Merchant Archive

Thread: Death of a Profession Merchant

LootFool
Sun Aug 08, 2004 11:59 am
#1

Ever since the addition of the planet wide Auction channel there sales have slumped considerably


If this channel remains I will be forced to quit merchant to free up valuable skill tree points in a dieing branch.


thanks devs...

really scored a winner with that brainy idea... auction channel... why have a bazaar then??


now EVERYONE is a merchant...



Grade on idea: F



humph!



DarthVillanus
Mon Aug 09, 2004 12:02 am
#2

Lol the auction channel is the same thing as a planet wide spam channel. I'd rather have ppl spamming there than at the starports. If anything is gonna kill merchant it's patch 10.



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

SpunkyKuma
Mon Aug 09, 2004 12:12 am
#3

I just heard about the proposed changes for merchant last night and today I drive around the vendor clusters outside Coronet and notice MANY of the signs say "CLOSED" and one even saying "We will not be restocking due to merchant changes. we will close if master merchant item limit is not 300+", that shop is one of the most shopped at vendors outside Coronet which provides foods, doctor/med resources, clothes and tailor supplies.

Yes I can see it already, the profession will begin to die and there'll be MORE starport spamming and auction channel/forum spams. I have a guildie that isn't on everyday and has a hard time keeping his 300+ item furniture and structure/house/factory deeds and droid vendors stocked as he only has merchant 3401 I believe.

This happened to the combat professions, we all suffer a weapon/armor delay because "Jedis exploited the armor equip/unequip" and "DoT weapon switching", now the general merchant profession is going to suffer because of those those gain-merchant-place-vendors-drop-profession users.



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Ekinn A'Tivo - NGE Jedi
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