Merchant Archive

Thread: banking fees and merchant tree

vortexs
Sun Jul 20, 2003 1:11 pm
#1

I personnaly find banking fees quite astronomic. When i pay a provider once his stuff was sold, for 100K like it happened today, 5 k are taken on my hard to gain margin. This is hudge!


Shouldnt the banking fee (/tip) be part of the merchant tree. For example in the market efficiency. Lvl one would reduce banking fees to 4%; lvl 4 to 1% and mastership to nothing.



This would be quite understandable as the bigger your business gets the more transaction volumes you are generating and the more your banker is willing to reduce your percentage fee, as most of his cost is fix charges (infrastructure, amortisation).



As a mater, fees would be nul as the banker would consider that your collaborating with such a famous company as yours brings him customers and gives him fame.



What do you think? I think market efficiency should also allow better visibility and better price limit on the bazaar, master getting to the first page automaticly with a good price limit like 30K.



Both measures would really motivate players for developing their merchant tree.




Tusken Shops, Wayfar, Kauri
- The Finest equipment for the most demanding Customers-
Klordy
Sun Jul 20, 2003 1:44 pm
#2

I like and agree.



Sektor Mentaken
Csin
Sun Jul 20, 2003 8:59 pm
#3

Bank fees, travel expenses--future bike and speeder rentals all should be considered to be purchased in 'bulk' and discounted.


If I'm going to have to compete with every yahoo who has spent 20 minutes making muzzles..then I should have some unique advantages.


Where's my Corellian Freighter?





Csin Csity
Master Merchant

Prop. of Csin's Bargain Csity -400,-5500
Coronet, Corellia -Bloodfin
Bulk Resources, Weapons, Spice,
Medical Supplies, Droids, Deeds,
Clothing, and More every day.

"To be yourself, in a world that tries, night and day to make you just like everybody else - is to fight the greatest battle there ever is to fight, and never stop fighting." E. E. Cummings.
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