Merchant Archive

Thread: Vendor stuck in someone's pack fix

Culdor
Wed Jul 16, 2003 11:57 pm
#1

In beta to get around the broken admin/vendor privs we would give the vendor object to the owner of the house and they would drop it where you want it, then you take over. After trying this in release I found that they disabled his ability to drop or otherwise move the object in his pack, but not limit me being able to give it to him. End result my vendor stuck in his pack, he cant destroy, etc.


I tough my friend Business III, he then placed his own vendor which let him put my vendor up for sale. Might be able to just put it for sale on the bazaar as well. I then bought it, and destroyed it.


Cul

JMnITup
Thu Jul 17, 2003 10:34 am
#2

This was a pain for us as well.


You still do this... it works fine for droid and terminals, you can hand the item to the owner, they drop it.


However, NPCs are bugged... you hand an NPC to them, they get it... but they are stuck with it, they can't destroy it, drop it, trade it back, or even move it to a pack in their inventory.


It still counts as a vendor for you too, so you can't hire more than your limit.


I found a work-around... I can give you specifics, and tell you my assumptions on how you could make it work if you can't fulfill this specific case.


First, the owner must be a merchant and have a vendor in the building. They simply put the vendor up for sell, then withdraw it and retrieve it. At this point, they can drop it, destroy it, whatever.


Now, if the owner isn't a merchant, or if the owner doesn't have a vendor in THIS building? I THINK it would probably work in any vendor they own, anywhere....


I also think it MIGHT work if they put it up for sale in the bazaar then withdraw and retrieve it.


Last possibility, it MIGHT work to use a different vendor, offer the item to the vendor, have the owner of that vendor accept the sale and put the item up for sale, and have the owner of the building it needs to be dropped in buy the item off of that vendor.


Easy, right? lol


What a pain. Not nearly as bad as upgrading a vendor with over 100 items on it, or even worse, upgrading a building with 7 vendors each having over 100 items, AND the house itself being full of items... that... sucked!




- Ian Steele - Master Architect/Artisan/Merchant - Ahazi
Venutian Steele Trading Association:
(Ahazi / Corellia / Tyrena / -6260,-3430, just SW of Tyrena along the beach!)
Baehoo
Thu Jul 17, 2003 10:41 pm
#3

You can simply have the owner of the house transfer ownership to you (this is free of cost and resources), place the vendor, and transfer ownership back. It works like a charm =P
JMnITup
Fri Jul 18, 2003 6:24 am
#4

Hmmmm... now for my question... how do you transfer ownership? I didn't realize you could (wished it severely though!) .. I've spent a fair amount of cash transferring ownership by re-deeding and handing over the deed.......


So how do you transfer ownership? I guess I should know this... But I don't.. heh. Hopefully I do soon.




- Ian Steele - Master Architect/Artisan/Merchant - Ahazi
Venutian Steele Trading Association:
(Ahazi / Corellia / Tyrena / -6260,-3430, just SW of Tyrena along the beach!)
ready
Fri Jul 18, 2003 7:09 am
#5

Ya please explain...



HOW DO YOU TRANSFER OWNERSHIP?

TheNothing
Fri Jul 18, 2003 9:33 am
#6

To transfer ownership of a buildings you target the building, or control terminal in the case of a house. With the person you are giving it to nearby type /transferstructure NAME OF PERSON. The building will be moved to thier lots and they will then own it, In the case of something like a harvester you are removed from the access list, so if moving your harvesters to a friends lot they will need to give you access back to them.
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