Merchant Archive

Thread: Why do we have to destroy our terminal vendors to move them

Kivech
Thu Aug 21, 2003 4:54 pm
#1

Good point, I just placed and destroyed 5 to get my vendor in the right spot. Very annoying.
daver
Thu Aug 21, 2003 5:10 pm
#2

I'm pretty sure you CAN move them -- you just don't get a radial command to do so, so you have to use the /movefurniture and /rotatefurniture commands.


The syntax is:


/movefurniture [back/forwards] (units of movement)


example: /movefurniture forwards 10 (will move thing a short distance forward, directly away from you.)


/rotatefurniture [left/right] (degrees of rotation)


example: /rotatefurniture left 90 (will turn the furniture 90 degrees to the left)





Kadd Arran (Sr.and Jr.), Medical Squids of Fine Reputation
(Corbantis and TC)
For all your healing needs, trust KADD BRAND (tm) Meds!
Stan "White Afro" Outrider (TC)
Ranger for the Empire!


ResourceMan
Thu Aug 21, 2003 6:15 pm
#3

/move forward ## returns a message saying you have to pick up your treminal vendor and drop it again inorder to move it. There is no pick up option, and /pickup does not work. Your only option is to remove vendor, and go make another one.



C O R E .. R E S O U R C E S
E N E R G Y .. M I N E R A L S .. C H E M I C A L S .. G A S .. W A T E R .. O R G A N I C S
C H I L A S T R A ......... T A L U S ......... A V I A N .. C I T Y ......... W P : - 6 0 5 0 ...35 0
ResourceMan
Fri Aug 22, 2003 12:42 am
#4

Why do we have to destroy our terminal vendors to move them... BEFORE they are initialized??

I think we should be allowed to remodel our stores and move vendors even when they are initialized, but for god sake why can we not move terminals like all other furniture. The /move comands do not work, it says you need to pick up the vnedor... but we can not do that either. So the work around is to remove the vendor. UGH!

/rotate works, why not /move?



C O R E .. R E S O U R C E S
E N E R G Y .. M I N E R A L S .. C H E M I C A L S .. G A S .. W A T E R .. O R G A N I C S
C H I L A S T R A ......... T A L U S ......... A V I A N .. C I T Y ......... W P : - 6 0 5 0 ...35 0
Perpetual_Dark
Fri Aug 22, 2003 10:57 am
#5

If I am not mistaken, there was a bug in beta that allowed anyone to go into a house to pick up a vendor and move it or walk away with it. The fix was to make a vendor have to be initialized and then it was planted firmly in place so noone could move it.. They have stuck with that since that first fix..





________________________________________
Kasre
Retired Master Architect
Restuss, Rori, Tarquinas
Visit my vendor at 4500, 3850 (before it is gone!)
ResourceMan
Mon Aug 25, 2003 9:33 pm
#6

In beta you could move you vendor before you initialized it. An inch here, and foot there..... but with the live game we lost this ability also.

WHY?



C O R E .. R E S O U R C E S
E N E R G Y .. M I N E R A L S .. C H E M I C A L S .. G A S .. W A T E R .. O R G A N I C S
C H I L A S T R A ......... T A L U S ......... A V I A N .. C I T Y ......... W P : - 6 0 5 0 ...35 0
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