. People have been saying it will be per hour, but let me just do a little math, just so we can all pray that it is not.


200cr/hour x 24 = 4800cr/day


400cr/day x 7 = 33600cr/week


33600cr/week x 6 merchants = 201600cr/week


So for 6 merchants, you are looking at paying over 200,000cr a week just to maintain those merchants. Some may say, ohh well, you can just run one merchant. That is fine and good, however, that is not good business practice, or the type of business that tends to bring in a lot of customers. I run our PA's lok branch, which currently only has 5 vendors, soon to be going up. I do this so I can seperate everything into its desired merchant, such as Food and Drug or Armory. This helps people immensly when I start advertising them on the global map, they can say, "hey wow, theres a pharmacy over at that shop" or something of that sort, and have a basic idea of what they are going to find. People who tend to stack as many items of every sort on one vendor tend to just annoy people. People enjoy conveniance, plain and simple. It also adds to the atmosphere of the shop itself, to have a variety of vendors in a well decorated shop that doubles as a cantina for the wounded, it attracts a crowd.


That 201,600cr/week would simply just kill shops, I don't make that kind of money, since I am not the actual crafter making the merchandise. It is our PA's artisans and crafters that make this stuff, I simply sell it and take a % out of the sale price to help maintain the vendors and the shop. So, the basic point I am trying to make, is stop spreading this rumor of 200cr/day, since there is no absolute proof that it is in fact the truth. All we can do is keep an open mind, and hope the Dev's make the correct choice when the time comes.





---------------------------
Weico/Luscient
Pirate Lords - World of Warcraft Division

Dasyra
Wed Sep 03, 2003 9:55 am
#11

That rate is probably 200 per day - (200 / day). Which makes sense with the fees of harvesters and other items in the game.


So you could have 3 venders at 600 per day plus sales tax.


Das.




Das.

"A Jedi uses the Force for knowledge and defense, never for attack."
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