Merchant Archive
Thread: Multiple vendors, multiple shops
Probably a dumb question, but I don't know since I never tried it.
The limit of vendors.. being a master I have 6. Is that a limit per building I own, or the total number I am allowed to created no matter what building/structure terminal I use/own?
Say I have one shop on Corellia, and am using 6 merchants, and I want to open another shop somewhere else. I place the deed, own the structure. If I am limitted to 6 period, and I have 5 on my old shop, can I still create one in the new shop with the new structure admin terminal? Or am I somehow stuck with the old, and would have to create there and then carry it in my inventory to the new shop and place?
Thank you, that answers the using multiple structure control terminals question. ![]()
But what about the vendor limit. Is that per house I own, or total vendors no matter how many houses I own? I would probably guess I am stuck at 6.
Probably seems funny that I need so many, but I like my stuff organized. I hate one vendor with a jumble of junk on them.
6 venders total no matter how many shops.
I found this out last night when I went to create a 7th vender. Game told me to fire one first or something. Which, I do want to do to all of them sometimes since they refuse to do their jobs well ![]()