Merchant Archive
Thread: Shopguards
Hi guys,
arent you sick of Laires spawning in front of your Shop or people who think they need to fight within your shop?
Since the Merchants features are almost gone cause there is not much difference in vendor-maintenance anymore, and other features which arent working (not to mention the ridiculous master-bonus) this might be an option for a new skill.
The idea is basically to be able to create a bunch of NPC Bodyguards for each Vendor. You then can define their behavior in the radial-menu of the vendor they belong to.
They should either clear the area around the shop from any sort of Mob that isnt factioned (if you like, if the owner is factioned, maybe including the oposite faction) so people can safely leave and enter the shop. They should also prevent any fighting within the shop by attacking, but not killing, anybody who fights within the building the vendor is placed in.
This might not be an uber feature, but it would bring some life to our places by having NPC Patrols wandering around in the buildings and around the buildings to secure the area.
Read ya.
Player cities are supposed to prevent lairs from spawning inside their borders. So the answer might be to move into a player city to get rid of the beasts.
Hi,
we have a small store within a city, I still have red spots on my radar. And its not only to keep the area around the spot clear, I want to have everbody being able to shop at my store, overt or not. And if anybody opens fire within my shop, they shall regret it.
Read ya.