Merchant Archive

Thread: OMG EVERYBODY LOOK WHATS ON TC!!!!!!

Crimepayz
Sat Jul 16, 2005 7:17 am
#1


Tiggs wrote:
Test Center
Entertainers
  • Entertainer exotic dance flourishes are now all unique.
Combat
  • Added a debuff which is applied when you have been Dazed to prevent the instant reapplication of Daze
Jedi
  • FS Village: Captain Sarguillo: Phase 4: Players who have completed the Ranged Speed or Melee Defense quest but did not receive the branch unlock reward should be granted it on login.
  • All players will now be able to see a Jedi when force uncloak is used.
Bounty Hunter
  • Seeker droids will now return the name of the Target
  • Changed the name of the "imperial probot base" Bounty Hunter droid to “Imperial probot”
UI
  • The Jedi force bar will now show properly on the HAM bar
Player Structures
  • When a house is transferred the Admin lists will no longer clear.
Misc
  • Resource containers for sale on vendors or on commodities terminals will retain the name of the resource and the quantity from their description.
  • Lairs HAM bars will now show properly





I'm better then you..Because my ePeen is bigger then yours.

-Telephone

Dimear
Sat Jul 16, 2005 7:21 am
#2






Thus sayeth Dimear

Eerif
Sat Jul 16, 2005 7:50 am
#3

YYAAAAYY


Now lets hope it works.





<~| Eerif Runningtide |~>
12 Point Chef
Vendor at (-795, 2851) D
antooine
Eerif Film Productions

ItemCreator
Sat Jul 16, 2005 7:51 am
#4

I just saw that, I have my lekku crossed that it makes it onto Live.





~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
Vaylon_SWG
Sat Jul 16, 2005 8:59 am
#5

nice stuff
Cigaran
Sat Jul 16, 2005 9:30 am
#6

So that's why the ground was so cold... Hell DID freeze over! j/k


All I can say is, 'bout time!



Cigaran Lanarik
Mayor of Alacio Island, Naboo C
Smuggler,Smuggler's Alliance Pilot
Drop off Vendor @ -1419 -187 Naboo
Elyssa
Sat Jul 16, 2005 10:29 am
#7

Sometimes these things just take time.
The problem isn't always easy to fix and the developers do not make it a habit of reporting every little thing they're doing.





------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

ArclightX
Sat Jul 16, 2005 10:56 am
#8






Elyssa wrote:

Sometimes these things just take time.
The problem isn't always easy to fix and the developers do not make it a habit of reporting every little thing they're doing.








Stop making excuses for the devs. Even if this was a difficult bug to isolate, requiring 2 months to implement a fix is unacceptable in any software production environment. I make that claim from my own occupation and not just some impatient ranting.


Although I'm cautiously optimistic that this fix will make it into the next patch, I hope no one fools themselves into thinking a 2month turnaround time for bug fixes is normal and to get used to it. It isn't and you should demand better service for a product you're paying for.


Lastly, and I'm not sure what you're implying here, but I think you'd be hard pressed to find any merchant on this forum who'd consider this fix to fall under the heading of a "little thing". My sales have majorly slumped since this bug came into existance, I'm sure I'm not the only one.



Girls with Guns
Ahazians Love the NGE You can Too
Pappi
Sat Jul 16, 2005 2:12 pm
#9



Elyssa wrote:

Sometimes these things just take time.
The problem isn't always easy to fix and the developers do not make it a habit of reporting every little thing they're doing.




actually, at fanfest they mentioned that sometimes the fix is there, but it takes a few weeks to push onto TC because of scheduling. I'm just glad the fix is in




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
itysko
Sun Jul 17, 2005 8:13 am
#10






Cigaran wrote:

So that's why the ground was so cold... Hell DID freeze over! j/k


All I can say is, 'bout time!





zomg..i am so glad i didn't have a dip in..i would have swollowed it...rofl...now that is some funny stuff.


i do have to say, now that this is gonna be fixed, are we gonna start warping again?



sorry to see this game in its current state
RIP Salomon
ravingbantha
Sun Jul 17, 2005 1:20 pm
#11

Anyone know if this also fixes the issue with armor stats not showing up?
Andymantium
Mon Jul 18, 2005 7:03 am
#12






ArclightX wrote:





Elyssa wrote:

Sometimes these things just take time.
The problem isn't always easy to fix and the developers do not make it a habit of reporting every little thing they're doing.








Stop making excuses for the devs. Even if this was a difficult bug to isolate, requiring 2 months to implement a fix is unacceptable in any software production environment. I make that claim from my own occupation and not just some impatient ranting.


Although I'm cautiously optimistic that this fix will make it into the next patch, I hope no one fools themselves into thinking a 2month turnaround time for bug fixes is normal and to get used to it. It isn't and you should demand better service for a product you're paying for.


Lastly, and I'm not sure what you're implying here, but I think you'd be hard pressed to find any merchant on this forum who'd consider this fix to fall under the heading of a "little thing". My sales have majorly slumped since this bug came into existance, I'm sure I'm not the only one.





What Elyssa says is true, though.Granted, the fix should have come earlier, but it's here now.


You're taking her words too literally. I'm sure she didn't mean to say this bug was a minor one. She meant they don't report on every work item they have on their plate.





K

Traie
Mon Jul 18, 2005 12:50 pm
#13






ArclightX wrote:





Elyssa wrote:

Sometimes these things just take time.
The problem isn't always easy to fix and the developers do not make it a habit of reporting every little thing they're doing.








Stop making excuses for the devs. Even if this was a difficult bug to isolate, requiring 2 months to implement a fix is unacceptable in any software production environment. I make that claim from my own occupation and not just some impatient ranting.





Out of all of the bugs in all of the professions (including ones that can be and are game breaking) this one fix should have taken precedence over all of those? Granted, it annoyed the hell out of me, but if I needed a specific resource, I'd sit there until I found it. You need to take a step back and look at the SOE problem solving flow chart.



1) Jedi problems


2) Combat profession problems


3) UI and AI problems


4) Crafter's issues (Armorsmith's and Weaponsmith's)


5.......1000) Other crap


1001) Entertainers/Image Designers/Merchants/Creature Handlers/Smugglers


1002) Rangers





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