Merchant Archive
Thread: AAAAHHHHGGGG!!!!
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LaurnaRose
Sat Feb 12, 2005 4:21 pm
#1
Okay, I feel better now. But D@MN what do they think they are doing?
Message Edited by Soterios on 02-12-2005 07:08 PM
Bhasayate
Sat Feb 12, 2005 4:41 pm
#2
LaurnaRose wrote:Okay, I feel better now. But D@MN what do they think they are doing?
they are going crazy.
/flail
Bhasayate
Sat Feb 12, 2005 4:50 pm
#4
DocSavag wrote:
Trying to keep subscriptions.
but they're still crazy.
you don't keep subcriptions by alienating merchants and crafters.
hell, might as well get rid of them.
/flail at devs
IllandroKIlek
Sat Feb 12, 2005 5:41 pm
#5
DocSavag wrote:
Trying to keep subscriptions.
I'm affraid this will have exactly the opposite effect.
So just how are we supposed to get merchant xp now? (not that it will be of any use after these changes happen)
DocSavag
Sat Feb 12, 2005 5:43 pm
#6
IllandroKIlek wrote:
DocSavag wrote:
Trying to keep subscriptions.I'm affraid this will have exactly the opposite effect.
So just how are we supposed to get merchant xp now? (not that it will be of any use after these changes happen)
I didn't say they knew what they were doing..
Bhasayate
Sat Feb 12, 2005 6:06 pm
#7
DocSavag wrote:
IllandroKIlek wrote:
DocSavag wrote:
Trying to keep subscriptions.I'm affraid this will have exactly the opposite effect.
So just how are we supposed to get merchant xp now? (not that it will be of any use after these changes happen)
I didn't say they knew what they were doing..
true.
KillerCod
Sat Feb 12, 2005 6:12 pm
#8
Merchants, Crafting, and Artisian related professions ARE NOT BROKEN!!!!
DON'T TRY TO FIX THEM SONY!!!
Concentrate on the COMBAT UPGRADE! THAT is where you need to be FIXING things...
DON'T TRY TO FIX THEM SONY!!!
Concentrate on the COMBAT UPGRADE! THAT is where you need to be FIXING things...
Bhasayate
Sat Feb 12, 2005 6:21 pm
#9
KillerCod wrote:
Merchants, Crafting, and Artisian related professions ARE NOT BROKEN!!!!
DON'T TRY TO FIX THEM SONY!!!
Concentrate on the COMBAT UPGRADE! THAT is where you need to be FIXING things...
/agree
McSassy
Sun Feb 13, 2005 6:31 am
#10
DocSavag wrote:
Trying to keep subscriptions.
If they want to keep subscriptions,they should create a combat-only server with blue frogs that give everyonewhat they want for free. Thecrazies could go there and leave the rest of the serious players alone.
To parrot someone else, this is the first time I've actually had my finger on the cancel button. *sigh*
LaurnaRose
Sun Feb 13, 2005 8:59 am
#11
Just so you all have an idea of how I'm feeling at the moment ... I got double wammied this week.
My Ahazi toon is a MID/MTailor/Merchant
So you all know the merchant senerio. I am mad, fuming mad. But to make it worse, I find out that now, if I want to be a successful ID and not waste hours of my time waiting for ppl to get heals because NO ONE KNOWS YOU CANT HAVE WOUNDS TO STAT MIGRATE ANYMORE I'm going to have to take up novice medic so I can heal them myselves because none of the docs every carry wound packs and there is no one in the med centers other than "grinders" who dont carry wound packs. So now, I have to make a choice. Do I give up my vendor/item count or doI give up my ability to advertise, or do I just sit around and waste my time waiting for my clients to find someone else to heal them. As an ID we CAN give stat migrations to wounded players, there is nothing stopping us, there is no warning saying "this is a wounded player". But if the client has even just one little tiny wound in any of their attributes, once we go to "commit" and they go to "accept" poof ... the entire session is canceled. Not even the image alterations take. I found this out the hard way. So now not only have I wasted the 4m that it took to do the SM, but then we spent another 5m working on his image. So a total of 9m. Then it cancels. I get no pay, he gets no changes. Then he has to spend 35 minutes looking for someone to heal him. So finally, after 44m on one client, he gets his ID and his SM and he tips me 5k cause see, I dont feel right charging new players a set fee. So answer me this, what is 45m of your game time worth to you?
GraySeven
Sun Feb 13, 2005 9:52 am
#12
Relax. If they know whats good for them, they will not allow the "Fed-Ex" option. If people still have to go get an item, location and multi-planet merchants will be fine, and you'll still get Merchant xp. They also need to make the ability to Make a vendor "galaxy searchable" a high level Merchant skill.
And Crafting is broken, just as broken as combat. Go back to the GunBunny boards
It just seems to work...just like my rifle.
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