Merchant Archive

Thread: Is it possible to rename vendors?

Bermag
Sun Feb 01, 2004 3:56 am
#1

I don't think so, what I have done is to drop/create new. But maybe there is a hidden function somewhere to do this. I really would like to rename one of my vendors but don't want to relist 1000 items





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Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Tarnak_Archvold
Sun Feb 01, 2004 9:24 am
#2

Sorry, but its not possible to do so.




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
Di-Kiem
Mon Feb 02, 2004 12:01 pm
#3

Sad is that even before initializing the vendor, I can't seem to move them around w/o removing them and crating a new one if I happened to drop it accidently in a wrong area.



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Bermag
Mon Feb 02, 2004 1:42 pm
#4

I was afraid it was so. Maybe we can get some improvements in the future and not just nerfs.



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Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Chickenlad
Wed Apr 07, 2004 3:32 pm
#5

This is a dang fine idea. I just had one craftsperson leave my shop and have another coming in. I've got 5 twileks in a row all lined up and dressed uniquely down to jewlery. Took several hours to create it (anyone else think that it takes longer to get the vendor you want at master merchant than at novice? I swear lol)
DocSavag
Thu Apr 08, 2004 2:16 pm
#6

I've asked about this but apparently it isn't something that is easy to accomplish. Certain items in game can be renamed after they are created (backpacks) but most items can't be renamed. The vendors are in the latter category.




----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



rexan
Thu Apr 08, 2004 3:56 pm
#7






Chickenlad wrote:
This is a dang fine idea. I just had one craftsperson leave my shop and have another coming in. I've got 5 twileks in a row all lined up and dressed uniquely down to jewlery. Took several hours to create it (anyone else think that it takes longer to get the vendor you want at master merchant than at novice? I swear lol)




The reason it takes longer is because there are more variations. So you have to keep re-creating the vendor over and over until you get the look that is acceptable to you.




Rexan Ryu
Master Smuggler
Flurry Server
Chickenlad
Thu Apr 08, 2004 8:02 pm
#8

Thanks for asking Doc...what about moving vendors?


And yeah, I know there are more options at master level, but I just find it ironic


I think I read, maybe in ID revamp, that ID will be able to customize vendors in the future...that would be nice.


-Snift
DocSavag
Fri Apr 09, 2004 4:36 am
#9






Chickenlad wrote:

Thanks for asking Doc...what about moving vendors?


And yeah, I know there are more options at master level, but I just find it ironic


I think I read, maybe in ID revamp, that ID will be able to customize vendors in the future...that would be nice.


-Snift







They have gone to great pains to prevent us from moving the vendors. I suspect that the location is vital to linking the vendor into the database but I'm not exactly clear how. In any event the vendors must remain locked into a specific position. This also means that mobile vendors (droids) are not an easy thing to implement.





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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