Merchant Archive
Thread: NO way I can run my shop with this NERF!!!! sign if you feel the same!!!
NancyJ wrote:
The point is you're not supposed to be able to stock your vendors with thousand runs of items and completely corner the market making newer/smaller crafters completely unable to compete
I understand that, but I sell more suits of armor a day then some smaller crafters do in a month, why should my stock be limited to match theres?
When you go buy a car you go tom some small dealers with say 20-30 cars, but you also like to go to those mega stores that have the 3-4 level showrooms with thousands of cars, you can find the car and the color you want in 1 stop.
These dealers sell more cars in 1 day then the other small dealer can even stock. its the way of life, i did my time as a small timer, i payed my dues of gathering resources for almost a year now to have the best of the best and have hords of resources that i can produce like this.
Will you tell me i cant have 20 factories next?
Topaz_Radiant wrote:
I run a very busy active shop called Eclectic Edge on the Radiant server if this nerf goes into effect, I will not be able to run my shop unless I want to be a slave to the shop and never even have a day off. This will just not be worth the aggravation anymore and my shop will close.
HERE HERE!!!
I like to stock so i dont have to for a month!!!, that leaves my bank getting fatter while i can go play and enjoy the game, not have a JOB.
JZeus-Sarono wrote:
NancyJ wrote:
The point is you're not supposed to be able to stock your vendors with thousand runs of items and completely corner the market making newer/smaller crafters completely unable to competeI understand that, but I sell more suits of armor a day then some smaller crafters do in a month, why should my stock be limited to match theres?
When you go buy a car you go tom some small dealers with say 20-30 cars, but you also like to go to those mega stores that have the 3-4 level showrooms with thousands of cars, you can find the car and the color you want in 1 stop.
These dealers sell more cars in 1 day then the other small dealer can even stock. its the way of life, i did my time as a small timer, i payed my dues of gathering resources for almost a year now to have the best of the best and have hords of resources that i can produce like this.
Will you tell me i cant have 20 factories next?
People go to you because they know you always have a large stock, so they dont need to look elsewhere, and that is why you sell more than the smaller crafters, if you werent able to sell as many items at a time then shoppers would be forced to take their business elsewhere and the smaller crafters would sell more than they do now.
The devs dont want single crafters to monopolise the economy, they dont want 1 crafter able to supply the whole servers needs removing all competition....
Personally I dont agree these changes are going to help anyone but saying that this sucks because you wont be able to stock thousand runs of items is unlikely to convince them that they've made the wrong decision
Message Edited by NancyJ on 08-08-2004 07:58 PM
As someone with a well stocked and successful furniture vendor, I break the 1000 item mark rather easily, and that's just with furniture and not even any of the houses or harvestors I also sell. If I could only put 110 items on my vendor, less actually since I'm not master merchant, I would have to restock at least 5 times a day to keep up with the demand. With this change it's not even worth my time to even run a furniture vendor even more because it's too much trouble, and the same goes for many other architects. This also goes for any other crafter that stocks their wares well. An Item cap is good yes, but there's such a thing as capping it way too short, and that's what the current cap will be.
I say catch and punish those who are abusing vendors to use them for storage rather than nerf every single crafter with a successful shop. All this low cap will do is discourage every single crafter and make their wares harder to sell, and thus harder for all other players. All this will do is stunt the server economies into atrophy.
NancyJ wrote:
The point is you're not supposed to be able to stock your vendors with thousand runs of items and completely corner the market making newer/smaller crafters completely unable to compete
NancyJ wrote:
The devs dont want single crafters to monopolise the economy, they dont want 1 crafter able to supply the whole servers needs removing all competition....
Message Edited by john_p on 08-08-2004 09:14 PM