Merchant Archive
Thread: Making a Store
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Risolis
Sun Dec 07, 2003 11:21 am
#1
Is there anyway to sell resources at my house without having a merchant skill? Thanks in advance.
progman63
Mon Dec 08, 2003 2:19 am
#3
You get a vendor, or stand their yourself barking at people as they pass ![]()
Korrack
Mon Dec 08, 2003 7:14 am
#4
Pay a merchant to set up a vendor in your house and pay him to sell your product for you. The merchant would have to do all stockign and sales and pay you for sold items. I do this in my city. People offer up items to vendors I have placed and I purchase them at their asking price, then sell them at the same price or with a small markup. That way I do not have to track sales and /tip people all the time. It works almost like a bazaar terminal except I am funding it
Droid_Engineer_Rho
Mon Dec 08, 2003 7:21 am
#5
Rather than worrying about the merchant remembering to pay you, you could try working a deal where you offer up the items to the merchant's vendor, and the merchant then immediately purchases the items and offers them to the public for a markup. This can be a shortcut way of handling things, since the vendor items can be managed from anywhere that particular merchant has a vendor, so they only really need to make the trip for initial vendor placement, and then for paying maintenance.
Faellyn
Mon Dec 08, 2003 3:57 pm
#8
Just work out a wholesale agreement with an active merchant. You sell so many crates per week to her, and she sells your items at retail prices on her vendors.
- You get guaranteed bulk sales without having to spend your skill points on the Business tree, or having to fuss with customer tells, keeping vendors stocked, constant e-mail spam, vendor maintenance fees, advertising, spamming in the starports, etc.
- She gets a guaranteed supply of wares to sell on her vendors, and a wider variety of products to seel than she alone could offer, increasing her traffic and sales.
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