Merchant Archive

Thread: Devs, tell us honestly the rationale for this change? Will SWG die if it doesn't happen?

Nuke490
Mon Aug 09, 2004 11:19 am
#1


I and many other folks on these forums are quite concerned about the reasons behind this change constantly rearing its ugly head....


I remember the first time it was discussed: several pages of violent opposition ensued.

The topic was dismissed until January, when it came up again in an 'In Development' thread that is standing at 99 PAGES of more violent opposition!

...And now, it comes to the TC with no rationale, not a single Dev peep since it was pushed. It only makes me wonder what the deeper reasons for forcing this are...?


So, with no Dev communication on this, I am forced to envision the worst: Without this nerf, SWG will be dead in a year.


Yes, we've all heard the stories about how awful the database for SWG is, and how desperately they are trying to streamline it. Is the DB issue SO serious that this major nerf needs to go down, and you guys will save $$$ on the DB servers?


That seems to be the only logical conclusion to forcing it upon us with no rationale! So, I beg you...please tell us what the root of the problem is...I think many players can stomach something this illogical if there is SOME reason behind it!



Message Edited by Nuke490 on 08-09-2004 02:29 PM



Karenna Darkmoon

-KarNal Resources and Power - Kintan, Naboo, (-3234, 748), For item drop-off only.
-Kintan City Museum - Kintan, Naboo New location under construction just 50m from the shuttleport!
-Come to Elitros' SUPER STORE! Including Elitra's Bio-Engineered Clothes! Perfect for the discriminating combat type!
Shop in Theed! -4757, 5339 Right behind the theed Spaceport!

DROW Treasurer, and Kintan City Milita Member
Radiant Galaxy
Hero_DarkJedi
Mon Aug 09, 2004 11:29 am
#2






Nuke490 wrote:

I am many other folks on these forums are quite concerned about the reasons behind this change constantly rearing its ugly head....


I remember the first time it was discussed: several pages of violent opposition ensued.

The topic was dismissed until January, when it came up again in an 'In Development' thread that is standing at 99 PAGES of more violent opposition!

...And now, it comes to the TC with no rationale, not a single Dev peep since it was pushed. It only makes me wonder what the deeper reasons for forcing this are...?


So, with no Dev communication on this, I am forced to envision the worst: Without this nerf, SWG will be dead in a year.


Yes, we've all heard the stories about how awful the database for SWG is, and how desperately they are trying to streamline it. Is the DB issue SO serious that this major nerf needs to go down, and you guys will save $$$ on the DB servers?


That seems to be the only logical conclusion to forcing it upon us with no rationale! So, I beg you...please tell us what the root of the problem is...I think many players can stomach something this illogical if there is SOME reason behind it!








They did communicate ... way back when ... it was discussed ... it was said what was going to happen ... the only thing left in the air was the limits on the vendors.


They also said they were going to do it after the bazaar system got rewritten ... it was rewritten a couple of weeks ago and then work on this progressed ... and now it's done.


Also .. stop assuming it's a magic bullet mentality. There are several things, as they have previously stated, they are fixing with this. Go back and re-read the dev's posts and you will see they mentioned 3 things I beleive ... one of them was Database ... the other was monopolies ... I think there was a 3rd thing, but I can't recall it right now.


So ... they did discuss it ... at length ... this is no surprise that it's happening .. most all of the changes are good ... the thing right now is the absurdly low limit they have.


Does it matter why they are limiting it? does it matter if it's just 2 reasons ... and one of them is 80% of the concern and the other is 20%? is that going to change the decisions on the limits? I don't think so ... It's not even going to change the arguments.


Arguments need to be based upon the current need ... period ... how will this impact you, and why is that bad?


Truth be told ... most of the arguments are "we worked hard to build our monopolies" ... outside of tailor, most of the arguments for maintaining monoplies are fairly weak. BTW ... I might be considered a monopoly so I am not just bashing here :-)


My personnel ideal would be 700 ... I would be happy with 500 ... I could live with 300 ... but 110 is nuts ...






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Resource and Loot Drop Off: [Hero's Workshop, South Coronet, Corellia: 400, -6050]
Nuke490
Mon Aug 09, 2004 11:39 am
#3

They did communicate...and their ideas were found lacking!


I mean, 99 pages of anti-change is a fairly loud outcry, don't you think?


There are hundreds of viable ideas to reducing their DB size, if that is the real reason behind this...which I can only assume is the reason. Monopolies? I'm only assuming that the devs never took any economics in college...reducing the ability for an individualto sell his wares only furthers monopolistic tendencies.





Karenna Darkmoon

-KarNal Resources and Power - Kintan, Naboo, (-3234, 748), For item drop-off only.
-Kintan City Museum - Kintan, Naboo New location under construction just 50m from the shuttleport!
-Come to Elitros' SUPER STORE! Including Elitra's Bio-Engineered Clothes! Perfect for the discriminating combat type!
Shop in Theed! -4757, 5339 Right behind the theed Spaceport!

DROW Treasurer, and Kintan City Milita Member
Radiant Galaxy
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